Well-Actually War Trall Chessrook44 Posted September 14, 2017 Author Share Posted September 14, 2017 Bandits. Common in almost every story, it would seem. https://youtu.be/DeWZt39Xquo Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 15, 2017 Author Share Posted September 15, 2017 Don't you hate when your customer gets pissy and tries to kill you? https://youtu.be/HEkChoydJHc Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 16, 2017 Author Share Posted September 16, 2017 Onwards we move to the third story we have to hear. It will surely connect to the previous story, but I wonder how... https://youtu.be/V7Gbk3myJ-0 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 17, 2017 Author Share Posted September 17, 2017 When you're already in deep, how much deeper in can you get? https://youtu.be/GYv5lKTaMvQ Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 18, 2017 Author Share Posted September 18, 2017 We knew the temple had fallen, but how exactly did it REALLY happen? https://youtu.be/1FGc92GAVUQ Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 19, 2017 Author Share Posted September 19, 2017 Ah, a crisis of faith. A classic tale. Wonder how this will end up... https://youtu.be/TyD4MVp4cIo Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 20, 2017 Author Share Posted September 20, 2017 Sometimes... you just get a story of someone's really bad day. https://youtu.be/ir13iVBowto Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 21, 2017 Author Share Posted September 21, 2017 All the stories have finally been heard. I think we have enough material for our routine, don't you? https://youtu.be/lGqjmYckxK8 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 22, 2017 Author Share Posted September 22, 2017 A new scenario is begun, and of course, we must begin by talking to everyone. https://youtu.be/OjD-JkPK_m4 EDIT: Dilecia, Part 1 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 23, 2017 Author Share Posted September 23, 2017 We move on through the rest of the town, as we learn as much as we can about just what is going on here. https://youtu.be/B41TF6NQ64g Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 24, 2017 Author Share Posted September 24, 2017 An entire episode spent exploring the map, as we try to find.... well, a cave. https://youtu.be/IOwYH3Qrvi0 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 25, 2017 Author Share Posted September 25, 2017 A damp dark cave filled with slugs that we crawl through looking for a bunch of mushrooms. Adventuring isn't always glorious, yanno... https://youtu.be/rnn98Wvn7Go Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted September 26, 2017 Author Share Posted September 26, 2017 Unfortunately, I've run out of backlog, and won't be able to record more until the weekend. Normally this doesn't happen, but the last couple weeks have been somewhat rough. Appologies for this. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 1, 2017 Author Share Posted October 1, 2017 Bit of a tricky puzzle, this one, but the rewards are something we really need. https://youtu.be/13AUKfq27oE Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 2, 2017 Author Share Posted October 2, 2017 How strange, the story doesn't quite add up.... also why are we in the bloody sewers again? https://youtu.be/nO_aiEKv4H4 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 3, 2017 Author Share Posted October 3, 2017 We've reached the tower holding the man who created the golems. Now we just have to get in... https://youtu.be/MJeWXNzMHBc Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 4, 2017 Author Share Posted October 4, 2017 I really hate mages... golem mages included. https://youtu.be/yHbr1A_vEbQ Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 5, 2017 Author Share Posted October 5, 2017 Well... I admit the first puzzle was interesting and I liked, but the second... stumped me. https://youtu.be/mn8FXYazusQ Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 6, 2017 Author Share Posted October 6, 2017 Yanno, I don't say it that often, but this guy definitely deserves me saying it. https://youtu.be/GpEyfHtWDDU Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 7, 2017 Author Share Posted October 7, 2017 Time to end this tragic twisted lovenge story. Yes I said Lovenge, I just made that word up. https://youtu.be/UHInkY6bIZQ Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 8, 2017 Author Share Posted October 8, 2017 And now, a classic beginning to a story. And well-done too. https://youtu.be/Hv5NaF6a58A EDIT: Threnody, Part 1 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 9, 2017 Author