Well-Actually War Trall BainIhrno Posted November 20, 2019 Share Posted November 20, 2019 Just started alpha testing the Redemption port. Does the set_terrain_memory_cell() node work? I had it set to lock a door to impassible status (that was previously passable). But it doesn't seem to have any effect. Am I doing something wrong, or does this node just not work? I had it at set_terrain_memory_cell(4,0,200); (4 for the terrain script, 0 for the memory cell to adjust, and 200 for the new value). Quote Link to comment Share on other sites More sharing options...
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