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Queen's Wish 1 index [Spoilers]


nlambert

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Notes for the document itself:

1. Some entries contain numerical coordinates. To find where you are, press Shift+D and enter 'location'.

2. Potions, resources, and scrolls aren't listed.

 

Quests:
Sharyn's Palace:
A Long Day: (Start the game.)

 

Fort Haven:
Haven Survey: Sage Harlan. Receive "Reclaiming the Ukat" first.
Journey to the Vol: Chief Miranda. Receive "Reclaiming the Vol" first.
Meeting the Ukatish: Chief Miranda. Receive "Reclaiming the Ukat" first.
Reclaiming the Ahriel: Chief Miranda. Rebuild the first two shops first.
Reclaiming the Ukat: Chief Miranda. Rebuild the first two shops first.
Reclaiming the Vol: Chief Miranda. Rebuild the first two shops first.
Return Home: (Enter the zone.)
Studying the Calamity: Sage Harlan. Receive "Reclaiming the Ukat" first.
The Rebuilding: Chief Miranda.
The Ukatish Prisoners: Chief Miranda. Conclude an Ukat treaty first.
The Wily Ahriel: Chief Miranda. Receive "Reclaiming the Ahriel" first.

 

The Mirefangs:
Ukat Advice: Ewen Barnett.

 

Nacala:
Drake in the Fen: Runner Sarange.
The Mist Maze: Shaman Altan.
The Seven Oaks Mine: Viscount Taylor.

 

Fort Muck:
Clive's Requests: Chief Clive.
Jeremiah Bushwick: Chief Clive.

 

The Vol Gates:
Hunting Castus: General Aquila. Talk to Envoy Lawson-Owen first.
Taking Root In the Vol: Cody. Talk to Envoy Lawson-Owen first.

 

Vitasa:
Alistair's Offerings: Governor Alistair.
Kohl's Knowledge: Kohl.

 

Mirba:
Andesite Letters: Dorothy Lee.
Helping Both Sides: Viscount Bridges.

 

Fort Westbay:
Chief Gurvan: Chief Gurvan.

 

Ahriel Thicket:
Motherly Advice: Margarat Martin. Talk to General Toru first.
The Dazed Sage: Sage Malta.

 

Sliven:
Istara of Sliven: Istara. Talk to Ya'ir the Dancer first.
Mines of the Ahriel: Kymil.
The Mind Warpers: Hartley.

 

Deepwood Keep:
Adam's Errands: Chief Adam.

 

Chinde:
Brackdon Cawr: Brackdon Cawr.
Brigands in the Mine: Master Camlo.
The Borgen: Envoy Asena.
Widow of the Brokk: (Exit the Brokk Clan Hall.)

 

Fort Darkfen:
Studying the Ukat: Sage Gerrid.
Torvic's Advice: Chief Torvic.

 

Thabhlen:
Owen Encampment: Alexandra-Mascha.
Thabhlen Diplomacy: Kinzir-Owen.
The Judgment Halls: Wyvernly Smith. Talk to Arahuna-Mascha first.

 

Madraka:
Captain Annitti: Captain Annitti.
Madraka Diplomacy: (Enter the zone.)

 

Crossing Keep:
Conlin's Pit: Chief Gansky.

 

Fort Mist:
Stones By the Sea: Edmund Delderfield.
Teh Crazy Farm: Chief Papaya.

 

Mecidi:
A Glorious Spear: Smith Ysbal.
Aesfeth Ten-Fingers: Aesfeth Ten-Fingers.
Mecidi Errands: Lonius.

 

The Home Warren:
King Borgen the 53rd: Sage Noyale.

 

High Elhovo:
Ahriel Assassin: Watcher Friseal.
High Elhovo: (Enter the zone.)

 

Outdoors:
The Calamity Returns: (Conclude all three treaties.)
-------------------------------------------------------------------------------------------------------------------
Books:
A Guide To The Resources of Sacramentum: Ahriel Thicket(38,44), Kelleran(10,37).
A Tale Of The Ukat Swamps (2 books): Fort Darkfen(46,36 and 46,40).
Early Days of the Ukatish: The Mirefangs(47,35).
Haven's Secrets of Power: Fort Haven(19,13).
History Of Drowning Gaol: Drowning Gaol(60,3).
How Not To Get Hit, A Tactical Guide: Greatport(26,11), The Vol Gates(14,7).
Notes On Decay: Crossing Keep(7,17).
Report on the Ukatish Today: Fort Muck(37,21).
Sacramentum: Fort Haven(22,11).
Secret Song of the Ukatish: Fort Muck(37,29). Tell Jeremiah Bushwick about it first.
Status of The Vol, Year 465: Fort Westbay(15,24).
Tactical Advice: Fire and Steel: The Mirefangs(52,34).
The Ahriel Woods - A Tactical Analysis: Fort Mist(41,17).
The Ahriel, A Survey: Ahriel Thicket(38,46).
The Blessed and the Trench Towns: Deepwood Keep(19,41).
The Empire of Haven: Fort Haven(23,15).
The Rulers of Haven: Deepwood Keep(34,30).
The Vol - An Introduction: The Vol Gates(12,15).
Treaty of Vassalage (Ahriel): Ahriel Thicket(51,44), Deepwood Keep(33,46), Fort Mist(30,15).
Treaty of Vassalage (Ukat): Fort Muck(34,22), The Mirefangs(49,31).
Treaty of Vassalage (Vol): Crossing Keep(3,25), Fort Westbay(20,29), The Vol Gates(9,15).
Vol-Mascha and Vol-Owen: Fort Westbay(20,31).
-------------------------------------------------------------------------------------------------------------------
Keys:
Andesite Key: Get the Ahriel Crystal Eye and search the Pedestal in Castle Andesite. 8,9.
Criydae Key: Dropped by Sage Diblin above Criydae.
Drake Key: In a pot in the drake cave below the Realm of Thor'Shyss. 15,33.
Gannel Key: Dropped by Lord Luar inside The Gannel Estate.
Gates Master Key: In the hall south of the west Stairs Up in The Vol Gates. 13,38.
Goopy Key: Dropped by the Experiment Pudding inside Fort Bannerspire.
Havenfarm Key: Dropped by the Havenite Lich in Havenfarm. Clear the buildings first.
Judgment Key: At the northeast edge of the Drake Lair below the Judgment Halls. 58,10.
Nisse Key: After the Calamity returns, ask the leader of a faction you supported(the Owen don't have it).
Scorpion Pit Key: Dropped by Adadanu above The Scorpion Pit.

