Chittering Clawbug Xen Posted November 15, 2006 Share Posted November 15, 2006 Hi all, I've finally worked up a unique little idea for a scenario, and I'd like to know how to use the scenario editor, the retooled 3D version. 1)How do I add in new terrain? Will new terrian show up in the editor for me to utilize (I have luz's tropical beach graphics, amoungst a few others in mind)-and speaking of which, dose anyone know of some nice palm trees, and other jungle terrain I can utilize? 2)In the same vein, how do I load in custum monster graphics. How do i create new monsters at all, for that matter? Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Nioca Posted November 16, 2006 Share Posted November 16, 2006 I'd suggest downloading the regular editor. It comes with a manual that, despite what everyone says, is an excellent place to start. Read it bits at a time, and when you want to do something specific, look it up in the manual. It'll enlighten you on scripts and editing. You don't have to use the regular editor, just download it to get the manual. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Slippery Salomon Posted November 16, 2006 Share Posted November 16, 2006 Your scenario data file is the place to reference new creatures, floors, items, and terrains. It would be named somethingdata.txt, where 'something' is the name of the scenario (which you named when creating it). Make sure to use unused numbers for the objects you put in the data file, or be sure of the consequences. Like Nioca said, reading the docs, especially those on Kelandon's Pink and Pretty Page, is a great way to start. After that, play around with an existing scenario to see how it is constructed. Good luck, and keep asking questions. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan ef Posted November 17, 2006 Share Posted November 17, 2006 The Louvre hosts custom graphics for BoA. It also has a section that explains how to create them. edit: for monster stats or terrrain/item definitions read the manual. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Xen Posted November 17, 2006 Author Share Posted November 17, 2006 I've already created several custum PC graphics for BOA, and I assure you, should I get this scenario completed, the BOA community will have a nice assortment of new goodies. Though i still need to find some nice jungle terrain... Anyway, my question is how to actually get this stuff in the game; putting the graphic files into the scenario folder (obviously) isnt going to actually get them into the editors placement options, let alone the scenario itself. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Swimmin' Salmon Posted November 17, 2006 Share Posted November 17, 2006 Quote: From stealthdata.txt, A Small Rebellion: // A Small Rebellion Custom Object Types beginscendatascript; // FLOOR TYPES begindefinefloor 135; import = 95; fl_name = "Floor With a Crack"; fl_which_sheet = 500; fl_which_icon = 3; // TERRAIN TYPES begindefineterrain 430; import = 200; te_name = "Locker"; te_which_sheet = 500; te_which_icon = 0; te_ed_which_sheet = 510; te_ed_which_icon = 0; There are two custom objects in this quote. The first is simply a renaming of floor 135. The second is a new terrain which uses sheet 500 (G500.bmp), first icon. Te_ed refers to the editor icon. Do similar things with your scenariodata.txt file in order to add them to the scenario. Edit - formatting for clarity, hopefully. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Xen Posted November 17, 2006 Author Share Posted November 17, 2006 thank you! Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted November 17, 2006 Share Posted November 17, 2006 As has been mentioned earlier in this thread, it's worth reading the Cookbook and my articles , as well as BoA's docs, in order to get a handle on how basic tasks are done. The Cookbook in particular describes how to do simple things. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan ef Posted November 18, 2006 Share Posted November 18, 2006 Quote: Though i still need to find some nice jungle terrain... Can't you adapt some of Joaquin Soto's trees or bushes to your needs? You'll find them in The Louvre. Ephesos had a 'cleaned up' png-version of some of them: Topic:Graphics request . Quote Link to comment Share on other sites More sharing options...
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