Articulate Vlish FZ Posted March 27, 2004 Share Posted March 27, 2004 I wonder... does BoA allow custom items to be used across scenarios? If so, maybe scenario makes can implement a number of special items that trigger suitable responses in other scenarios sharing the emarian world. (Even if it is "We don't care about rank here") eg. Dervish's Certificate Medal of Avernum Magi Clearance etc. Link to comment Share on other sites More sharing options...
Garrulous Glaahk Newtfeet Posted March 27, 2004 Share Posted March 27, 2004 Nope. Custom items vanish whenever you leave a scenario. I'm not sure about altered items, though... They probably are just reset to the standard. Link to comment Share on other sites More sharing options...
Kyshakk Koan Kennedy Posted March 27, 2004 Share Posted March 27, 2004 Well, I made a ring that boosted each of my stats by 25 and gave me 125 to all resistances and I was able to take it to other scenerios, so as long as the item you make doesn't have a script or use custom graphics it should transfer okay. Link to comment Share on other sites More sharing options...
Well-Actually War Trall The Creator Posted March 27, 2004 Share Posted March 27, 2004 If it's anything like BoE, custom items are very much allowed. Ones with custom graphics get taken away at the end of the scenario, however. Link to comment Share on other sites More sharing options...
Garrulous Glaahk Newtfeet Posted March 27, 2004 Share Posted March 27, 2004 Oh yes! (wacks himself on the head) Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted March 27, 2004 Share Posted March 27, 2004 Unfortunately, what you describe with carrying insignia between scenarios won't work because scripts will be stripped from items upon leaving a scenario. Link to comment Share on other sites More sharing options...
Magnificent Ornk Drakefyre Posted March 28, 2004 Share Posted March 28, 2004 As do all special classes, etc. Link to comment Share on other sites More sharing options...
Articulate Vlish FZ Posted March 28, 2004 Author Share Posted March 28, 2004 Ah but I am not asking for the objects themselves to hold scripts - they would just be scroll-type items that cannot be used. I am saying that a scenario that supports such items might include a greeter, who would look through the player's inventory to see whether he holds an item with a certain name, or whatever, and modifying game variables as required. Is that possible? Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted March 28, 2004 Share Posted March 28, 2004 Checking for an item requires checking for its special class, which doesn't carry between scenarios. Sorry. Link to comment Share on other sites More sharing options...
Garrulous Glaahk Shyguy Posted March 29, 2004 Share Posted March 29, 2004 How about this? At the end of the scenario, the games checks to see which custom items the party has and gives the player a password which when starting a second scenario (Part 2, let's say) asks for the password. Depending on the password, the player would be given back these items. This could also work for actions the player has commited in the first game so npc's react differently or perhaps even different events would occur in the 2nd game. Of course, this would only work for a series of games designed by the same designer. I did this in the beginning of Adv. Club 3 by use of an interview, in a very simplified manner. And I'm planning on using this technique more extensively in a series I am toying with in the back of my head for BoA. Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted March 29, 2004 Share Posted March 29, 2004 Hi Shyguy. Nice to see you back. Link to comment Share on other sites More sharing options...
Well-Actually War Trall Rowen Posted March 29, 2004 Share Posted March 29, 2004 Shyguy, thats a great idea. If it works can I use it for some of my scenarios? ( Gets part two of his scenario in his head befor he finishes part one ) It would work out good for me and my plans. Moowahaa <--evil laugh Link to comment Share on other sites More sharing options...
Garrulous Glaahk Shyguy Posted March 29, 2004 Share Posted March 29, 2004 Stareye, Hello. Did you think I could stay away with BoA being released??!!!! ------------------------ Rowen, Oh sure, steal my idea before I even get a chance to use it!!! Well, okay. Go ahead. Link to comment Share on other sites More sharing options...
Well-Actually War Trall Rowen Posted March 30, 2004 Share Posted March 30, 2004 Thanx Shyguy! I'm going to dedicate something in my game to you just for giving me that idea. (like a town or some cool guy that has great ideas that you can only steal if you ask nicely) =P To much time on my hands and not much to do. Link to comment Share on other sites More sharing options...
Magnificent Ornk Drakefyre Posted March 30, 2004 Share Posted March 30, 2004 First, welcome back. I look forward to the second half of AC3. And also, you're hardly the first one to come up with the idea. Link to comment Share on other sites More sharing options...
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