 

Other unlockable doors:
Greatport: Kill Klokar, walk out of the zone, and re-enter.
Kelleran: Kill Sergeant Brandon and talk to Mayor Pangle.
Tainly Mines: Clear the zone, re-enter it, and ask the Head Chaser for a place to rest.
Nacala: Go to Gannelspan and talk to Bjaran at the north end.
Gellum Ruins: Go up the stairs from the southwest corner of the cave.
Foundry Clive: Kill the giant slimes in the northeast and tell Zdenka.
The Shadow Mine: Talk to the Spirit of the Mine in the northeast corner.
Refuge of the Fen: See the "Refuge inn mechanics" section.
Warma's Bowl: Clear out the mine floor, tell Shala, and ask her to open it.
Castle Andesite: Go up the Stairway west of the center below the zone.
Refuge of the Stone: See the "Refuge inn mechanics" section.
Smoky Peaks: Receive "Thabhlen Diplomacy" and enter from the southwest.
Ahriel Thicket: Clear the zone, re-enter, and ask Margarat Martin for supplies.
Bramblespire: Kill the Elixir Arachnid and report to Blessed Ranlyn.
Mavlov's Laboratory: Kill the Maddened Mire Boar and report to Watcher Mavlov.
Refuge of the Woods: See the "Refuge inn mechanics" section.
Gannelspan: Conclude a treaty with the Ukat and kill Lord Luar in The Gannel Estate.
Chinde: 1. Leave the Brokk Clan Hall. 2. Bring Lady Brokk the Broken Shackles.
Thabhlen: Tell Arahuna-Mascha that you'll sabotage the Smoky Peaks.
Madraka: Sabotage the gates in Thabhlen Pass.
Conlin's Pit: Kill Toin of the Deep and tell Creffen Conlin.
Mekhlen Quarry: Negotiate a settlement or kill either group.
Pikket's Brake: Go through the map, re-enter, and ask Tomos for a room.
Rouche Crossing: Go through the map, re-enter, and ask Lifolf for a room.
The Home Warren: Sign a treaty with King Borgen.

 

Doors that can be unlocked by going through a map, renting a room, or other straightforward tasks aren't listed.
-------------------------------------------------------------------------------------------------------------------
Months and holidays:
Restfall 3: Deepest Night. Undead attacks do more damage.
Frost: (None).
Awakening 16: The Fire Moon. Healing is less effective.
Kalimon 16: Restoration Moon. Bleeding and poison do less damage.
Radiance 3: Brightest Day. Undead attacks do less damage.
Grannelmon 6: Day of Shadows. Mental effects are harder to resist.
Havenreach 16: Tranquility. Healing is more effective.
Shadowing 16: Sky's Pestilence. Bleeding and poison do more damage.

 