Share Posted October 9, 2017 Well, we certainly went on something of a trip here. In multiple definitions of the word. https://youtu.be/ZPrDfb98DpY Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 10, 2017 Author Share Posted October 10, 2017 Well, we're really starting to see the scenario's unfinished nature now... https://youtu.be/0yDXLg4fiMo Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 11, 2017 Author Share Posted October 11, 2017 Yanno, I've never seen a situation where the clothes you're wearing actually matter. Well done. https://youtu.be/-Q685dfbXG8 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 12, 2017 Author Share Posted October 12, 2017 So I break the game sequence so bad here that I actually go and redo it. This episode is entirely skippable. Feel free to skip. https://youtu.be/PDIlbIJH10w Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 13, 2017 Author Share Posted October 13, 2017 Well. Nothing like joining in a cause because we don't have any other choice. https://youtu.be/tAf7EaPPpS0 Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd lmban Posted October 14, 2017 Share Posted October 14, 2017 This might seem like a silly request but I'd appreciate it if you, at some point, went back and labelled your videos by "Scenario X Part Y" or whatnot. This is a pretty impressive effort and I wouldn't mind going through a bunch of it eventually but I also want to know what I'd be looking at if I jumped around in episodes. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd lmban Posted October 14, 2017 Share Posted October 14, 2017 On 5/30/2017 at 10:53 AM, Kelandon said: And, finally, what about losing an 80% chance of 1-15 + 20 points of protection from damage? (It's a shield, so it has only an 80% chance of protecting.) Well, the average protection per blow is 22.4. That's not nothing, but again, we have to figure out exactly how consequential that actually is. Also to pick on Kelandon from much earlier in the thread, it actually stops an average of 14.8 damage because bonus values for armor don't work the way they claim to. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted October 14, 2017 Share Posted October 14, 2017 1 hour ago, lmban said: Also to pick on Kelandon from much earlier in the thread, it actually stops an average of 14.8 damage because bonus values for armor don't work the way they claim to. Strengthens my point even more, I suppose. Uh, how do the bonus values actually work? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 14, 2017 Share Posted October 14, 2017 1 hour ago, Kelandon said: Strengthens my point even more, I suppose. Uh, how do the bonus values actually work? The exact same way as the base protection does, so a "1-15 + 20" shield actually blocks 1-15 + 1-20 if it takes effect. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 14, 2017 Author Share Posted October 14, 2017 8 hours ago, lmban said: This might seem like a silly request but I'd appreciate it if you, at some point, went back and labelled your videos by "Scenario X Part Y" or whatnot. This is a pretty impressive effort and I wouldn't mind going through a bunch of it eventually but I also want to know what I'd be looking at if I jumped around in episodes. Not silly at all. I've considered it, and the main reason I haven't done it is because it would make the titles ridiculously long. And it's already pretty damn long. Time to enter this fortress, and find what we want stealthily... [Starts randomly opening and slamming doors.] https://youtu.be/dK3G86VEMko Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 15, 2017 Author Share Posted October 15, 2017 Well we've gone about as far as we can in this scenario. Time to see what was left at the end. https://youtu.be/sqtuMyYlNnM Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 16, 2017 Author Share Posted October 16, 2017 Someone call the Colonel, these scenarios are getting very silly... https://youtu.be/Vr5lfHJXUtA EDIT: Turn That Frown Upside-Down, Part 1 Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted October 16, 2017 Share Posted October 16, 2017 Another option is labelling them that way here in this thread, rather than on Youtube. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 17, 2017 Author Share Posted October 17, 2017 Yanno, I think I'm starting to like the silly scenarios... https://youtu.be/QqIfdEs9Umg Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 18, 2017 Author Share Posted October 18, 2017 I feel like there may have been a bit of a mislabeling here... https://youtu.be/mOK8rBfMiIo EDIT: Kill Prize, Win Ogre and Shipwrecked, Part 1 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 19, 2017 Author Share Posted October 19, 2017 Well, I was warned that this would happen... https://youtu.be/CCAvrTXC84Q Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd lmban Posted October 20, 2017 Share Posted October 20, 2017 (edited) Shipwrecked wasn't ever properly finished. I do believe it's perfectly finishable, though you'd probably be better off taking a party that finished Canopy or Bahssikava into it - I thought the recommended level was 70, but I got it confused with Seletine's other scenario. If you want to complete the grove quest, visit with a character with Arcane Lore 15, then return to Danor. Edited October 20, 2017 by lmban Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 20, 2017 Author Share Posted October 20, 2017 Seletine's other scenario? You mean this one? I'd call it even WORSE. https://youtu.be/D_lkwuySc3c EDIT: Nephilim Mystery, Part 1 Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd lmban Posted October 20, 2017 Share Posted October 20, 2017 Yes. The Dark Cave is obnoxious but only required for a sidequest. If you want to do it, you should bring energy potions and do as much as possible hasted in combat mode. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 21, 2017 Author Share Posted October 21, 2017 If a single one of you tells me all I have to do is "Git Gud", I'm going to lock you in a room with a hundred of these bloody monsters... https://youtu.be/n6zZ_cySvQA Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd lmban Posted October 21, 2017 Share Posted October 21, 2017 (edited) Since you insisted. Honestly, winning obnoxious outdoor encounters like this one is hard, since you have to go into them without anything in the way of buffs other than Enduring Barrier, and (as you saw) you start out in a position to potentially get wiped out in the first round. Having a few of the good buffing potions (heroic brew, potion of invulnerability) on hand can help with situations like this, as can daily abilities like the ones from... Natural Warrior / Divinely Touched? It's been most of a decade since I last played BoA... as can throwing down Arcane Shield lv3+ to make some of your people invulnerable and hoping that the AI wastes attacks on them. Edited October 21, 2017 by lmban Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 22, 2017 Author Share Posted October 22, 2017 When the number of monsters reaches the amount and lethality that they can down three of you in one round and you can't even down ONE in the same amount of time, that's too powerful in my opinion. We arrive upon an island on which there was a mysterious murder. And we are to find the murderers! https://youtu.be/tg1lbA49MJs EDIT: A Good Beginning, Part 1 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 23, 2017 Author Share Posted October 23, 2017 Wait... what were we doing? https://youtu.be/Y3qFvH2fRnM Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted October 23, 2017 Share Posted October 23, 2017 yay, you're playing my scenarios! first, wow, i really need to go back and rewrite big chunks of a good beginning... secondly, while i wouldn't want to tell you how to play your game, you've probably noticed that i like to cram text ~~everywhere~~. while watching the above videos i noticed that you've been skipping things like ovens, shelves, cabinets, etc... pretty much anything you can look at will have text and (imo) you're missing out on some good stuff there. for the first few scenarios i made it isn't as over-the-top, but looking in all those places is pretty vital for the atmosphere-building in a couple of my later scenarios (the eternal, twilight valley, out of sight). edit: oh hey you looked in the library in the second video. sorry, Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted October 23, 2017 Share Posted October 23, 2017 Also. Watching that last video I saw you got an error on a graphic? 