Well-Actually War Trall Khoth Posted April 20, 2004 Share Posted April 20, 2004 I'm trying to make a terrain type that looks like the laser energy source, but not animated. begindefineterrain 422; import= 125; te_which_sheet = 790; te_ed_which_sheet = 689; te_which_icon = 8; te_ed_which_icon = 8; te_name = "Alarm"; As far as I can see, animation is done using the te_anim_steps property, which I don't use here (terrain 125 is one of those terrains that a lot is based on, and isn't animated. However, in the scenario the terrain comes out animated for some reason. What's going on? Link to comment Share on other sites More sharing options...
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