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hall of Pillars


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It would help to know which room you're in. But whatever.

 

In the first room, stand on the white mushrooms and then walk south.

 

In the second room, push a crate onto the rune where you started.

 

In the third room, walk S S E E S S E S S W W W W N N through the danger.

 

In the fourth room, step only on the sixth room (lighting all of the lights).

 

There's more, but I don't want to post a walkthrough for the entire dungeon. If you have more difficulty, ask a more specific question.

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