Ineffable Wingbolt mikeprichard Posted August 15, 2019 Share Posted August 15, 2019 I just saw a recent comment on Kickstarter from a beta backer (user Bigus Bovinus - I'm also a backer, but without beta access) and response from Jeff suggesting there may be some kind of time progression mechanic in this one as a possible throwback to Exile/Avernum 3. Jeff's answer was a bit vague - "You can take as long as you want. It won't lock you out of the ability to finish the game." However, can any of the testers please share (obviously no spoilers expected/requested) whether there's any optional game content at all - e.g. merchants, sidequests, etc. - that will be locked out if you take too long? I generally despise these time limits as someone who's both a completionist and who only enjoys an RPG when I can feel relaxed and able to take my time to explore/quest at my leisure without worrying about missing some bit of content, however small. Any info that can be shared under the terms of your beta access would be appreciated! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted August 15, 2019 Share Posted August 15, 2019 You are never locked out of any content by taking your time. There are two things related to the time mechanic with one you can figure out early in the game especially if you've played some other games. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt mikeprichard Posted August 15, 2019 Author Share Posted August 15, 2019 Great - thanks, Randomizer! Quote Link to comment Share on other sites More sharing options...
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