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Haste Lays Waste


Minion
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Seeing as how my Tormented party just killed a very big lizard who mostly stood there, stoically accepting arrows and blades with only the occasional spell and poisonous breath, I am of mind to suggest that all Speed bonuses from equipment should be halved for future games (and maybe Daggers should be dropped entirely, considering the massive Speed bonus they provide with no skill requirements whatsoever). Is anyone else of a similar mind?

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I tried removing all Speed bonus augments from the party's equipment and stopped using daggers, and the battles feel a lot more normal again with my party not taking multiple turns each for every enemy turn. I recommend this simple measure for anyone else who wants Torment to be more of a torment.

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