Kyshakk Koan Hume Posted August 13, 2015 Share Posted August 13, 2015 Only listed physical, energy, and fire resistances, because they are a lot more important than other ones. (For some version, where drayks, drakons and ur-drakons does physical damage, even fire resistance is not so important. Ur-drakon is the most overpowered creation. They not only have a large damage boost over drakon, the best ancillary effect - slow, but also the best resistance - a 70 energy resistance over drakons. Shaper 40 50 50 Guardian 60 50 30 Alwan 0 0 0 Agent 50 60 30 Greta 0 0 0 Fyora 0 0 30 Cryoa 0 0 0 Thahd 30 0 0 Charged Thahd 0 50 0 Unstable Thahd 0 80 0 Artila 0 50 0 Searing Artila 0 0 0 Charged Artila 0 100 0 Inferno Wyrm 0 0 100 Ornk 0 0 0 Oozebeast 0 0 0 Detonating Beast 0 0 0 Shock Trooper 0 0 0 Servile Defender 0 0 0 War-Bred Servile 0 0 0 Servile Icecaster 0 50 50 Servile Mindcaster 0 0 0 Servile Cultist 0 0 0 Servile Vat Tech 0 0 90 Servile Power Tech 0 90 90 Baton Servile 0 0 0 Roamer 20 0 0 Guardian Roamer 0 0 0 Pyroroamer 0 0 0 Icebreath Roamer 0 0 0 Slimy Worm 0 0 0 Fiery Worm 0 0 0 Venomous Worm 0 0 0 Spawned Worm 0 0 0 Oozing Worm 0 0 0 Spawned Crawler 0 0 0 Oozing Crawler 0 0 0 Vlish 30 30 0 Charged Vlish 30 30 0 Spectral Vlish 0 0 0 Clawbug 40 0 0 Plated Clawbug 0 0 0 Stinging Clawbug 0 0 0 Redshell Clawbug 0 0 100 Spawner 25 0 25 Servant Mind 50 75 0 Turret 25 0 0 Venom Turret 0 0 0 Burning Turret 0 0 0 Submission Turret 0 40 0 Reaper Turret 0 0 0 Flaming Shrub 25 0 100 Spraying Shrub 0 0 0 Swamp Shrub 0 0 0 Scout 40 25 25 Elite Warrior 0 0 0 Blademaster 0 0 0 Guard 0 0 0 Thornflinger 0 0 0 Shade 30 0 0 Battle Alpha 40 0 20 Servant Golem 0 0 0 Battle Beta 40 0 20 Glaahk 30 80 0 Ur-Glaahk 30 80 0 Apprentice Mage 0 40 25 Wizard 0 80 50 Shaila 0 40 25 Pylon 60 30 70 Spinecore 30 0 0 Venomous Spinecore 0 0 0 Burning Spinecore 0 0 0 Stunning Spinecore 0 100 0 Reaper Spinecore 0 0 0 Drayk 40 0 80 Cryodrayk 40 0 20 Rat 0 0 0 Golem 50 40 70 Drakon 40 0 70 Ur-Drakon 40 70 70 Unbound One 40 0 70 Gazer 0 80 50 Eyebeast 0 80 50 Rotghroth 50 0 0 Corrupted Rotghroth 50 0 0 Rotdhizon 50 0 0 Kyshakk 30 50 0 Burning Kyshakk 30 50 0 War Trall 30 0 40 Shock Trall 30 0 40 Wingbolt 40 80 0 Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Triumph Posted August 13, 2015 Share Posted August 13, 2015 Just to make sure I understand, the numbers are listed in order of Physical, Energy, Fire? Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted August 13, 2015 Author Share Posted August 13, 2015 Just to make sure I understand, the numbers are listed in order of Physical, Energy, Fire? Correct Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted August 14, 2015 Author Share Posted August 14, 2015 This table works for Geneforge 5 too. The only important difference is Tralls and Shock Tralls have 30 40 40. i.e. they have 0 energy resistance in GF4, improved to 40% in GF5 Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hyena of Ice Posted August 22, 2015 Share Posted August 22, 2015 Another important thing not mentioned here-- the "mindless" (and I assume, undead) creature category have immunity to mental effects. Creatures in the mindless and undead category include: --pylons --Shades --Spinecores --Turrets Strangely, according to the script in G3, the Searing Artilia is also mindless. If you load