The price of all items is 10% lower on the first day of each month.
-------------------------------------------------------------------------------------------------------------------
Notable items:
Ahriel Cowl: In the northwest garden of Sandalwood. 18,6.
Ahriel Crystalblade: To the south two layers above the east building in Brandon's Break. 51,51.
Ahriel Crystalblade: On the northwest ledge of the Palace of Atonement. Accessible from below. 7,4.
Ahriel Horn Wand: Northwest of the miners' room in the Serpent Quarry. 24,38.
Ahriel Longbow: In the Barracks of the Old Cinnabar Works. 56,40.
Ahriel Polecrystal: Complete "Ahriel Assassin."
Ahriel Poleshard: Above the building in Mavlov's Laboratory. Complete Watcher Mavlov's task first. 19,39.
Ahriel Robes: Near the east end of the north river in the Serpent Quarry. 55,16.
Ahriel Robes: In the building east of the Inn in Mecidi. 26,28.
Ahriel Rod: In the northwest corner of the Garden of Pulchritude. 17,6.
Ahriel Shard: On the north edge of the Garden of Pulchritude. 44,3.
Ahriel Vestment: In the Ukatish Camp below the Palace of Atonement. Tell Borna you've cleared the exit first. 60,40.
Ahriel Warbow: South of the center of the Heart of the Wood. 32,39.
Amber Orb: Southwest of the west Stairs Up in The Vol Gates. 2,36.
Amber Orb: At the middle of the north edge of the Ahriel Thicket. 33,8.
Amethyst Orb: In Your Quarters above the Main Hall of Fort Haven. 32,13.
Amethyst Orb: In a cave northeast of the Serpent Quarry. 272,258.
Amethyst Orb: In the innermost room of the northeast building of Criydae. 49,32.
Arcanist Rune: Above the northwest hall of The Gannel Estate. Gannel Key. 42,12.
Arcanist Rune: In the Trove in the Lair of Ghorsh. Available if you kill him. 25,7.
Arcanist Rune: In the room at the north edge below the Valley of the Orbs. Kill Sabyr the Sighted first. 30,2.
Armor Band: South of the east building in the Rouche Crossing. 48,30.
Armor of the Woods: On the east end of the third layer below Ankaro's Mine. 33,42.
Assassin's Jerkin: In the northeast building in Criydae. Criydae Key. 49,25.
Band of Warmth: In the central north room of the mansion in The Neill Manse. 51,12.
Barbed Ukatish Glaive: At the north edge of the Rouche Crossing. Trigger the ambush first. 20,4.
Barbed Ukatish Spear: On a peninsula at the west end of The Mist Maze. 9,22.
Battle Torc: In the southwest room of the Bhanlon Estate of Kelleran. 27,29.
Blademaster Rune: In the drake cave below the Realm of Thor'Shyss. Kill her first. 6,40.
Blademaster Rune: In the room east of the Guest Quarters in Thabhlen Pass. Sabotage it first. 35,19.
Blademaster Rune: In the northeast corner of the Deepest Farms. 46,4.
Blessed Horn: In the southwest corner of the east building in The Scorpion Pit. 46,55.
Bronze Neckpiece: In a campsite near the center of Mavlov's Laboratory. 48,31.
Brutal Band: In the northeast corner of The Shadow Mine. 53,10.
Charm of Haven: At the top layer of the tower in the Infernal Pit. 8,39.
Charm of the Ahriel: South of the center of the Heart of the Wood. 32,39.
Charm of the Nisse: At the east end of the layer above the Dragon's Lair. Kill Shubael the Blind first. 48,15.
Charm of the Ukat: In the Ancient Hall of The Mist Maze. Kill the Ukatish Memory first. 15,12.
Charm of The Vol: In the drake cave below the Realm of Thor'Shyss. Kill her first. 6,40.
Chieftain's Fang: Southeast of the center below The Flint Pit. 48,41.
Coldpoint Orb: South of the center of the Heart of the Wood. 32,39.
Coldpoint Orb: In the northwest building in Criydae. Criydae Key. 31,27.
Coldsteel Necklace: In the Barracks of the Old Cinnabar Works. 51,50.
Conqueror's Venom: In a valley south of the Infernal Pit. 275,463.
Corrupting Ring: In the central north building of the Murkhala Mines. Clear and re-enter it first. 52,19.
Creepy Doll: On the south edge below the Blasted Pit. 50,57.
Crushing Rune: North of the center along the west edge in Bramblespire. 8,23.
Curse Rune: Below the south building of Warma's Bowl. 33,42.
Deadeye Rune: At the north end above the west building in Greatport. 14,34.
Deadeye Rune: Tell the Blacksmith in any Haven fort that you want to improve an item.
Deadeye Rune: In the northwest room of the Bhanlon Estate of Kelleran. 27,8.
Deadeye Rune: In the southeast room of The Shadow Mine. 47,48.
Draconic Orb: In the northwest building of the Murkhala Mines. Kill the Elder Naga and reach level 15 first. 11,2.
Draconic Orb: In the center above the Smoky Peaks. Be there to sabotage it. 17,21.
Duration Augment: Northeast of the miners' room in the Serpent Quarry. Ask them what they offer first. 33,39.
Dyne's Palisade: At the top layer of the tower in the Infernal Pit. 11,39.
Electrum Disc: In the central room of the main building in the Cinnabar Woods. 36,36.
Electrum-Plated Ring: In the northwest room of the Deepest Farms. 15,10.
Elixir Stone: In the Control Hall above The Vol Gates. Gates Master Key. 18,38.
Elixir-Stone Ring: In the northeast building of Havenfarm. Havenfarm Key. 49,22.
Emerald Ring: East of the north Stairs Up below Warma's Bowl. 40,8.
Equipoise Augment: In the treasury of The Home Warren. Sign a treaty with King Borgen first. 56,46.
Equipoise Augment: In the northwest room of the Deepest Farms. 15,10.
Fanatic's Fetish: In the northwest hall in The Gannel Estate. Gannel Key. 16,17.
Feather Charm: At the north end of the Ancient Hall in The Mist Maze. 10,15.
Festival Harp: In the room north of the Lady's Chamber in Chinde. Bring Lady Brokk the Broken Shackles first. 16,30.
Fine Ahriel Cowl: In the southeast building of Pikket's Brake. 12,44.
Fireturn Augment: At the end of the northwest peninsula of Gannelspan. 5,8.
Fleetfoot Augment: In the Ore Storage of the Seven Oaks Mine. 7,37.
Fleetfoot Ring: At the top layer of the west building in Pagarren's Stake. 51,11.
Folded Steel Augment: In the Ancient Hall of The Mist Maze. Kill the Ukatish Memory first. 15,12.
Folded Steel Augment: North of the center above Thabhlen Pass. Be there to sabotage it. 38,15.
Folded Steel Rune: In the cave below the south building in Pagarren's Stake. 6,11.
Fool's Shot: Northwest of the center of Nagafen. Kill the Queen Naga first. 25,29.
Fortune Charm: In the northeast building of Havenfarm. Havenfarm Key. 49,22.
Free Spirit Rune: In the northeast corner above the Smoky Peaks. Be there to sabotage it. 55,9.
Fury Ring: In the Guard Barracks of Drowning Gaol. Available if it's hostile. 59,9.
Glorious Ring: In the Judgment Hall of the Judgment Halls. Judgment Key. 3,27.
Gray Runed Charm: In the northwest corner above the main hall of Sandalwood. 4,27.
Great Axe: At the north end of the bottom cave below Conlin's Pit. 36,44.
Gruesome Charm: Above the Mine Barracks in the Seven Oaks Mine. 50,46.
Haste Augment: Below the building east of the Headquarters in Fort Bannerspire. 59,42.
Healing Augment: At the east end above the west building in Greatport. 23,34.
Healing Augment: At the south end of the room above the mansion in The Neill Manse. 49,16.
Healing Augment: Near the water at the northwest corner of the Ashen Foundry. 21,15.
Helm of the Woods: In the northwest hall in The Gannel Estate. Gannel Key. 16,17.
Ice Drake Helm: In the northwest cave below Mehklen Quarry. 13,3.
Incantor's Ring: Near the south edge below the Realm of Thor'Shyss. 35,46.
Infernal Plate: At the east end of the layer above the Dragon's Lair. Kill Shubael the Blind first. 45,15.
Iron Ahriel Dagger: South of the mansion in The Neill Manse. 45,37.
Iron Ahriel Dagger: On the northwest ledge of the Palace of Atonement. Accessible from below. 7,4.
Iron Augment: In the cave east of the Bandit Lair of Mugret's Mine. 48,30.
Jade Neckpiece: At the north end of the northwest hall of The Gannel Estate. 15,4.
Life Ring: To the west two layers above the east building in Brandon's Break. 44,51.
Life Ring: In the northeast building of the Palace of Atonement. Accessible from below. 11,29.
Lightning Augment: Two layers below Charme. Complete Macaula's task and kill her first. 24,53.
Lightning Augment: At the east end of the layer above the Dragon's Lair. Kill Shubael the Blind first. 48,26.
Lightning Orb: On the east end of the third layer below Ankaro's Mine. 33,42.
Lillian's Claw: Near the north Stairway below Drowning Gaol. Available if it's hostile. 33,13.
Madness Symbol: In the northeast corner of Thabhlen Pass. Be there to sabotage it. 44,20.
Mage's Symbol: West of the center along the north edge of Gannelspan. 25,7.
Necromancer's Robe: Two layers below Charme. Complete Macaula's task and kill her first. 24,53.
Nisse Quietbringer: In the room at the north edge below the Valley of the Orbs. Kill Sabyr the Sighted first. 30,2.
Nullity Necklace: In the Planning Room below Castle Andesite. Receive "Andesite Letters" first. 7,57.
Opal Symbol: At the north end of the central building in Foundry Clive. 42,9.
Oppression Rune: East of the center of Nagafen. Kill the Queen Naga first. 42,40.
Preserving Augment: Southwest of the Reading Room above Castle Andesite. 45,58.
Queen's Glory: In the northeast building of the Palace of Atonement. Accessible from below. 11,29.
Radiance Necklace: Above the Lesser Barracks in Fort Bannerspire. 27,14.
Radiant Augment: In the southeast corner of the Smoky Peaks. Be there to sabotage it. 51,46.
Radiant Augment: In the treasury of The Home Warren. Sign a treaty with King Borgen first. 56,48.
Radiant Helm: In the central building of Pikket's Brake. 10,28.
Razor Ring: Along the south edge of the cavern below Bramblespire. 40,43.
Restoring Ring: At the north end of the bottom cave below Conlin's Pit. 36,44.
Ring of Blessings: Along the central west edge of The Mirefangs. 13,23.
Ring of Protection: In a nest on the coast northwest of the Murkhala Mines. 18,10.
Ring of Spines: Above the Headquarters in Fort Bannerspire. Goopy Key. 29,47.
Ring of the Warlord: In the Trove in the Lair of Ghorsh. 25,10.
Ruby Pendant: At the east end of the east building in Brandon's Break. 57,16.
Runed Amulet: In the center above the Smoky Peaks. Be there to sabotage it. 17,21.
Sapphire Ring: At the center of the caves below the Gellum Ruins. 34,27.
Shaman's Fetish: Off the southeast building below the Gellum Ruins. 42,46.
Shielding Band: At the east end above the west building in Greatport. 26,42.
Shielding Band: At the north end of the room below the Tainly Mines. 27,2.
Shock Rune: At the north end of the Ancient Hall in The Mist Maze. 10,15.
Silver Neckpiece: Below the inn in the Rouche Crossing. 29,19.
Snail Shell: In a room south of the center below Mehklen Quarry. 33,49.
Solid Magma Orb: North of the center of the Garden of Pulchritude. Kill The Horrible Tree first. 29,18.
Stability Augment: In the valley east of Drowning Gaol. 155,454.
Stability Torc: Above the building in Mavlov's Laboratory. Complete Watcher Mavlov's task first. 19,39.
Static Jade: At the west end of the fourth layer below Ankaro's Mine. 4,52.
Staunching Augment: In the southeast room of the Bhanlon Estate of Kelleran. 42,31.
Staunching Augment: Above the building along the north edge of The Mirefangs. 24,10.
Steadfast Augment: In the building on the west edge of the Ahriel Thicket. 46,10.
Steel Augment: North of the center of the Garden of Pulchritude. Kill The Horrible Tree first. 29,18.
Steelturn Augment: In the drake cave below the Realm of Thor'Shyss. Kill her first. 6,40.
Strength Rune: In the northwest room of Tainly Mines. 3,13.
Strength Rune: In the northwest rooms of The Barb's Bastion. 26,24.
Strong Will Augment: In a cave north of Thabhlen. 59,307.
Sureshot Ring: In the center of the Bhanlon Estate of Kelleran. 29,19.
Surgeon's Ring: In the Bandit Lair of Mugret's Mine. 35,26.
Swamp-Runner Band: Complete "Kohl's Knowledge."
Swamp-Runner Leather: In the northeast corner of Pagarren's Stake. 58,3.
Tan Runed Charm: In the Reading Room above Castle Andesite. 50,51.
Temptation: Complete "A Glorious Spear."
The Warp Spear: In the northeast corner of the Deepest Farms. 46,4.
Ukatish Breastplate: In the building along the west edge of Gannelspan. 20,20.
Ukatish Leather: In the northwest rooms of The Barb's Bastion. Gone if Alesko left. 23,16.
Ukatish Plate Armor: East of the center of Nagafen. Kill the Queen Naga first. 42,40.
Ukatish Plate Armor: In the treasury of The Home Warren. Sign a treaty with King Borgen first. 56,48.
Ukatish Plate Helm: Above the Headquarters in Fort Bannerspire. Goopy Key. 29,47.
Ukatish Sallet: Above the central west building in The Mirefangs. 9,30.
Ukatish Trophy: In the northwest rooms of The Barb's Bastion. Gone if Alesko left. 23,16.
Venom Ring: In the northwest cave below the Ashen Foundry. 24,25.
Vicious Barb: In the northwest rooms of The Barb's Bastion. Gone if Alesko left. 25,16.
Vol Bronze Helm: Above the Guard Tower in the Judgment Halls. Judgment Key. 17,4.
Vol Buckler: West of the west Stairs Up in The Vol Gates. 11,20.
Vol Buckler: In the back room of the Vitasa Barracks in Vitasa. 51,15.
Vol Chain Helm: In the northwest room of the Bhanlon Estate of Kelleran. 27,8.
Vol Chainmail: Near the south edge below the Realm of Thor'Shyss. 35,46.
Vol Chainmail: Above the Gate Tower in Madraka. Sabotage the gates in Thabhlen Pass first. 7,48.
Vol Scale Armor: In the Reading Room above Castle Andesite. 50,51.
Vol Scale Armor: Above the Gate Tower in Madraka. Sabotage the gates in Thabhlen Pass first. 7,48.
Vol Shield: In the Planning Room below Castle Andesite. Receive "Andesite Letters" first. 7,57.
Vol Periapt: Near the center below the Realm of Thor'Shyss. Drake Key. 36,26.
Vol Tower Shield: Off the southwest room of the Smoky Peaks. Be allied with the Owen or there to sabotage it. 23,40.
Vol Warblade: Near the center above Thabhlen Pass. Be there to sabotage it. 26,30.
War Axe: Above the east building of The Scorpion Pit. 26,46.
Wizard's Ring: In the southwest room below the Valley of the Orbs. Kill Sabyr the Sighted first. 19,55.

