Chittering Clawbug mrb Posted September 27, 2016 Share Posted September 27, 2016 All Codices (36): Lynaeus The Pact The First Age The Black Age End of the Black Age The Third Age The Farlands Hanvar's Council Holklanda Kellemderiel Dharam The Kva The Wyldrylm Avadon Open Arms Within The Stone Wall Beyond The Keepers of Avadon Redbeard Eyes, Hands, and Hearts Khemeria The Tawon Empire Svorgald The Corruption The Titan Peaks Wretch Lands Dragons The Sack of Avadon The Beraza Woods The Contested Lands Report - Miranda Report - Dheless The Age of Chaos The Wyldrylm Rebellion The Monitor Bases Report - Protus Protus's Letter Working on Skills & Abilities.. after formatting will post those too, Cheers! Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Triumph Posted September 27, 2016 Share Posted September 27, 2016 Just having a list like that isn't really all that useful. If you'd included the locations of each codex, say, then it would represent useful information. However, the Massive List link in the OP actually includes the codices and their locations already. Not trying to discourage you at all! But you might want to consider what kind of information would actually be useful. Also, if you want to post for game information like this, please do so in a separate thread! Thanks! Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug mrb Posted September 28, 2016 Author Share Posted September 28, 2016 The list of codices posted in the so-called Massive List is incomplete. By my count there are only 33. (Edited) I have previously posted many lists in the Avernum and Avadon forums - and they have all received considerable viewership, which is surely a measure of usefulness. Your premise is based on location in the game. As the new forum seems to have lost the index of older posts (when searching for a members posts), here is a reference to my previous posting in the Avadon series: http://spiderwebforu...-for-scripting/ In case it's not clear, these lists are designed to help people who wish to edit the game files or write scripts/editors. It seems that you wish to be the sole arbiter of what posts are acceptable in Strategy Central.. so be it. I will start a new thread for my posts. Although I have posted only rarely, I have been a member since 2003. Cheers! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted September 28, 2016 Share Posted September 28, 2016 The topic you linked is a lot more useful than the list of codices is. (That said, 15,000 views isn't really so unusual for a topic that's had 5 years (and a fair number of posts, spread out over time) to accrue a lot of views, and has an attractive title.) I really don't understand what the use of this list is, without any information about where to find them in the game. It is not a useful list for somebody editing scripts, because the codices and their titles are easily found in the scripts already. However, the bottom line is that this is Strategy Central. We link things here that are relevant to the strategic and tactical side of playing these RPGs. And as it's Strategy Central, we link them here rather than posting them here. Finally, Triumph isn't trying to be the sole arbiter of anything. There are a number of mods who create Strategy Central topics and help to keep them tidy and useful. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug mrb Posted September 30, 2016 Author Share Posted September 30, 2016 Understood and noted. Also, my apologies for posting directly to Strategy Central - I had forgotten that SC contains links to other posts. Sorry about that! Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 5, 2016 Share Posted October 5, 2016 About Brasula's letters, I delivered 1st letter but no further letters from either party, is that correct? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 5, 2016 Share Posted October 5, 2016 No further letters, but the dialogue options are a little funny in that you need to click to ask about extra letters. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 7, 2016 Share Posted October 7, 2016 Envoy Dirran: does it matter if I kill her or not after turning in hair quest? Duke Gryfyn: what'd been right answer to be able to kill him? last option? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 7, 2016 Share Posted October 7, 2016 Envoy Dirran: does it matter if I kill her or not after turning in hair quest?There will be a slightly different ending where Dirran gets replaced if dead. Duke Gryfyn: what'd been right answer to be able to kill him? last option? I know that one will work. There should be more than one choice because you have the option to listen to his story or go straight to the fighting. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 7, 2016 Share Posted October 7, 2016 duke: well he fled even after I told I'd use invitation to end war and he fled. dirran: since she drops useless item i'll let her live. also where to get 20k (or more if buys all available scarabs) gold before endgame? doubt even those special armors etc which aren't useful to hands will gimme 20k gold. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted October 7, 2016 Share Posted October 7, 2016 also where to get 20k (or more if buys all available scarabs) gold before endgame? doubt even those special armors etc which aren't useful to hands will gimme 20k gold. Put everything with a saleable value into your junk bag as you go? Those cheap trinkets really add up. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 8, 2016 Share Posted October 8, 2016 that's how I payed training in Black Fortress and now I need 20k gold to pay training in Temple Venusia and last Nicodemus craft. Haven't bought anything else than lockpicks and 1 headband for shaman, still inventories are full of various special armors etc and wands and scrolls (currently all orbs are stored in Fort Foresight). Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted October 8, 2016 Share Posted October 8, 2016 At some point you have to start selling the special items. I know, I hate doing it too, but the reality is you aren't to use a lot of those consumable items, and while all those not-quite-top-tier weapons and armors might be useful at some point "in theory"... in practice, they'll never be used. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody txmimi Posted October 15, 2016 Share Posted October 15, 2016 When I got to the area where Gryfyn was camping, he had left a note saying he was not giving up and he took his invitation with him. Do I encounter him again or make some mistake so that I can't do that quest? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 15, 2016 Share Posted October 15, 2016 You made the mistake of mentioning Avadon in the area and now he's gone for good. There is another invitation quest you now must finish. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody txmimi Posted October 16, 2016 Share Posted October 16, 2016 I see. . . thanks. Something to think about in a replay! :-) Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 21, 2016 Share Posted October 21, 2016 1. locations of codexes? I'm missing few and I'm pretty sure that I have touched all codexes I have seen. 2. how the heck Zhethron is supposed to be killed (not a quest since I do it for the good of Avadon's future)? if I concentrate Z only he still makes bbq on my Shadowwalker teammate in 1 turn (Z attacks thrice a turn after knocking SW to icefield) and Shaman and main (Tinkermage) follow up quickly with same fate and if I kill Z's golems 1st then same fate. I have gotten close (1-2 rounds away) but then Z attacks multiple times per row and kills all chars in 3 turns (last with help of golems since those really pack mean punch and stun chars). Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 21, 2016 Share Posted October 21, 2016 1. Codex list Camp Nightshade - Nightshade Information Center NE Codex - Khemeria SW Codex - The Pact NW Codex - Age of Chaos - Commander's Office E - Codex - Lynaeus W - Codex - The Farlands - Nightshade Quartermaster Codex - Protus's Letter - Keeper's Hall SW Codex - Eyes, Hands, and Hearts, Codex - Redbeard NW Codex - Dheless Vanatok's Stead - Chieftan's Hall Codex - The Black Age, The First Age Kirik-Tor - Great Meeting Hall Codex - Wyldrylm Rebellion - Warrior's Tower - Inn Codex - Hanvar's Council Green Refuge Codex - Monitor Bases - Keeper's Hall NW - Codex - Wyldrylm, Codex - The Corruption SW - Codex - Avadon, Codex - Keepers of Avadon Avadon Dungeon - Main Level E Codex - Sack of Avadon N Codex - End of the Black Age E Codex - Report - Acting Keeper Protus Avadon - Avadon Library Codex - Report - Miranda, Codex - The Third Age - Redbeard's Chambers C Codex - The Beraza Woods, Codex - The Contested Lands S Tower Library - Codex - Holklanda, Codex - Kellemderiel Zhethron's Keep Codex - The Titan Peaks Codex - The Kva Codex - Wretch Lands Fort Foresight Codex - Tawoan Empire Codex - Dharam 2. Pick a better party. A sorceress like Nathalie with Focus Mastery will take little damage from Zhethron's magical attacks and the cold. A blademaster with Parry. Use cold attack scarabs. Burn consumables like battle frenzy from scrolls and potions, shielding crystals and resurrection scrolls. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Edgwyn Posted October 21, 2016 Share Posted October 21, 2016 I have really enjoyed the use of healing and slowing pylons in a couple of the harder fights. The combination seemed to help keep my characters in the fight (Tinkermage, Nathalie and Khalida). Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Alberich Posted October 22, 2016 Share Posted October 22, 2016 How the heck Zhethron is supposed to be killed (not a quest since I do it for the good of Avadon's future)? if I concentrate Z only he still makes bbq on my Shadowwalker teammate in 1 turn (Z attacks thrice a turn after knocking SW to icefield) and Shaman and main (Tinkermage) follow up quickly with same fate and if I kill Z's golems 1st then same fate. I have gotten close (1-2 rounds away) but then Z attacks multiple times per row and kills all chars in 3 turns (last with help of golems since those really pack mean punch and stun chars). Zhethron can be killed easily if you take advantage of his weaknesses. First thing to remember: Zhethron doesn't move from the middle of the room until late in the fight, and his fiery breath has less range than your arrows, javelins, and razordisks. Second thing to remember: His golems will follow you out of the room. So, start the fight by shooting him at max range. You can also send summoned drakes up to chew on him, draw his fire, and breathe fire on his golems. When the golems come, you can lead them out of the room and kill them in the hallways, the same as any other monsters. (That done, I recommend exiting combat mode and quicksaving, just in case, then getting back into combat mode fast so he won't heal too much.) Once they are all dead, you come back to the room. You shoot him at a distance and send "pets" to chew on him. As long as he stays put, he won't touch you. Third thing to remember: He is immune to fire, but he is not immune to ice. And once he gets hurt enough that he charges you and leaves his safe island, he's going onto a floor that's covered with ice.. So, get the heck out of the room but do not exit combat mode. Use a drake to "fix" him while you flee. If you do it right, he will not follow you. (When I did it, I stopped near the stairs, and I could see him perched next to the door of his own room. I was too far away to shoot him or to draw his attention, but that was fine with me. Every round there was a little blue flash as the ice floor hurt him) Stay in combat mode, but wait. Just keep hitting that spacebar and wait. Every round he will take damage from the ice. And yes...eventually the dumb dragon will freeze himself to death! (You can speed the process up by sending two of your characters in to get killed on purpose. Then you only have to hit the spacebar once to end a round...and watch him take more ice damage. At first I was sending in drakes to chew on him again, but I found that was a slower process than hitting the spacebar and letting the ice do its work.) On Torment this takes a long time as he has a lot of health points...so find something fun to listen to while you do it. No scrolls or potions required! Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 24, 2016 Share Posted October 24, 2016 I know Zhethron is immune to fire and quite resistant to other damage (and ensnaring, immobilization etc) too so that's why using Natalie against that stupid dragon seems weird. I got bunch of summoning wands and totems. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 26, 2016 Share Posted October 26, 2016 Can't seem to find Kva codex in Zhethron's (R.I.Pieces) keep and Open arm within is mystery. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 26, 2016 Share Posted October 26, 2016 The Kva is near Redbeard/ Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 26, 2016 Share Posted October 26, 2016 how the heck I missed it? got medal so open arms can stay where ever its hidden. some medals are odd like bring peace to berazza with minimal bloodshed (that implies that 1st fullfill peace quest and then go back and massacre beasts and duke gryfyn and others who need to die) and fight 6 farlanders in corruption border (dunno which farlanders are meant and 1 battle I avoided when encountered since they were acid-lovers and later they had vanished). rest of medals 8outside ending medals and guise) would req replay on higher difficulty and not interested. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 26, 2016 Share Posted October 26, 2016 The 6 Farlanders are the ones in Rotting Borders controlled by the Corruption on the west side. You need to pick the dialogue option that you can fight anything to get all 6 active from the start. A little harder battle because you need to burn wands and scrolls to do area effects. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 27, 2016 Share Posted October 27, 2016 Ah those farlanders in that smallish grass patch, it was stupid fight (1 amongst many). Is there way to get on those stairs north of Eye Mamora's post in Black Fortress ruins? Path is blocked by portcullis and no switch nearby. Quote Link to comment Share on other sites More sharing options...
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