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make npc visible after death?


philstrek
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Just off the top of my head... the first thing I'd probably try is to call set_terrain() from the creature's DEAD_STATE to draw a normal wall where it was (if I'm understanding what you're doing). I'm almost positive DEAD_STATE is called (just) before the dead creature disappears.

 

-spyderbytes

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I tried what you suggested a few days ago Kennedy. It looked kinda strange - maybe I should have messed with the icon_offset more. I've used the dead_state set_terrain suggestion (see above) and it worked fantastically.

 

Thanks for both of your suggestions! Now if I can figure out a way to create a new form of transportation, I'll really be in business.

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