 

From the Haven apothecaries:
With 1 operating:
Deadeye Rune: Costs 20 coins.
Duration Augment: Costs 45 coins.
Healing Augment: Costs 30 coins.
Healing Potion: Costs 30 coins.
Iron Augment: Costs 35 coins.
Shock Rune: Costs 40 coins.
Staunching Augment: Costs 40 coins.
Strength Rune: Costs 25 coins.
Weapon Poison: Costs 40 coins.
With 2 operating:
Bone Flask: Costs 100 coins.
Cheapshot Rune: Costs 60 coins.
Curse Rune: Costs 50 coins.
Fireturn Augment: Costs 70 coins.
Fleetfoot Augment: Costs 50 coins.
Steadfast Augment: Costs 55 coins.
Steelturn Augment: Costs 60 coins.
Woodskin Potion: Costs 110 coins.
With 3 operating:
Crushing Rune: Costs 80 coins.
Fleetfoot Potion: Costs 160 coins.
Jar of Vapors: Costs 140 coins.
Strong Will Augment: Costs 90 coins.
Surgeon's Augment: Costs 80 coins.
With 4 operating:
Energy Potion: Costs 190 coins.
Haste Augment: Costs 120 coins.
Ironskin Potion: Costs 200 coins.
Power Rune: Costs 100 coins.
Preserving Augment: Costs 110 coins.
Stability Augment: Costs 100 coins.
With 5 operating:
Battle Potion: Costs 280 coins.
Folded Steel Rune: Costs 130 coins.
Goo Flask: Costs 250 coins.
Steel Augment: Costs 130 coins.
With 6 operating:
Free Spirit Rune: Costs 170 coins.
Jar of Medicine: Costs 310 coins.
Restoration Potion: Costs 340 coins.
With 7 operating:
Infernal Flask: Costs 370 coins.
Oppression Rune: Costs 200 coins.
Power Potion: Costs 400 coins.

