Well-Actually War Trall The Creator Posted April 20, 2004 Share Posted April 20, 2004 As you've all probably noticed, Drakefyre and I are locked in an article war. I'm one ahead of him at the moment. But hey, while we're churning them out, we might as well help out as much as possible. If there's some aspect of design you'd like to see illuminated, post here and one of us will be onto it and typing up an article before you can say "pack of ravenous wolves". Also, it might be interesting to see what everyone's favourite articles are so far. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody wz. As Posted April 20, 2004 Share Posted April 20, 2004 I would like to see an article on how to create atmosphere. And which article did I like the best? Bob. Link to comment Share on other sites More sharing options...
Curious Artila Drakon Master Posted April 20, 2004 Share Posted April 20, 2004 An article on Dungeon Making would be Cool Also one on Making custom graphics My Favorite Article: Creating Compelling Characters Link to comment Share on other sites More sharing options...
Well-Actually War Trall The Creator Posted April 21, 2004 Author Share Posted April 21, 2004 A couple of good articles on dungeon design already exist at the Designer's Forum. Dungeon Design, by Alcritas The Evolving Role of Dungeons, by Drizzt Custom graphics - I think Tim Farland had a guide to making custom graphics, but it's probably gone now. Atmosphere - Tough one! It's a somewhat intangible thing, could be pretty hard to nail down in an article. I may give it a shot, though. Link to comment Share on other sites More sharing options...
Articulate Vlish Rufo Posted April 21, 2004 Share Posted April 21, 2004 There is a custom graphics database for BoA called The Louvre, which also has a guide to creating custom graphics yourself. It's not like easy to create graphics even with a guide, but it's still better than a article if you want to try it out. I'll put a link here. The Louvre - Creating BoA graphics Draw a lot of graphics and have fun! Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Vent Posted April 21, 2004 Share Posted April 21, 2004 Article : Tricks to develop a strong main plot from a story plan/base idea. Better title required! Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Beebop Posted April 21, 2004 Share Posted April 21, 2004 I'd like to see something to do with making puzzles, what's an RPG without at least one interesting puzzle? On the favourite article thing? I don't want to choose, they've all been interesting, inspiring and useful. Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted April 21, 2004 Share Posted April 21, 2004 I also would like to see an article on puzzles. I don't really know how to create them, and yes, eventually I will go back and play BoE and see how the masters have done it, but some general direction in the matter would be greatly appreciated. My favorite article was Bob, too. Link to comment Share on other sites More sharing options...
Garrulous Glaahk Eldiran Posted April 21, 2004 Share Posted April 21, 2004 The already existing dungeon articles are excellent, but it would be nice to read a new article on dungeons, this time taking into account BoA's engine. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Vent Posted April 21, 2004 Share Posted April 21, 2004 I have read the two articles about dungeons, interesting. They aren't technical at all and could apply to BoA. But ok they quote BoE examples. About one advice I read, "Make sure there are at least two interesting events or encounters per level...". Well after to have play few Reamlz, Neverwinter and even Warcraft 3 RPG user made scenario, I'd say that the best is that everything should relate to story (not necesseraly the main plot of central subject ). Any fights, any action, any puzzle, any places, any quest should have a story or have a bit of story wich is a part of a story. In short put scenary and sense everywhere and avoid throw in your scenario anything without scenarized it and gives it sense. Link to comment Share on other sites More sharing options...
Well-Actually War Trall Rowen Posted April 21, 2004 Share Posted April 21, 2004 I just want to say that an artical war should be avoided do to the fact that it might turn the articals into nothing but wasted space in an efort to get one more artical then someone else. I would much rather have a few really good articals then alot of bad ones. Just remeber that the articals are for those (AKA: me) that need help in getting their great idea out in a way that is fun for everyone. Don't loss focus and keep up the good work all you artical writers. Link to comment Share on other sites More sharing options...
Magnificent Ornk Drakefyre Posted April 22, 2004 Share Posted April 22, 2004 That's why I haven't put one out for a while - I've been busy and, while I could have whipped something up, I didn't want it to be complete crap and an article just for the sake of being an article. But tomorrow, I think it should be finished and well. Link to comment Share on other sites More sharing options...
