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If you join the Anama you lose the ability to cast mage spells, and trying to get mage spells again later gets you kicked out of the Anama. If you leave a mage behind in Fort Emergence, however, you can retrieve the character later and "cheat" the Anama.

 

—Alorael, who is now getting confused between the A3 and E3 Anama penalties and circumstances.

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That's a very intriguing suggestion you have there, goldenking. I'll have to give that a try next time I play A3. I've always loved the doodads and trinkets you get from the Anama, but since I balk at their anti-mage stance, I've always had to procure said trinkets using, shall we say, less than honorable methods.

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