 

From the Haven carpenters:
With 1 operating:
Crude Bow: Costs 20 coins.
Oak Staff: Costs 30 coins.
Oak Wand: Costs 20 coins.
Scale Buckler: Costs 30 coins.
Wand of Horn: Costs 40 coins.
Wood Buckler: Costs 10 coins.
Wood Shield: Costs 40 coins.
Yew Bow: Costs 40 coins.
With 2 operating:
Electrum Rod: Costs 60 coins.
Hardwood Buckler: Costs 60 coins.
Wood Tower Shield: Costs 70 coins.
With 3 operating:
Longbow: Costs 80 coins.
Yew Wand: Costs 80 coins.
With 4 operating:
Ash Longbow: Costs 110 coins.
Enchanted Staff: Costs 120 coins.
Steel Buckler: Costs 100 coins.
With 5 operating:
Iron Tower Shield: Costs 140 coins.
Wand of Bone: Costs 140 coins.
With 6 operating:
Composite Bow: Costs 160 coins.
With 7 operating:
Crystalline Rod: Costs 200 coins.
Elixir Core Staff: Costs 300 coins.
Havenite Warbow: Costs 210 coins.
Living Wand: Costs 250 coins.
Steel Tower Shield: Costs 200 coins.

 

From the Haven smithies:
With 1 operating:
Bronze Dagger: Costs 30 coins.
Bronze Scale Armor: Costs 40 coins.
Bronze Spear: Costs 20 coins.
Fine Leather Helm: Costs 40 coins.
Iron Chain Helm: Costs 30 coins.
Iron Shortblade: Costs 10 coins.
Leather Armor: Costs 30 coins.
Leather Cap: Costs 5 coins.
Leather Helm: Costs 25 coins.
Leather Vest: Costs 15 coins.
Steel Rapier: Costs 30 coins.
With 2 operating:
Arcane Dagger: Costs 50 coins.
Bronze Sallet: Costs 55 coins.
Folded Steel Rapier: Costs 60 coins.
Iron Dagger: Costs 60 coins.
Iron Scale Armor: Costs 70 coins.
Iron Spear: Costs 60 coins.
Steel Chain Helm: Costs 55 coins.
Studded Leather: Costs 50 coins.
With 3 operating:
Fine Mail Coif: Costs 80 coins.
Fire Lance: Costs 90 coins.
Fire Shortblade: Costs 80 coins.
Havenite Jerkin: Costs 80 coins.
Iron Breastplate: Costs 75 coins.
Iron Sallet: Costs 80 coins.
With 4 operating:
Blessed Dirk: Costs 120 coins.
Bronze Broadblade: Costs 100 coins.
Bronze Helm: Costs 105 coins.
Drakeskin Jacket: Costs 120 coins.
Haven Leather Helm: Costs 120 coins.
Iron Chainmail: Costs 110 coins.
Iron Plate Helm: Costs 110 coins.
Steel Breastplate: Costs 120 coins.
Steel Spear: Costs 120 coins.
With 5 operating:
Steel Chainmail: Costs 140 coins.
Steel Helm: Costs 130 coins.
Steel Plate Helm: Costs 130 coins.
With 6 operating:
Corrupted Lance: Costs 150 coins.
Ethereal Blade: Costs 150 coins.
Haven Bassinet: Costs 160 coins.
Iron Broadblade: Costs 150 coins.
Iron Plate Armor: Costs 170 coins.
With 7 operating:
Acidic Halberd: Costs 300 coins.
Coldpoint Halberd: Costs 400 coins.
Crystalized Fire: Costs 300 coins.
Crystalized Ice: Costs 250 coins.
Crystalized Venom: Costs 200 coins.
Ethereal Lance: Costs 225 coins.
Fine Hauberk: Costs 190 coins.
Flaming Halberd: Costs 350 coins.
Folded Steel Blade: Costs 250 coins.
Folded Steel Dagger: Costs 180 coins.
Folded Steel Glaive: Costs 180 coins.
Folded Steel Halberd: Costs 350 coins.
Haven Plate: Costs 350 coins.
Iron Halberd: Costs 240 coins.
Steel Broadblade: Costs 200 coins.
Steel Halberd: Costs 290 coins.
Steel Plate Armor: Costs 250 coins.

 

From the Haven weavers:
With 1 operating:
Apprentice Hood: Costs 20 coins.
Apprentice Robes: Costs 40 coins.
Healer's Robes: Costs 45 coins.
With 2 operating:
Acolyte's Cowl: Costs 60 coins.
Fiery Robes: Costs 55 coins.
With 3 operating:
Caster's Hood: Costs 95 coins.
Enchanter's Raiment: Costs 95 coins.
With 4 operating:
Healer's Raiment: Costs 105 coins.
Warmage's Raiment: Costs 105 coins.
With 5 operating:
Spidersilk Cowl: Costs 140 coins.
With 6 operating:
Sage's Vestment: Costs 170 coins.
With 7 operating:
Blessed Hood: Costs 200 coins.
Holy Vestment: Costs 180 coins.
Sorcerer's Vestment: Costs 180 coins.

 

