Seasoned Roamer Dyng Posted July 26, 2004 Share Posted July 26, 2004 I thought I had mastered dialogue scripts. Everything worked perfectly when I tried setting up a dialogue with just one person. However as I've started scripting a real scenario I notice a huge problem. For some reason, when talking to character 1, I can see dialogue options for characters 2 and 3 as well... I've assigned all characters unique personality IDs, but it still doesn't distinguish the different persons. I've tried looking at working scripts, but I can see nothing I'd have overlooked. It's probably just some stupid mistake, but I'm at my wits end. Help, anyone? Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted July 26, 2004 Share Posted July 26, 2004 Your states are probably the same. When you have a second character in the same town that speaks, don't use the same states that you used for the first character. So, if your first character used states 1-8, the nextstate on the first node of your second character should be 9. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Overwhelming Posted July 26, 2004 Share Posted July 26, 2004 Surely that's the problem. Make sure each character's states are not repeated in othe character's states. Link to comment Share on other sites More sharing options...
Seasoned Roamer Dyng Posted July 27, 2004 Author Share Posted July 27, 2004 Thanks. Works like a charm now... Link to comment Share on other sites More sharing options...
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