Tenderfoot Thahd Durandal Posted October 13, 2016 Share Posted October 13, 2016 Scorched greaves are plate but give a +1 bonus to sorcerer skill Focus Mastery Corrupted, Frost-rimed, and Searing Scarab abilities appear to be using numbers from prior Avadon series, costing very little fatigue and having a fast recovery time. Is this intended? Acid and Shock Canister appear to have fatigue, icon, and turns to recover switched. Not sure if it's intended or not, but the burning goo effect can still be used to kill town npc's (tested it on Redbeard and misc npc's at Fort Foresight). Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 13, 2016 Share Posted October 13, 2016 Scorched greaves are plate but give a +1 bonus to sorcerer skill Focus Mastery Confirmed by Jeff not to be a bug. The skill is still effective even for non-sorcerers, it's just that they have no way of getting it except from items. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Durandal Posted October 14, 2016 Author Share Posted October 14, 2016 Huh, interesting. Fair enough on that then. Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora Moridin Posted October 17, 2016 Share Posted October 17, 2016 My problem is near the end of the main story, so I'm using spoiler tags: Currently I'm in Fort Foresight, talked to Redbeard and have the quest to get an invitation. The Avadon portal brings me back to Redbeards previous base (the dragon lair), not back to the portal in Fort Foresight. This shouldn't be intentional? I think after Redbeard moved to Fort Foresight I used the Avadon portal in the dragon lair again, this could have caused this bug. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 17, 2016 Share Posted October 17, 2016 That one's also reportedly intentional, or rather the unavoidable consequence of an engine limitation in the way portals work. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted October 17, 2016 Share Posted October 17, 2016 Unavoidable is a strong word. It sounds like it would be a big hassle to work around the limitation. At the rate people are bringing up this particular wrinkle, though, it might at least warrant some kind of in-story explanation (and reminder to collect your other PCs). Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Edgwyn Posted October 18, 2016 Share Posted October 18, 2016 I haven't upgraded versions yet, so this is technically a miscellaneous bug in 1.0, but on the mac version, I received the medal for "partnership over" while playing on normal difficulty instead of hard. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish utelektr Posted October 18, 2016 Share Posted October 18, 2016 I haven't upgraded versions yet, so this is technically a miscellaneous bug in 1.0, but on the mac version, I received the medal for "partnership over" while playing on normal difficulty instead of hard. I had a similar bug. I got the 'Humiliate the Tawon' medal while playing on Hard. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted October 18, 2016 Share Posted October 18, 2016 I'll check those two achievements. The main thing that requires fixing is the ability to kill town NPCs. I though they had enough hp and regen to overcome throwing fields on them, but that clearly isn't the case. As a workaround, don't do that. I confess that if you go into a friendly NPC killing spree and then find you have issues with your game, I won't be super-sympathetic. :-) - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
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