510? There isn't anything in the scenario data script that calls that sheet - and so naturally the sheet doesn't exist. I just pulled the scenario from http://blades.nethergate.net/ and couldn't replicate the error, even after following the steps you took in your game. Are you using the latest version of the scenario, from http://blades.nethergate.net/? Would you mind posting the contents of the file "beginningdata.txt" here in the forums so I can see what the issue is? EDIT: Okay. When the error appears, at 26:10 in the video, there is clearly a wooden keg visible on screen. I'm not sure how this got here, because I didn't place it, but I bet it has something to do with the error. THIS is what the entire town looks like. (Spoilers, I guess.) There's no keg there. I'm not sure how, but I'm going to assume that you've gotten hold of a version of the scenario somebody has played around with? Sorry about that. The versions hosted by Tyran should work fine. keira 1 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 24, 2017 Author Share Posted October 24, 2017 Yes, it is indeed the most recent version. You'll find the contents of the file in the following spoiler. Spoiler beginscendatascript; //**TERRAIN** begindefineterrain 122; import = 144; te_name = "Grassy Floor"; te_which_sheet = 500; te_which_icon = 0; begindefineterrain 123; te_which_icon = 1; begindefineterrain 340; import = 125; te_name = "Raised Pool"; te_which_sheet = 500; te_which_icon = 5; begindefineterrain 421; import = 153; te_name = "Outdoor Trees"; te_which_sheet = 501; te_which_icon = 0; begindefineterrain 422; te_which_icon = 1; begindefineterrain 424; te_which_icon = 3; begindefineterrain 426; te_which_icon = 5; begindefineterrain 427; te_which_sheet = 500; te_which_icon = 3; begindefineterrain 423; import = 144; te_name = "Outdoor Bushes"; te_which_sheet = 501; te_which_icon = 2; begindefineterrain 425; te_which_icon = 4; begindefineterrain 390; import = 125; te_name = "Crystal"; te_which_sheet = 500; te_which_icon = 2; te_can_look_at = 0; te_anim_steps = 0; te_shimmers = 1; te_light_radius = 2; begindefineterrain 391; import = 335; te_name = "Large Crystal"; te_which_sheet = 500; te_which_icon = 7; te_second_icon = 6; te_anim_steps = 0; te_shimmers = 1; te_light_radius = 2; begindefineterrain 175; import = 202; te_name = "Locker"; te_which_sheet = 500; te_which_icon = 8; begindefineterrain 176; te_name = "Locker"; te_which_icon = 9; begindefineterrain 124; import = 125; te_name = "Sleeping dog"; te_which_sheet = 500; te_which_icon = 4; te_can_look_at = 1; begindefineterrain 429; //Thanks Luz import = 268; te_name = "Fiery Portal"; te_which_sheet = 505; te_which_icon = 4; te_second_icon = 0; te_second_icon_offset_y = -27; begindefineterrain 430; import = 0; te_name = ""; te_swap_terrain = 269; te_can_look_at = 1; //ITEMS begindefineitem 450; import = 56; it_name = "Vlad"; it_full_name = "Vlad"; //**CREATURES** //Strength = 6 //Dexterity = 6 //Intelligence = 8 //Endurance = 8 //All Weapons Skills = 4 begindefinecreature 240; import = 46; cr_name = "Trapped Shade"; cr_default_script = "abilnpc"; cr_level = 8; cr_default_attitude = 4; cr_ap_bonus = 2; cr_default_strategy = 1; cr_which_sheet = 503; cr_immunities 0 = 25; cr_immunities 1 = 50; cr_immunities 2 = 50; cr_immunities 3 = 50; cr_immunities 4 = 0; cr_immunities 5 = 0; I also DO eventually realize the amount of information in everything and soon start checking everything. Well, I admit that is NOT something I saw coming... https://youtu.be/BEf9W4L8xPw Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted October 24, 2017 Share Posted October 24, 2017 Well, I'm stumped, but I'll take another look. I noticed that even though you had a key to pass the magical runes in Bluebird, you didn't? There were a couple of spellbooks down there IIRC, and some scrolls. Sorry that you missed out on the actual reward. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted October 25, 2017 Author Share Posted October 25, 2017 On 10/24/2017 at 9:29 AM, nikki. said: I noticed that even though you had a key to pass the magical runes in Bluebird, you didn't? There were a couple of spellbooks down there IIRC, and some scrolls. I admit.... completely forgot about it. Guess I got distracted. Another scenario begin, as for once, we're on a different side... https://youtu.be/l4BlEoUGSNg EDIT: The Empire's New Grove, Part 1 Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted October 25, 2017 Share Posted October 25, 2017 That fight *is* tough. One thing I found was that using the ranged weapons you were given at the beginning of the scenario really helps - you can stay back and kill the damage-dealers first, before hitting the melee attackers after. It is possible to beat it with a level one party, but my aim was to make it difficult. You're bandits. You're lacking the best weapons, decent armour, and probably any kind of training. Bandits in the Empire/Avernum are always low-level mobs that you usually tear through, and I wanted to demonstrate that. Having one casualty is probably an appropriate loss, since it's a level one party and you're not attached to it. That said, I might go back and tweak the stats of some of these enemies all the same. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.