Other sellers:
Ahriel Bone Wand: Sold by Calder southwest of Sliven for 160 coins.
Ahriel Bow: Sold by Selena southwest of Sandalwood for 85 coins. Free the town first.
Ahriel Cowl: Sold by Selena southwest of Sandalwood for 30 coins. Free the town first.
Ahriel Cowl: Sold by Roesler inside Mecidi for 30 coins. Talk to Aesfeth Ten-Fingers first.
Ahriel Horn Wand: Sold by Calder southwest of Sliven for 50 coins.
Ahriel Horn Wand: Sold by Roesler inside Mecidi for 50 coins. Talk to Aesfeth Ten-Fingers first.
Ahriel Poleshard: Sold by Roesler inside Mecidi for 180 coins. Talk to Aesfeth Ten-Fingers first.
Ahriel Raiment: Sold by Kohl in Fort Haven for 130 coins. Complete "Kohl's Knowledge" first.
Ahriel Raiment: Sold by Pula inside Sliven for 130 coins. Conclude a treaty with either Ahriel faction first.
Ahriel Robes: Sold by Trader Catreena inside Mecidi for 60 coins.
Ahriel Robes: Sold by Roesler inside Mecidi for 60 coins. Talk to Aesfeth Ten-Fingers first.
Ahriel Rod: Sold by Calder southwest of Sliven for 80 coins.
Ahriel Shard: Sold by Roesler inside Mecidi for 150 coins. Talk to Aesfeth Ten-Fingers first.
Arcanist Rune: Sold by Kohl in Fort Haven for 250 coins. Complete "Kohl's Knowledge" first.
Barbed Ukatish Glaive: Sold by Master Mander inside Chinde for 350 coins.
Barbed Ukatish Spear: Sold by Arik inside Nacala for 150 coins.
Barbed Ukatish Spear: Sold by Master Mander inside Chinde for 150 coins.
Blademaster Rune: Sold by Kohl in Fort Haven for 250 coins. Complete "Kohl's Knowledge" first.
Cheapshot Rune: Sold by Samas-Owen in Mirba for 60 coins.
Crushing Rune: Sold by Rawlin-Owen inside Vitasa for 80 coins.
Crystal Pearl: Sold by Kohl inside Vitasa for 200 coins. Bring him the Castle Andesite Papers first.
Deadeye Rune: Sold by Samas-Owen in Mirba for 20 coins.
Fine Ahriel Dagger: Sold by Roesler inside Mecidi for 150 coins. Talk to Aesfeth Ten-Fingers first.
Fireturn Augment: Sold by Samas-Owen in Mirba for 70 coins.
Healing Augment: Sold by Samas-Owen in Mirba for 30 coins.
Ice Drake Leather: Sold by Kohl inside Vitasa for 180 coins. Bring him the Castle Andesite Papers first.
Iron Ahriel Dagger: Sold by Selena southwest of Sandalwood for 80 coins. Free the town first.
Iron Ahriel Dagger: Sold by Trader Catreena inside Mecidi for 80 coins.
Iron Augment: Sold by Samas-Owen in Mirba for 35 coins.
Lightning Orb: Sold by Kohl in Fort Haven for 200 coins. Complete "Kohl's Knowledge" first.
Lightning Orb: Sold by Trader Catreena inside Mecidi for 200 coins.
Shielding Band: Sold by the resident of the Tinker's Tower for 50 coins.
Silver Neckpiece: Sold by Trader Catreena inside Mecidi for 100 coins.
Silver Neckpiece: Sold by Dolas the Merchant south of The Home Warren for 100 coins.
Solid Magma Orb: Sold by Selena southwest of Sandalwood for 100 coins. Free the town first.
Solid Magma Orb: Sold by the Vol merchant southeast of the Smoky Peaks for 100 coins.
Strength Rune: Sold by Samas-Owen in Mirba for 25 coins.
Sureshot Ring: Sold by Glaser northwest of Karto for 60 coins.
Swamp-Runner Leather: Sold by Master Zindalo inside Chinde for 150 coins.
Ukatish Breastplate: Sold by Kohl in Fort Haven for 160 coins. Complete "Kohl's Knowledge" first.
Ukatish Breastplate: Sold by Master Mander inside Chinde for 160 coins.
Ukatish Cap: Sold by Dimia inside Kelleran for 20 coins.
Ukatish Cap: Sold by Ukilen inside Nacala for 20 coins.
Ukatish Cap: Sold by Master Zindalo inside Chinde for 20 coins.
Ukatish Leather: Sold by Ukilen inside Nacala for 50 coins.
Ukatish Leather: Sold by Master Zindalo inside Chinde for 50 coins.
Ukatish Sallet: Sold by Arik inside Nacala for 60 coins.
Ukatish Sallet: Sold by Master Mander inside Chinde for 60 coins.
Ukatish Sallet: Sold by Dolas the Merchant south of The Home Warren for 60 coins.
Ukatish Plate Helm: Sold by Dolas the Merchant south of The Home Warren for 125 coins.
Vol Buckler: Sold by Boomer inside Mirba for 90 coins.
Vol Chain Helm: Sold by Dimia inside Kelleran for 50 coins.
Vol Chain Helm: Sold by the merchants northwest of Vitasa for 50 coins.
Vol Scale Armor: Sold by merchants in the oasis west of Mirba for 100 coins.
Vol Shield: Sold by Boomer inside Mirba for 120 coins.
Vol Sideblade: Sold by the merchants northwest of Vitasa for 130 coins.
Vol Warblade: Sold by Kohl in Fort Haven for 300 coins. Complete "Kohl's Knowledge" first.
War Axe: Sold by Boomer inside Mirba for 100 coins.

 

Other sellers (faction-specific):
Ahriel Bone Wand: Sold by Tormund west of High Elhovo for 160 coins.
Ahriel Cowl: Sold by Tormund west of High Elhovo for 30 coins.
Ahriel Crystalblade: Sold by Tormund west of High Elhovo for 350 coins.
Ahriel Polecrystal: Sold by Blessed Doirin in High Elhovo for 425 coins.
Ahriel Poleshard: Sold by Tormund west of High Elhovo for 180 coins.
Ahriel Raiment: Sold by Tormund west of High Elhovo for 130 coins.
Ahriel Shard: Sold by Tormund west of High Elhovo for 150 coins.
Ahriel Staff: Sold by Blessed Doirin in High Elhovo for 240 coins.
Ahriel Vestment: Sold by Blessed Doirin in High Elhovo for 220 coins.
Barbed Ukatish Spear: Sold by Goustan in The Home Warren for 150 coins.
Coldpoint Orb: Sold by Blessed Doirin in High Elhovo for 600 coins.
Draconic Orb: Sold by Tormund west of High Elhovo for 400 coins.
Fine Ahriel Cowl: Sold by Blessed Doirin in High Elhovo for 150 coins.
Folded Steel Augment: Sold by Alina inside Madraka for 200 coins.
Great Axe: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 200 coins.
Jade Neckpiece: Sold by Maelice in The Home Warren for 150 coins.
Jade Neckpiece: Sold by Blessed Doirin in High Elhovo for 150 coins.
Radiant Augment: Sold by Goustan in The Home Warren for 200 coins.
Swamp-Runner Leather: Sold by Maelice in The Home Warren for 150 coins.
Swamp-Runner Leather: Sold by Goustan in The Home Warren for 150 coins.
Ukatish Breastplate: Sold by Goustan in The Home Warren for 160 coins.
Ukatish Cap: Sold by Maelice in The Home Warren for 20 coins.
Ukatish Leather: Sold by Maelice in The Home Warren for 50 coins.
Ukatish Plate Armor: Sold by Goustan in The Home Warren for 300 coins.
Ukatish Sallet: Sold by Goustan in The Home Warren for 60 coins.
Ukatish Plate Helm: Sold by Goustan in The Home Warren for 125 coins.
Vol Bronze Helm: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 100 coins.
Vol Buckler: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 90 coins.
Vol Chain Helm: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 50 coins.
Vol Chainmail: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 170 coins.
Vol Scale Armor: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 100 coins.
Vol Shield: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 120 coins.
Vol Sideblade: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 130 coins.
Vol Tower Shield: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 300 coins.
Vol Warblade: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 300 coins.
War Axe: Sold by Ahimele-Owen inside Thabhlen or Alina inside Madraka for 100 coins.
-------------------------------------------------------------------------------------------------------------------
Puzzle board solutions:
Refuge of the Fen: UULDDDLUULLLURDRDDLDRRDRUR. 31,39.
Refuge of the Stone: ULLLUURDRURDDRUURDDDLDRDLLUULLLLDDRRUL. 31,39.
Refuge of the Woods: DDDLULLDLLUUURDRURULLUURDRURDDRUU. 31,39.
Criydae: LLDLDDRURDLDLLL. 18,45.
Deepest Farms: ULDRDLDRDLDRRUUUU. 13,37.
Dragon's Lair: DLDRDLLLUURULURDRUR. 37,22.

