Curious Artila Agent redemption Posted April 13, 2004 Share Posted April 13, 2004 I set a doomguard to drop a sword (and nothing elce) but when a player kills the doomguard it drops the sword and iorn plate mail what's going on someone help Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted April 13, 2004 Share Posted April 13, 2004 Every character has default items built into the corescendata.txt file. You should create a character identical to the doomguard and just have it set to drop the sword and have no armor. Link to comment Share on other sites More sharing options...
Curious Artila Agent redemption Posted April 14, 2004 Author Share Posted April 14, 2004 thank you Link to comment Share on other sites More sharing options...
Curious Artila Agent redemption Posted April 14, 2004 Author Share Posted April 14, 2004 one more question though what do the personalitys do Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted April 14, 2004 Share Posted April 14, 2004 Personalities? Are you referring to the thing that lets you define NPCs that you can talk to? Link to comment Share on other sites More sharing options...
Curious Artila Agent redemption Posted April 14, 2004 Author Share Posted April 14, 2004 It could be ... im talking about the thing that is in the edit charicter that says that you don't need to change unless the charicters are freindly Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted April 14, 2004 Share Posted April 14, 2004 That's probably it then. Each NPC that you want to the player to be able to talk to needs to be assigned a separate personality number. Link to comment Share on other sites More sharing options...
Curious Artila Agent redemption Posted April 14, 2004 Author Share Posted April 14, 2004 thanks again Link to comment Share on other sites More sharing options...
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