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Pentil is an emotionally heavy place

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The point is not to extrapolate all mechanics into the setting, it is to opt to reconcile them when one has the option. For starters, it makes for a more interesting world than the alternative.


Control has not been a relevant mechanic for me in Mutagen. I put a bunch of points into essence, I make as many very high-level creations as possible, and it's fine.

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