 

To open portculli:
Refuge of the Fen: LU URUL URDLURDR. 48,11.
Refuge of the Stone: RU LULD DLURURDRUL. 48,11.
Refuge of the Woods: RD RUL DRDLULDRUL. 18,14.
-------------------------------------------------------------------------------------------------------------------
Quest items:
Brainstone: 1.
Near the center of the Smoky Peaks. Be allied with the Owen or sent to sabotage it. 38,27.

 

Chalcistrine: 1.
North of the central Stairway below Castle Andesite. Andesite Key. 15,19.

 

Glitterstone: 1.
Sold by Obro southwest of Vitasa for 50 coins. 147,332.

 

Healing Potion: 1.
Below the east building in Greatport. 32,28.

 

Luminiscent Pyrite: 1.
Sold by Kohl in Vitasa for 80 coins. Bring him the Castle Andesite Papers first.

 

Nullrock: 1.
West of the west Stairs Up in The Vol Gates. Gates Master Key. 8,28.
-------------------------------------------------------------------------------------------------------------------
Quest notes:
Adam's Errands:
A mireling camp is in the forest southwest of Sliven. 346,242.
A mireling camp is in the forest north of Deepwood Keep. 327,136.
A mireling camp is in the forest south of Bramblespire. 367,136.
A mireling camp is along the coast south of Sliven. 372,236.

 

Aesfeth Ten-Fingers:
Talk to the Serpent on the east edge of Pagarren's Stake.
Click on the Pedestal in Castle Andesite.
Approach the Lovely Tree in the Cinnabar Woods.

 

Andesite Letters:
Vir'Alaar-Mascha inside Mirba will give 50 coins for the Found Owen Letters.

 

Haven Survey:
A marker is southwest of Kelleran. 154,257.
A marker is west of Mugret's Mine. 117,162.
A marker is north of Tainly Mines. 280,153.
A marker is southeast of The Neill Manse. 325,279.
A marker is south of the Tinker's Tower. 273,315.
A marker is southeast of The Barb's Bastion. 194,283.

 

Helping Both Sides:
To settle the siege peacefully, tell both groups you may not want to kill the other, then Davke-Mascha to accept the truce.

 

Jeremiah Bushwick:
Jeremiah is in a farmhouse northeast of Fort Muck. 42,201.

 

Kohl's Knowledge:
The wagon is east of the south room below The Flint Pit. 51,51.

 

Mines of the Ahriel:
You get more experience if you let Arvil live, or avoid the fight by talking to Alsa west of the Refuge of the Woods.

 

Studying the Calamity:
Sage Ilon is inside the Blasted Pit.
Shaman Ragala is in the southwest building of the Murkhala Mines.
Watcher Chimera is in the northeast corner of the Heart of the Wood.

 

Thabhlen Diplomacy:
The Smoky Peaks records are in the southeast tower of Thabhlen. 57,45.

 

The Dazed Sage:
Quentin is southwest of the center of the Garden of Pulchritude. Kill The Horrible Tree first.

 

Widow of the Brokk:
Broken Shackles: In the Interrogation Hall below Drowning Gaol. Read "History of Drowning Gaol" first. 21,26.
Brokk Banner: Above the Headquarters in Fort Bannerspire. 35,46.
Elixir Flask: In a box at the south end of the fourth layer below Ankaro's Mine. 17,58.
-------------------------------------------------------------------------------------------------------------------
Reducing the risk of theft:
Ahriel:
Destroy three of the mireling camps and report to Chief Adam. Part of "Adam's Errands."
Return the Ahriel Crystal Eye to Aesfeth Ten-Fingers. Done when the quest is finished.
Clean up the Old Cinnabar Works. Part of "Mecidi Errands."
Kill the Lost Plantworker in the Heart of the Wood. Part of "The Mind Warpers."

 

Haven:
Kill Sergeant Brandon in Kelleran. Part of "Meeting the Ukatish."
Kill Sage Deckra in The Neill Manse. Part of "The Wily Ahriel."
Kill Alesko in The Barb's Bastion or say he can go. Part of "Journey to the Vol."

 

Ukat:
Kill the Mireling Chanter below the Gellum Ruins. Part of "Ukat Advice."
Complete "The Mist Maze."
When Chief Miranda asks you to deal with Auron, rule that aggravating the Ukat won't be tolerated.

 

Vol:
Tell Thor'Shyss below the Realm of Thor'Shyss to leave, or kill her. Part of "Chief Gurvan."

 

All vassals:
Dream in Room 2 of the Refuge of the Fen.
-------------------------------------------------------------------------------------------------------------------
Refuge inn mechanics:
When buying a dream, the host will open Room 1, except as noted below:
1. If your previous dream was at the same refuge, all the rooms will be full.
2. If you've bought your 3rd or higher dream(except #8), it'll be in Room 2 if it hasn't been at that refuge.
3. If you've bought your 8th dream, it'll be in Room 3.

