Articulate Vlish rabbit Posted October 21, 2017 Share Posted October 21, 2017 Inventory management: Show me the names of my items; don't make me hover over each scroll, potion, crystal, etc., to find what I am looking for. Inventory management: Give me a key-combination to drop items from my junk-bag onto the ground. Alternatively, when I "sell all items in junk-bag", delete the actual junk items that have no value. Characters: Show me the levels of my spells within the icon; indicate to which level the perks apply. Notes: Let me add my own notes, possibly even attach a note to a quest or saved-dialogue. Let me search for key-words within my quests, saved-dialogues, notes. More quick-slots for spells. Indicate the strength of a pierce-crystal, rock-breaker, etc. Also, the text on a piercing-crystal (A2) implies (to me) that there is some randomness in whether the crystal will be effective. I believe the wording used is "... a chance...". I saw on the trailer for A3 that pathing is more-clearly indicated when in battle: thank-you. I've played all the Exile/Avernum games. I enjoy the story, I enjoy the writing, I enjoy the tactical-aspect of combat. The interface sucks. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Rhinestone Jedi Posted October 22, 2017 Share Posted October 22, 2017 (edited) I want a couple weeks paid time off so I can play, that's my wishlist. @_@ edit: and Spoiler I want the doomguard fight to be challenging. Edited October 22, 2017 by Rhinestone Jedi Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Rhinestone Jedi Posted October 22, 2017 Share Posted October 22, 2017 Oh oh. And I want Spoiler a way to prevent Erika's death that is reflected in the ending! Quote Link to comment Share on other sites More sharing options...
Curious Artila ArctheLad500 Posted October 22, 2017 Share Posted October 22, 2017 I want the knowledge brew to not be something you can do forever, I have no idea how it needs to be updated, grants two, can only use so many brews per character, per game? Make it so trainers can't take you past the cap, this min maxing style bothers me, or at least make the trainer for those two points MEGA expensive. Make the hit chance cap 95% again. Crossbows and maces should exist again, and ignore defense to a degree, just slap xbows in bow skill and maces in melee. Please.....make the golem tower not the laser infested one... Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted October 22, 2017 Share Posted October 22, 2017 2 hours ago, ArctheLad500 said: Make the hit chance cap 95% again. This is probably going to happen. I can't remember if Jeff specifically said so or not, but given how vocal the people who didn't like this change were, I'd be surprised if it sticks around. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 22, 2017 Share Posted October 22, 2017 Jeff kept the to hit cap and auto miss in from the Avernum 2: Crystal Souls. Not really any changes to the game mechanics. Spells and items got changed but he almost always does that. If you want Jeff to see the wish list, then email him since I doubt he's going to look here. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted October 24, 2017 Share Posted October 24, 2017 Whoa, unexpected. Fine by me, I should say, but I'm still surprised. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Kennedy Posted October 26, 2017 Share Posted October 26, 2017 (edited) An idea for a gather quest (minor spoilers) Spoiler Gathering fire wood for the cold Sliths in New Formello (Think that's where they were) Could either award gold or XP. Edited October 26, 2017 by Kennedy Quote Link to comment Share on other sites More sharing options...
Curious Artila ArctheLad500 Posted October 26, 2017 Share Posted October 26, 2017 Actually Kennedy, you gave me another idea. If the passage of time affects to overworld, why not upper exile too? Why can't New Formello eventually get finished? Maybe the trigger being a month after the murders? Their deaths motivate the sliths or something. Maybe even start up a new town, new Mertis or something, across the bridge to the east of New Formello? Zaego and Muscleguy 2 Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Kennedy Posted November 11, 2017 Share Posted November 11, 2017 The ability to start a conversation with the Xian skull would be pretty sweet, I imagine he has all sorts of zany stuff to say! Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Zaego Posted November 11, 2017 Share Posted November 11, 2017 Maybe the worst thing was, they gave you 3,000 gold at the ending cutscene. But there was no way to use it since the game ended after that. And as if 3,000 was big amount anyway. How much did the house in Lorelei cost? 10,000? It'd have been pocket change at that point. So, yeah. I hope that Jeff comes up with something more epic as an RP-reward for the heroes than some cheesy gold. Muscleguy 1 Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted November 11, 2017 Share Posted November 11, 2017 I always thought getting to live was a nice reward considering you were deep in enemy territory and had just fought a major battle. Muscleguy and Zaego 2 Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Zaego Posted November 11, 2017 Share Posted November 11, 2017 Hahah, that's fair, too. I mean, you're surrounded by the Empire and alien beasts and Aescal knows what. But giving pocket money like that afterwards? I just personally think it's like teasing. Either don't give anything but a warm palm or give half the Empire's coffers for saving their collective hides. Muscleguy 1 Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd luan22 Posted January 3, 2018 Share Posted January 3, 2018 Great and unexpected Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Muscleguy Posted January 6, 2018 Share Posted January 6, 2018 No stone weapons on the Surface. I always found this anachronistic. Sure stone in Avernum where metal is in short supply but in the shops in Krizsan with the mines not far the West and Krizsan sitting on the trade route out from them? Does not compute. Zaego 1 Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Muscleguy Posted January 6, 2018 Share Posted January 6, 2018 On 22/10/2017 at 4:50 PM, ArctheLad500 said: Please.....make the golem tower not the laser infested one... Disagree, keep the lasers, keep the challenge, challenge the mind. While I'm moving my characters when they are OFF, will they end in one when they come back ON? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.