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GF2 Bug


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Am I the only one thats getting this? I pause the game, so I can go do something on my desktop or what not, and whe I come back, I unpause. (By clicking on the screen...) Problem: game crashes and gives me an error.


"SetState active failed in run_pause()."


errr...is this a bug, or am I just out of luck? lol. I am running OS 9.2.2, and give GF2 plenty of RAM. I also have upgraded to the latest version of GF2. I think I have covored all of the general bases for trying to solve bug problems myself. Any outside help now??

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