Tenderfoot Thahd Sticks2Snakes Posted June 8, 2021 Share Posted June 8, 2021 Finally got around to a singleton run on the new trilogy, settled on A2 since E2:CS was my first taste of Spiderweb back in the 90s. Where can I find the mercuric chain or plate and the quicksilver sandals in this game? Obviously these items are non-negotiable for solo runs. What will I need in terms of dispel barrier/tool use/etc to get them? Otherwise things are looking great. I'm just about to hit level 35 and start picking up the Crystal Souls to advance the main quest, will update as and when. BIG thanks in advance for any help Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Chopkinsca Posted June 8, 2021 Share Posted June 8, 2021 Mercuric chain is a reward for returning the Vyvnas crystal soul. Mercuric plate **might** be from a crafter that is in a small place South-East of Erika's tower. Quicksilver Sandals. Drop from an Infernal Commander in Angierach. I just grabbed this info from the big item list. Here Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Sticks2Snakes Posted June 8, 2021 Author Share Posted June 8, 2021 1 hour ago, Chopkinsca said: Mercuric chain is a reward for returning the Vyvnas crystal soul. Mercuric plate **might** be from a crafter that is in a small place South-East of Erika's tower. Quicksilver Sandals. Drop from an Infernal Commander in Angierach. I just grabbed this info from the big item list. Here Thanks man! 😁 Part of me wishes there was a Wiki for these games but that's part of being the best-kept secret in indie RPGs I guess. Also, while I'm posting: I can finish as a singleton without putting any points in tool use, right? Like, that doesn't completely block off anything I need to get in order to progress? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 8, 2021 Share Posted June 8, 2021 from Singleton PC run "7 Tool Use, alongside Tinker’s Gloves and 2 Nimble Fingers, will let you open all the staggeringly common lv 10 doors and traps. While there is unlockable loot up to lv 15, those include no quest items or useful spells, so there is no point bothering." More help to get into more places. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted June 9, 2021 Share Posted June 9, 2021 On 6/8/2021 at 7:35 PM, Sticks2Snakes said: Thanks man! 😁 Part of me wishes there was a Wiki for these games but that's part of being the best-kept secret in indie RPGs I guess. maybe but on wiki it would be as long lists as it's here and also wiki page could get vandalized. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Edgwyn Posted June 9, 2021 Share Posted June 9, 2021 Mercuric plate might be at two locations. I would check the North West portion of the Lair of Athron in addition to the crafter at the Lava Peninsula near Erika's tower. According to my notes, Balorus at the Lava Peninsula sells it for 5400c. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Sticks2Snakes Posted June 15, 2021 Author Share Posted June 15, 2021 On 6/8/2021 at 8:28 PM, Randomizer said: from Singleton PC run "7 Tool Use, alongside Tinker’s Gloves and 2 Nimble Fingers, will let you open all the staggeringly common lv 10 doors and traps. While there is unlockable loot up to lv 15, those include no quest items or useful spells, so there is no point bothering." More help to get into more places. Yeeeeah so, realised I've fully wrecked my run. I hit level 36 without putting any points into tool use. Now there are a lot of dungeons I can't complete (Tiger's Den being the straw that just broke the camel's back) and I'm torn as to whether to start over, uninstall, or use the editor to cheat myself up to 10 tool use? Common sense suggests it's ridiculous that this cavelord badass who can fry Hakaai and take on whole Imperial platoons by himself would get stumped by a wooden door, but them's the mechanics right? 🤣 I don't mind losing out on loot or the odd level 3 spell, but walling off entire dungeons seems excessive Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd waterstrider Posted June 24, 2022 Share Posted June 24, 2022 Yeah I was thinking about the mechanics recently when completing Garzahd's fortress. He has all of these magic barriers. The one he puts up that Rentar-Ihrno cuts through, and the ones that I pass with the Blessed Athame. But I would have been completely foiled by an ordinary metal gate. I'm remembering now in the original Exile II, the options were lockpick, using an unlock door spell, or attempting to bash it down. That kind of makes sense to me, it's not just skilled rogues who can make it past a locked door, but also at some level of being a high-level warrior or mage it makes sense that they would become passable, by magic or by brute force. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.