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Let's Play Avernum 6!


Chessrook44
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Food is a major theme of A6, as is a town you can't enter without the relevant orders. In time the orders will come, when you are trying to enter a given town. (Fort Emerald has guards at its gates but there is no real town behind the town walls.)

Magic spells are learned fairly slowly too.

Edited by Ishad Nha
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Meryhew offers quests in groups of three, accept all three quests at once. When party has completed two quests she goes onto the next batch.

Koepp will be part of a quest, remember his location.

I'll keep that info in mind, thanks!

 

With the area just west of the Castle explored, we move to take a peek at the area just EAST of the castle! Many things are found.

 

 

 

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We return once again to the city of Gnass, home of the Sliths of Avernum.

 

I also apologize for all the sniffing and such in the last episode, this episode, and some of the coming episodes. I was recovering from a cold or something and had a lot of congestion that would NOT go away.

 

 

 

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I was always wondering why Blosk never got rebuilt.

A good question. Maybe enough people died in the Time of Shades that, combined with the Blight, there just weren't enough people to repopulate it.

 

A bit of a long episode, I know, as we head down to look around Fort Remote.

 

 

 

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