Fledgling Fyora gwgardner Posted May 10, 2021 Posted May 10, 2021 I'm new to Spiderweb games, playing Avernum:Escape from the Pit, and enjoying it more than any such game I've played since Diablo 1, which goes back a few years. Attacks are shown as percentages, and I'm not sure exactly what that refers to. 'Jeff attacks bat (97%)' Bat takes 2 hits. Does the percentage represent how effecient Jeff was in making the attack? EyeLuvAvernumThxJeff 1 Quote
Ineffable Wingbolt TriRodent Posted May 10, 2021 Posted May 10, 2021 First, welcome. The percentage is your 'to hit' percent. In this case you had a 97% chance of hitting said bat (actually, iirc, there is a max of 95% chance to hit in this game - the classic "you rolled a 1 on your d20..."). The percentages are a good thing to keep an eye on. Later on, if your frontline tank only has a 15% chance of hitting 'x' demon, a better strategy might be to have him dealing out the healing & buffs while your backline magic users beat on him with spells. There are six chapters in the Avernum story (the first three of which have been remade/updated), enjoy the journey...it's a hell of a ride. EyeLuvAvernumThxJeff 1 Quote
Understated Ur-Drakon Earth Posted May 13, 2021 Posted May 13, 2021 On 5/10/2021 at 3:37 PM, TriRodent said: it's a hell of a ride. very literally. gwgardner: later when you get better equipments which lower your hit chance you'll miss hits due that and enemies have higher chance to evade hits. EyeLuvAvernumThxJeff 1 Quote
Fledgling Fyora EyeLuvAvernumThxJeff Posted May 16, 2021 Posted May 16, 2021 Thx for this! I came here to look for this exact question. I'm about 30 hrs in and realized my Tank was missing way too often. I took some of the heavy armor off and it seems to have helped a great deal. Quote
Unflappable Drayk Edgwyn Posted May 16, 2021 Posted May 16, 2021 As your tank builds up their skills, you will be able to put that gear back on and still hit a reasonable amount of the time. Quote
Understated Ur-Drakon Earth Posted May 20, 2021 Posted May 20, 2021 unless using full melee party thenas long as casters do dmg and fighters keep enemies away from casters it's fine as long as no magic nullified then it becomes "interesting". Quote
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