Seasoned Roamer Wizardman468 Posted July 4, 2020 Share Posted July 4, 2020 Hi everyone! I am making my warrior(who is implementing TheKian's Artifact Weapon Mod) and am stuck and cannot get past Thornton Ruins or Moseh's Bunker. I have extremely low leadership and mechanics, so I am missing out on so much. I'll share a screenshot of my stats below and my party roster. I am aware that taking the Shapers' side won't harm my reputation with the rebels(I can always convert back to a rebel). The only solution I found was going into Moseh's bunker, but he killed Khur and I was like "Nooo...!" 😡 What else can I do to improve my mechanics and leadership without doing the Shapers' quest, or should I just do them? I'm afraid I'll lose Khur, so that's why I don't do them. However, if Khur is not bothered by my helping the Shapers, I'll give the Shapers' quests a try. I just need a confirmation that I can still keep Khur despite helping the Shapers in the beginning. Thanks everyone! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted July 4, 2020 Share Posted July 4, 2020 (edited) Let's just say that you HAVE to go through Moseh's bunker anyway. You'll lose Khur, sorry to say it buddy. In my playthrough, the servile I had with me (not sure if he was Khur IIRC) turned against me. Sooo... keep in mind that while Khur won't say anything if you do a couple of quests for the Shapers, at some point, without warning he would tell you "I know you're not a true rebel" and turn against you. You can be full rebel, 150% rebel, and you would still lose Khur. Edited July 4, 2020 by alhoon Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 4, 2020 Author Share Posted July 4, 2020 It's funny how Khur said he was "ready to die," just before being killed by Moseh. 😞 Can my party handle Moseh without Khur? I know my total damage dealt will be decreased by quite bit. Do you recommend I still go pure rebel or should I consider some Shaper quests since Khur is going to die anyway? That's so sad...I wanted to keep him for the whole game. Oh well, time to complete some Shaper quests, then. At least my creations don't mind as much as Khur does. Thank you, alhoon! Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 4, 2020 Author Share Posted July 4, 2020 That's too bad.... Perhaps I'll just take down Moseh without Khur then. Thanks, alhoon! I really wished it would have been otherwise, but it can't unless I mod it. Thanks for your insightful suggestion! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted July 4, 2020 Share Posted July 4, 2020 5 minutes ago, Wizardman468 said: That's too bad.... Perhaps I'll just take down Moseh without Khur then. Thanks, alhoon! I really wished it would have been otherwise, but it can't unless I mod it. Thanks for your insightful suggestion! You just said: " it can't unless I mod it." Simply put... mod it. Wizardman468 1 Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted July 4, 2020 Share Posted July 4, 2020 [The fight with Moseh is hard no matter which path you take as helping Shapers or Rebels. It gets easier if you do certain things for instance as pro-Shaper you can get help from the other bunkers. You need to explore to the northeast of Moseh with enough mechanics to turn off some of his defenses. Wizardman468 1 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted July 4, 2020 Share Posted July 4, 2020 I was checking the scripts for Moseh killing Khur. I have to say... perhaps not mod it, friend. Khur's death at the hands of Moseh is climatic and cathartic, a fitting end for Khur. If you haven't played it through, do so. I have forgot how awesome GF4 was... it's my favorite GF4 game and Moseh and Monarch are the main reasons for it. Wizardman468 1 Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 4, 2020 Author Share Posted July 4, 2020 Thank you so much, Randomizer and alhoon! I will consider doing some quests for the Shapers. Yes, Khur’s death was very climatic and cathartic. Only, he ended up dying so the outcome was not good but at least he died an honorable death. Thanks for your posts, guys! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted July 4, 2020 Share Posted July 4, 2020 (edited) Try this and tell me if it works: Spoiler begintalknode 150; state = -1; nextstate = -1; condition = 1; question = ""; text1 = "At last, all of the power fueling Moseh has faded. All that is left is a wrecked shell of a human being. Starved for food, for water, for sleep. The magic and the essence were the only things keeping him alive, and they are depleted."; text2 = "You don't even need to strike him. He falls to the ground, dead."; text3 = "You slump to the ground, exhausted by your ordeal. There is now a long stretch of the Barrier Zone that is unguarded. You've done a great service for the rebels. And at a great cost."; text4 = "A few minutes pass as you catch your breath till you see movement in the Shadows. Before you move to strike the newcomer, a Servile reluctantly approaches. He eyes Moseh's husk with disgust."; text5 = "_Greetings, lifecrafter! Thank you for saving me, for saving all of the rebels in Illya!_ He nods to you with a smile, admiration and respect in his eyes. _I am Marthian._ "; text6 = "_Your methods bring results, hero of Illya. Allow me to help you in your quest, repaying you for saving my life._ Marthian takes his place next to you, a stalwart blade by your side"; code = spawn_creature(6); set_walk_speed(14,30); change_max_health(14,50); set_resistance(14,0,40); set_name(14,"Marthian"); set_level(14,16); add_char_to_party(14); sf(39,50,1); break; The red entries are new ones. This simple script should hopefully give you a Servile, Marthian. This guy is level 16, has 25% higher walking speed so he can move further in a round, he has a small bonus to hp and significant armor. Now, that script SHOULD trigger as Moseh dies. Not if you fix him, if you kill him. Find talknode 150 in z39mosehbdlg.txt Back-up the file!!!! Then, put the red text in talknode 150. Make sure you have one slot empty in your party. Re-kill Moseh (sorry!) If you DON'T get a servile named Marthian in your party then I did something wrong. Edited July 4, 2020 by alhoon Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 4, 2020 Author Share Posted July 4, 2020 Okay, thanks so much, alhoon! Did you compose this just today? That’s amazing! I’d like to learn to script like you! Thank you very much again! I currently have an assignment from class so I’ll get back to you maybe tomorrow morning. Thanks! Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 4, 2020 Author Share Posted July 4, 2020 All done! I copy and paste your modifications into the z39mosehbdlg.txt file. I selected talknode 150, then pasted over your lines, so I replaced the talknode 150 with your script. I'll send you an image of the text file so you can see the edit. Thank you so much, alhoon! I will get back to you tomorrow morning. Also, don't worry, I backed up my file in my documents folder, so it's safe. http://m.uploadedit.com/busd/1593893268711.txt Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 4, 2020 Author Share Posted July 4, 2020 Oops, here's the correct file now. I didn't have permission to save it. Didn't notice it the first time. Here it is: http://m.uploadedit.com/busd/1593893597147.txt Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted July 4, 2020 Share Posted July 4, 2020 (edited) Nope. Just in case, try to keep the format of the rest. Specifically, hit enter between the ";" and text4. I am not sure if the code would realize there's a break there, if it reads And at a great cost.";text4 instead of And at a great cost."; text4 Edited July 4, 2020 by alhoon Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 4, 2020 Author Share Posted July 4, 2020 Also, in regards to the Elemental-Rune Thahd(a made-up creation that I made from the Unstable Thahd), it still slowly dissipates until death. Is there any way to disable this dissipation so the thahd always stays alive? Thanks! It's looking to be very promising for a creation. Thanks everyone and to alhoon and Randomizer! Best, Andrew Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 4, 2020 Author Share Posted July 4, 2020 Okay, alhoon, I'll format the text file accordingly. Do you mean add a space after the semicolon? So instead ";text4" it should be "; text4"? Anyways, thanks for bringing it up! Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 4, 2020 Author Share Posted July 4, 2020 Hi alhoon, Just to play it safe, could you upload the original file of Moseh's Bunker dialogue text file? I believe I might have messed it up a bit. Thanks! I'll work on reformatting the text file as you suggested to add the new servile character tonight. Thanks! Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 4, 2020 Author Share Posted July 4, 2020 Okay, alhoon, thanks. I received your update where you said to add a space after the semicolon, otherwise the code wouldn’t be recognized. I will add those changes in tonight. Thank you again! alhoon 1 Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 5, 2020 Author Share Posted July 5, 2020 Oops, I think I misread your post, alhoon. Sorry. I will press “enter” after the semicolon, which is between the “;” and “text4” instead of a couple of presses on the spacebar. I was kind of in a rush, so I hope you understand. Thanks. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted July 5, 2020 Share Posted July 5, 2020 If it doesn't work, then I messed something up. I can't check this, as I don't have any save close to Moseh. And even if I did, it took me several tries to kill him so testing this is not possible for me. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 5, 2020 Author Share Posted July 5, 2020 Hi alhoon, I plan on giving this mod a try. I am still going to apply the edits, like pressing enter after the “;”. I’ve actually not attempted killing Moseh yet, because like I said, I felt bad that Khur died in the process. However, I enjoy how you added this script to have another servile join my team. I will give it a try and let you know if it works. Thank you, alhoon! Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 5, 2020 Author Share Posted July 5, 2020 Hi alhoon, Here are the edits I made to the Moseh's bunker dialogue text file as you've suggested. I'm pretty sure it's right, but you can always correct me if I'm wrong. Here it is: http://m.uploadedit.com/busd/1593981367592.txt Thanks, Andrew Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted July 5, 2020 Share Posted July 5, 2020 (edited) "surrendering to you._";begintalknode 150;" Hit the lines there, breaking the blocks, as in: ...urrendering to you._"; begintalknode 150; state = -1; nextstate = -1; condition = 1; question = ""; text1 ="At last ... EDIT: Or... simply use this zipfile from here. It has instructions on how to install this mini-mod. Edited July 5, 2020 by alhoon Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 6, 2020 Author Share Posted July 6, 2020 Thanks, alhoon! I will give your give your mini-mod a try! Your efforts are very much appreciated. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted July 6, 2020 Share Posted July 6, 2020 Wizardman, keep in mind that the mod I made is untested. There may be a script error or something there. Keep your gratitude till you verify it actually works! Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Wizardman468 Posted July 6, 2020 Author Share Posted July 6, 2020 Hi alhoon! I will do that. I will verify it first. Thanks for letting me know! Quote Link to comment Share on other sites More sharing options...
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