Ineffable Wingbolt Dahak Posted June 30, 2007 Share Posted June 30, 2007 I used to be able to control the height at which a floor was drawn using fl_floor_height_pixels. Now this only affects the terrain, items, and creatures. If there ANY way to control the height at which a floor is drawn? Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Xaiya Posted July 3, 2007 Share Posted July 3, 2007 There are things on the bottem right corner to click on in the editor. One of them controls hieght. Also, when you click a different one to get terrain...and then click again you see numbers. That tells the height. I would use a screenshot if I could. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted July 3, 2007 Share Posted July 3, 2007 Muffin, thank you, but that's not at all what Dahak was asking about. He's asking is floors can be drawn a few pixels higher off the grid than normal. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Dahak Posted July 3, 2007 Author Share Posted July 3, 2007 Actually I wanted to draw them lower. Ephesos has the right idea. I used to able draw them a few pixels off. This was for versions 1.1.1 and before. Following version 1.1.2 and later this feature was removed. Grr. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Lazarus. Posted July 4, 2007 Share Posted July 4, 2007 I thought that floor_height_pixels worked, but it drew black where the floor originally would have been? It's been a while since I messed with this, but I remember that I eventually abandoned custom floors for it altogether and instead used offset terrains. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Dahak Posted July 4, 2007 Author Share Posted July 4, 2007 If you drew it up maybe it did. If you had you drew it down it would simply draw it lower. Quote Link to comment Share on other sites More sharing options...
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