You get XP from seven dreams in room 1, three in Room 2, and one in Room 3. Duplicates don't count or give any.
-------------------------------------------------------------------------------------------------------------------
Royal audiences:
Alena: Get permission to pass through Smoky Peaks or Thabhlen Pass.
Alexandra-Mascha: Start a conversation with Envoy Lawson-Owen in The Vol Gates.
Auron: Rebuild Fort Muck.
Birch: Start a conversation with Runner Sarange in The Mirefangs.
Cacambo: Kill Klokar in Greatport and ask Chief Miranda about the great work.
Girofe: Conclude a treaty with the Ahriel and rebuild Deepwood Keep.
Issachar: Reach the exit to Pikket's Brake.
Lady Munro: Conclude a treaty with the Ukat.
Maximilian: Reach day 10. Repeats each week until settled.
Mynheer: Conclude a treaty with the Ahriel and rebuild Fort Mist.
Paquette: Reach day 20.
Sage Rusty: Conclude a treaty with the Vol.
-------------------------------------------------------------------------------------------------------------------
Zones and locations:
Ukatish Lands(0,0): Murkhala Mines.
Near Fort Darkfen(0,1): Fort Darkfen.
Ukatish Lands(0,2): The Gannel Estate, The Mist Maze.
Ukatish Lands(0,3): Foundry Clive, The Shadow Mine.
Near Fort Muck(0,4): Fort Muck.
Shadowy Swamp(0,5): Refuge of the Fen.
Ukatish Lands(1,0): Pagarren's Stake.
Near Chinde(1,1): Ashen Foundry, Chinde.
Ukatish Lands(1,2): Gannelspan.
Ukatish Lands(1,3): Seven Oaks Mine.
Near Nacala(1,4): Nacala.
Vol Lands(1,6): Realm of Thor'Shyss.
Near Thabhlen(1,7): Thabhlen.
Vol Lands(1,8): (None.)
Near Crossing Keep(1,9): Crossing Keep.
Ukatish Lands(2,0): Fort Bannerspire, Nagafen.
Ukatish Lands(2,1): Rouche Crossing.
Ukat Border(2,3): (None.)
Ukat Border(2,4): Gellum Ruins, The Mirefangs.
Near Fort Westbay(2,6): Fort Westbay.
Thabhlen Gates(2,7): Thabhlen Pass.
Vol Lands(2,8): Blasted Pit, Conlin's Pit, Judgment Halls.
Vol Lands(2,9): Drowning Gaol.
Near Home Warren(3,0): The Home Warren.
Ukatish Lands(3,1): Lair of Ghorsh.
Haven Lands(3,3): Mugret's Mine.
Near Kelleran(3,4): Kelleran.
Haven Lands(3,5): The Barb's Bastion.
Near Vitasa(3,6): Vitasa.
Vol Lands(3,7): The Scorpion Pit.
Vol Lands(3,8): Mehklen Quarry, The Flint Pit.
Vol Lands(3,9): (None.)
Near Greatport(4,3): Greatport.
Haven Lands(4,4): Fort Haven.
Haven Lands(4,5): (None.)
Vol Gates(4,6): The Vol Gates.
Near Mirba(4,7): Mirba, Warma's Bowl.
Smoky Peaks(4,8): Smoky Peaks.
Near Madraka(4,9): Madraka.
Ahriel Woods(5,1): Garden of Pulchritude.
Near Tainly(5,3): Tainly Mines.
Haven Lands(5,4): Karto.
Haven Lands(5,5): Serpent Quarry.
Haven Lands(5,6): Tinker's Tower.
Vol Lands(5,7): Refuge of the Stone.
Near Castle(5,8): Castle Andesite.
Vol Mountains(5,9): Infernal Pit.
Ahriel Woods(6,0): Havenfarm.
Ahriel Woods(6,1): Pikket's Brake.
Ahriel Woods(6,2): Mavlov's Laboratory.
Near Deepwood Keep(6,3): Deepwood Keep.
Ahriel Border(6,4): Ahriel Thicket.
Haven Lands(6,5): The Neill Manse.
Near Fort Mist(7,0): Fort Mist.
Near Mecidi(7,1): Ankaro's Mine, Mecidi.
Ahriel Woods(7,2): Bramblespire.
Ahriel Lands(7,3): Cinnabar Woods.
Near Sliven(7,4): Sliven.
Ahriel Woods(7,5): Sandalwood.
Nisse Lands(7,7): Valley of the Orbs.
Nisse Lands(7,8): Charme.
Nisse Lands(7,9): Refuge of the Fen*.
Ahriel Woods(8,0): Heart of the Wood.
Ahriel Woods(8,1): Old Cinnabar Works.
Ahriel Woods(8,2): (None.)
Ahriel Woods(8,5): Refuge of the Woods.
Nisse Lands(8,7): Tower of the Nisse.
Nisse Lands(8,8): Criydae.
Nisse Lands(8,9): Refuge of the Stone*.
Ahriel Woods(9,1): Brandon's Break, Palace of Atonement.
Near High Elhovo(9,2): High Elhovo.
Nisse Lands(9,7): Deepest Farms.
Nisse Lands(9,8): Refuge of the Woods*.
Nisse Lands(9,9): Dragon's Lair.

 

*Underworld entrances to the Refuges aren't marked on the worldmap.
-------------------------------------------------------------------------------------------------------------------
Additional experience:
Destroy a tower northwest of The Neill Manse. 303,254.
Give the Ukatish warriors southwest of the Seven Oaks Mine directions to Fort Muck or Fort Darkfen.
Tell Jeremiah Bushwick in Fort Muck the Ukatish secret song from The Mist Maze.
Give the Vol warriors west of the Scorpion Pit directions to Fort Westbay or Crossing Keep.
Give the Vol merchants north of the Smoky Peaks directions to Fort Westbay or Crossing Keep.
Give the Ahriel warriors northeast of Sandalwood directions to Deepwood Keep or Fort Mist.
Free the prisoners from The Gannel Estate. There are two groups.
Give the Ukatish warriors east of Chinde directions to Fort Muck or Fort Darkfen.
Kill a lounge of lizards across the river southeast of Thabhlen.
Tell Alorus in the Judgment Halls that you've killed the drakes.
Rescue the refugees along the river northeast of Crossing Keep. 89,447.
Give the Vol warriors east of Crossing Keep directions to it or Fort Westbay.
Give the Vol merchants south of Mehklen Quarry directions to Fort Westbay or Crossing Keep.
Tell a group of Owen west of the Infernal Pit that you've concluded a treaty with The Vol. 264,444.
Give the Ahriel merchants along the coast north of Pikket's Brake directions to Deepwood Keep or Fort Mist.
Give the Ahriel warriors on the outcropping west of High Elhovo directions to Deepwood Keep or Fort Mist.
Give the Ukatish merchants west of The Home Warren directions to Fort Muck or Fort Darkfen.
Approach the Ukat north of Charme and kill the eyebeasts which appear. 349,369.
Escape from the pit below the Deepest Farms.
-------------------------------------------------------------------------------------------------------------------
Additional notes:
Each character will have an extra inventory slot after getting the Warping Box. It's northwest of the Garden of Pulchritude. 244,71.
The treaty with King Borgen is concluded when you sign it, but the others don't take effect until you order the general to advance.
Each surface country has two factions you can join. You can play both sides until ordering the Generals to advance.
If playing both sides, make deals with Brackdon Cawr and the Ahriel Watchers first; they won't continue otherwise.
To do Macaula's task in Charme, tell Uka, Volus, and Arra that they don't speak like people from their countries.
There are beds in the northeast and northwest buildings of Criydae you can use while in the underworld.
-------------------------------------------------------------------------------------------------------------------
Additional resources:
A crate of stone is available from an Owen encampment east of The Flint Pit when they're not around. 182,398.
Four crates of stone are available from Keles east of Thabhlen after rebuilding Crossing Keep. 86,363.
Two crates of stone are available south of the river northeast of Crossing Keep after concluding a Vol treaty. 111,427.
Some stone and iron is available from the Owen north of Crossing Keep after fighting them or if they leave. 72,422.

 

Income:
Accepting Brackdon Cawr's deal in Chinde, or giving him Lady Brokk's message, will get you 1 more iron per report.
Setting extra tribute as a condition of supporting the Mascha will get you 1 more stone per report.
Siding with King Borgen will get you 3 more iron per report, plus 1 more wood and 2 iron if the Ukat is Favored.
Siding with the Mascha will get you 2 wood and 1 of all other resources per report, and another if the Vol is Favored.
Siding with the Watchers and declaring the Ahriel as Favored will get you 1 more wood and quicksilver per report.
Siding with the Brokk Clan and declaring the Ukat as Favored will get you 1 more iron per report.
You need 4 iron from these to be able to build everything without a deficit(3 if you complete "The Ukatish Prisoners").

 

Last revised on March 27, 2024.

Edited by nlambert
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