Chittering Clawbug Simulated Knave Posted March 20, 2021 Share Posted March 20, 2021 (edited) Am I the only one deeply irked by the bit where my maxed out Cryodrake has lower agility than lower-level enemy Cryodrakes, so always goes after tham and is often frosted in the face for his troubles? Edited March 20, 2021 by Simulated Knave Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 20, 2021 Share Posted March 20, 2021 You need to right click on the enemy to see its level because just because it is the same creation type doesn't mean it is the same level and stats. They vary by zone. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Simulated Knave Posted March 20, 2021 Author Share Posted March 20, 2021 I did (which is why I mentioned the enemy ones being lower level). My Drayks/Cryodrayks are higher level. Often by several levels. Yet they go second, every time. And I mean EVERY time. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Simulated Knave Posted March 20, 2021 Author Share Posted March 20, 2021 I am currently fighting L14 Cryodrakes with a L18 drake and cryodrake. Their stats are maxed. They are hasted. The enemy Cryodrakes go first. This is just weird. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted March 20, 2021 Share Posted March 20, 2021 What difficulty level are you playing on? In past games, difficulty level raised base stats (Str, Dex, etc) directly, by a set multiplier. That may be the case here as well. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Simulated Knave Posted March 20, 2021 Author Share Posted March 20, 2021 Normal. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mechalibur Posted March 21, 2021 Share Posted March 21, 2021 (edited) I'm not sure it's related to enemy stats - in fact, enemies might not even get higher stats on different difficulties (damage you take seems to be just multiplied by a difficulty coefficient rather than giving enemies more stats). If I had to guess, I don't think the rules for turn order are equally applied to everyone. One of the reasons I'm thinking this is that your creations always seem to go after you - even if you have minimum agility and quick action. Edited March 21, 2021 by Mechalibur Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan BenS Posted March 21, 2021 Share Posted March 21, 2021 22 minutes ago, Mechalibur said: I'm not sure it's related to enemy stats - in fact, enemies might not even get higher stats on different difficulties (damage you take seems to be just multiplied by a difficulty coefficient rather than giving enemies more stats). If I had to guess, I don't think the rules for turn order are equally applied to everyone. One of the reasons I'm thinking this is that your creations always seem to go after you - even if you have minimum agility and quick action. I can't explain the enemies going before your creations, but your creations definitely seem to go after you do. I could be wrong about this, but I thought I discovered by chance if you change where your creations show up in the queue below you, that changes their action timeline. Like, if you have your PC, followed by a Fyora, followed by a Roamer, I *think* they act in that order. But if you were to switch the Roamer & Fyora, then I think the Roamer would act sooner than the Fyora. Don't quote me, but test it. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 21, 2021 Share Posted March 21, 2021 Creations go by a combination level, qucikaction, and agility, and I've had them go before my character. :Party order also matters and usually take precedence when they are close. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan BenS Posted March 21, 2021 Share Posted March 21, 2021 29 minutes ago, Randomizer said: Creations go by a combination level, qucikaction, and agility, and I've had them go before my character. :Party order also matters and usually take precedence when they are close. Once again, I'm only half-right. LOL. Ah well, nothing wrong w/ humility. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted March 21, 2021 Share Posted March 21, 2021 2 hours ago, Mechalibur said: I'm not sure it's related to enemy stats - in fact, enemies might not even get higher stats on different difficulties (damage you take seems to be just multiplied by a difficulty coefficient rather than giving enemies more stats). If I had to guess, I don't think the rules for turn order are equally applied to everyone. One of the reasons I'm thinking this is that your creations always seem to go after you - even if you have minimum agility and quick action. Ehh... what? Nope, in my current party, my Shaper goes second after the Roamer. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mechalibur Posted March 21, 2021 Share Posted March 21, 2021 Okay, guess not then. I've never seen a creation go before my shaper, even when it was a higher level with more agility, so I guess I assumed it always worked that way. Quote Link to comment Share on other sites More sharing options...
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