Garrulous Glaahk spyderbytes Posted April 22, 2004 Share Posted April 22, 2004 If anyone is interested in articles of a more technical nature (tutorials or how to's, etc.), I'd be willing to throw a few into the pot. Just let me know what subjects you'd like to see covered. I'd hate to spend time writing one that's either too simple or too complicated for what people need. Link to comment Share on other sites More sharing options...
Magnificent Ornk Drakefyre Posted April 22, 2004 Share Posted April 22, 2004 That's another thing I was thinking about - I wanted to do something more BoA-specific, but I didn't know what to write about. Khoth suggested messages, which I might write about next. Link to comment Share on other sites More sharing options...
Garrulous Glaahk spyderbytes Posted April 22, 2004 Share Posted April 22, 2004 Yeah, messaging was one thing I had thought about, but by all means, have at it. I think there are plenty of subjects to go around. Like "faking" item descriptions, making a new type of container, various forms of creature AI, repurposing graphics, special encounters... the list goes on. I'm sure some people might even like a tutorial on dialog that depends on the state of a SDF, or some other of the things that seem simple to the "code jockeys" among us. That first (faking item descriptions) may be what I tackle first, unless someone would really like to see something else. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Vent Posted April 27, 2004 Share Posted April 27, 2004 Quote: Originally written by The Creator:Atmosphere - Tough one! It's a somewhat intangible thing, could be pretty hard to nail down in an article. I may give it a shot, though. That would be great. Some remarks about this article but this time before you write it. EDIT: Deleted in to put it in a different topic. Link to comment Share on other sites More sharing options...
Magnificent Ornk Donald Hebb Posted April 27, 2004 Share Posted April 27, 2004 This could easily be an article, were it not for its poor English. IIRC, however, you are not a native speaker (thus making your rants coherently is a large plus). I would nevertheless suggest that you use an English spellchecker on Microsoft Word. Link to comment Share on other sites More sharing options...
Chittering Clawbug Nasarius Posted April 27, 2004 Share Posted April 27, 2004 Quote: Originally written by Tentacle Monster:This could easily be an article, were it not for its poor English. IIRC, however, you are not a native speaker (thus making your rants coherently is a large plus). I would nevertheless suggest that you use an English spellchecker on Microsoft Word. Rather than spending hundreds of dollars on software you don't really need, there are plenty of free spell checkers:http://www.spellcheck.net/ Unfortunately, Vent's writing suffers more from grammatical problems than spelling. Just out of curiosity, what is your native language? I can tell it's not German (I can usually recognize typical German->English idiomatic mistakes), but that's about it Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Vent Posted April 28, 2004 Share Posted April 28, 2004 Well I tried to follow your advices to use a tool for spell and grammar checking. In fact yes there wasn't that much spelling error. About grammar, I used word and well it didn't detect a lot of stuff. At least it forces me to rewrite some sentences but my goal was just to cheat it not to write right sentences, something it didn't learned me. So did it really worth the sweat? I don't believe in it because those sort of tools are far to be very efficient. I didn't resist to add some more into this already long post, oops. Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted April 28, 2004 Share Posted April 28, 2004 Quote: I didn't resist to add Your native language is a Romance language, isn't it? I want to say that you sound French, but I'm not sure why I think that. The "didn't resist" thing is a Romance language characteristic, though. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Vent Posted April 28, 2004 Share Posted April 28, 2004 , ok but beside this highly interesting problem, any comment on "Word" english style? Did it really worth it? EDIT : "Word" hates my frequent and cute "really" I put everwhere, is it just a snob or this really doesn't mean anything? Link to comment Share on other sites More sharing options...
Well-Actually War Trall Khoth Posted April 28, 2004 Share Posted April 28, 2004 I know which language it is, but I cheated. Link to comment Share on other sites More sharing options...
Magnificent Ornk Drakefyre Posted April 28, 2004 Share Posted April 28, 2004 I also know what language it is, and I also cheated. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Vent Posted April 28, 2004 Share Posted April 28, 2004 Ok, well I had no doubt about it. At least it will save me time and I'll stick to savage posting with some effort. Link to comment Share on other sites More sharing options...
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