Tenderfoot Thahd Valeria Posted September 17, 2022 Share Posted September 17, 2022 Hi, I took the quest but I keep fighting shades but there are always new of them. It feels like an endless fight. What am I doing wrong? Thanks Ircher 1 Quote Link to comment Share on other sites More sharing options...
Curious Artila TheUmbra Posted September 17, 2022 Share Posted September 17, 2022 (edited) The shades will keep coming back. You should push forward till you get to the big baddy in the crypt. Edited September 17, 2022 by TheUmbra Valeria 1 Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted September 17, 2022 Share Posted September 17, 2022 The ones that sink into the floor after taking damage can be stunned and slowed and that can sometimes give you the to finish them off. Valeria 1 Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Valeria Posted September 17, 2022 Author Share Posted September 17, 2022 (edited) the big baddy is the keeper of Crypt? I reach he but I don't understand how to defeat him. He is able to cure him every time Edited September 17, 2022 by Valeria Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted September 17, 2022 Share Posted September 17, 2022 There is a small chance to stun/slow him. Also kill of his friends that he uses to heal himself. It's mostly buff you party and pile on damage. You can do it on torment difficulty Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Valeria Posted September 17, 2022 Author Share Posted September 17, 2022 (edited) Thanks very much, I was very lucky and managed to kill him Edited September 17, 2022 by Valeria I found the solution Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan BenS Posted September 20, 2022 Share Posted September 20, 2022 On 9/17/2022 at 4:32 AM, Randomizer said: The ones that sink into the floor after taking damage can be stunned and slowed and that can sometimes give you the to finish them off. I did not know it was possible to kill them and have them not return endlessly to beat up on you, so I'll at least try this in my 2nd game, now underway. Thanks for the tip; I found this dungeon one of the most difficult in the game in some ways. Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora WalkerWhite Posted September 20, 2022 Share Posted September 20, 2022 I just ran into this very problem. The scripts for the Keeper of the Crypt claim that he summons Soul Jars and uses those to heal. But there seem to be some bugs in this fight which are making it particularly hard. 1. The function set_terrain_string does not appear to work. At no point is that text ever put in the log. However, if I add a call to run_text_on_char(ME,...) then I can see what the Keeper is doing. 2. The Keeper is apparently summoning soul jars (verified with run_text_on_char), but these jars NEVER appear on screen. Once two are summoned, it starts to heal. 3. The healing part of the script ignores stunning. So disabling the keeper has no effect. You must kill the soul jars to stop healing. Put this all together, this means the Keeper has infinite healing after it puts out two invisible Soul Jars (as you cannot kill them). The only way to win this battle is to act fast and get lucky. Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora WalkerWhite Posted September 20, 2022 Share Posted September 20, 2022 Minor correction: set_terrain_string does not add to log. It apparently is supposed to put text in a black box. This is how it works for the stalkers. And indeed it works for the stalkers when they appear and disapper. But it does not work at all for the Keeper for reasons I do not understand. That text is never displayed. Whether that is related to the invisible soul jars is unclear. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mechalibur Posted September 20, 2022 Share Posted September 20, 2022 Weird, I never even noticed him try to heal. Even on torment, I was able to get him down quick enough before he ever tried. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted September 20, 2022 Share Posted September 20, 2022 I've seen him heal on torment, which is why I reloaded and did stun/slow. Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora WalkerWhite Posted September 20, 2022 Share Posted September 20, 2022 Slow works, because it reduces the number of time the script gets executed. Stun does not as the script is immune to the loss of turn. 5 minutes ago, Randomizer said: I've seen him heal on torment, which is why I reloaded and did stun/slow. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan BenS Posted September 21, 2022 Share Posted September 21, 2022 The Soul Jars are in the room to the W of him; get a decent ranged character straddling the 2 rooms and you can attack the Soul Jars when he summons them, and him as well to your E. That's what I remember doing my last game. Quote Link to comment Share on other sites More sharing options...
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