up the text in notepad and look at the creature type, type 3 is mindless, and type 5 (G4 and 5 only) is undead. Also note that only the creation type can be affected by Discipline wands. Type 2 (human) and type 0 (animal/augmented animal) cannot be affected. Augmented animals include: --crawlers --rats --worms I have no idea if the human creature type (2) has any special properties.A 0/0/0/0/0/0/0 Now looking at G4, along with all the resistances (in the following order: stun/fire/cold/energy/poison/acid/mind-affect. They're color-coded for easy reading, and I tried to make the colors distinctive but not too eye-biting.) If looking for a specific creature, then just Ctrl + F Shock Trooper 0 Thornflinger 0 0 0 Servant Golem 0 Unbound One CREATURE TYPE 1 (creation) Fyora 0/30/0/0/0/0/0 Nat Armor 4 Warped Fyora, Enraged Fyora, Charged Fyora 0/30/0/0/0/0/0 Nat Armor 4 --Cryoa 0/0/30/0/0/0/0 Nat Armor 4 Savage Cryoa 0/0/30/0/0/0/0 Nat Armor 4 Thahd 30/0/0/0/0/0/0 --Charged Thahd 30/0/0/50/0/0/0 Nimble 20 --Unstable Thahd 30/0/0/0/80/80/0 Artila 0/0/0/50/0/50/0 --Charged Artila 0/0/0/100/0/50/0 Nimble 20 --Inferno Wyrm 0/100/0/50/0/50/0 Nimble 20 Ornk 0/0/0/0/0/0/0 --Oozebeast 0/0/0/0/0/100/0 --Detonating Beast (not sure if same as oozebeast or ornk) Servile 15/0/0/0/0/0/0 Guard Servile 30/0/0/0/0/0/0 Rogue Servile, Warrior Servile, Servile Defender, War-Bred Servile 30/0/0/0/0/0/0 Servile Icecaster 15/50/50/50/0/0/0 --Servile Mindcaster, Servile Cultist 15/50/50/50/0/0/0 --Servile Vat Tech 30/90/90/0/90/90/0 --Servile Power Tech 30/30/0/30/0/0/0 --Baton Servile 30/0/0/0/0/0/0 --Guardian Roamer, Pyroroamer, Icebreath Roamer 20/0/0/0/0/50/0 Vlish 30/0/0/30/50/0/0 --Charged Vlish 30/0/100/30/50/0/0 --Spectral Vlish 30/0/0/30/50/0/0 Clawbug 40/0/0/0/100/0/0 --Plated Clawbug, Stinging Clawbug 40/0/0/0/100/0/0 Nat Armor 9 --Stinging Clawbug 40/0/0/0/100/0/0 Nat Armor 9 --Redshell Clawbug 40/100/0/0/100/100/0 Nat Armor 9 Spawner 25/25/25/0/0/0/0 Spawner (blue) 25/25/25/0/0/0/0 Nat Armor 10 Spawner (teal) 25/25/25/0/0/0/0 Nat Armor 15 Servant Mind 50/0/0/75/80/0/70 --Warped Creator 50/0/0/70/80/0/25 Battle Alpha, Battle Beta 40/20/20/0/0/0/0 Battle Gamma, Servant Golem 40/20/20/0/0/0/0 Nat Armor 40 Glaahk 30/0/0/80/0/0/0 --Ur-Glaahk 30/0/0/80/0/0/0 Drayk 40/80/0/0/0/0/0 --Cryodrayk 40/20/80/0/0/0/0 Misshapen Golem 50/70/90/40/100/0/100 Parry 1 Drakon 40/70/0/0/0/0/75 Parry 3 --Ur-Drakon, Unbound One 40/70/0/70/0/0/75 Parry 3 Gazer 0/50/50/80/0/0/90 Parry 3 --Eyebeast 0/50/50/80/0/0/90 Parry 3 Rotghroth 50/0/0/0/80/100/70 Parry 3 --Corrupted Rotghroth, Rotdhizon 50/0/0/0/80/100/70 Parry 3 Kyshakk 30/0/0/50/0/0/60 --Burning Kyshakk, Exploding Kyshakk 30/0/0/50/0/0/60 War Trall 30/40/40/0/0/0/60 --Shock Trall 30/40/40/0/0/0/60 Wingbolt 40/0/0/80/0/0/80 --Unstable Firebolt 40/0/0/80/0/0/80 CREATURE TYPE 0 (Augmented/Mutated Animal) Rat (any) 0/0/0/0/0/0/0 --Slimy Worm Fiery Worm, Venomous Worm, Spawned Worm 0/0/0/0/0/0/0 Oozing Worm 0/0/0/0/100/100/0 --Toothy Crawler 0/0/0/0/0/0/0 -Spiny Crawler, Icy Crawler, Spawned Crawler 0/0/0/0/0/0/0 -Oozing Crawler 0/0/0/0/90/90/0 (COT'D NEXT POST) Hume 1 Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hyena of Ice Posted August 23, 2015 Share Posted August 23, 2015 CREATURE TYPE 3 (Mindless-- immune to mind-affecting e.g. daze, terror, charm) Turret 25/0/0/0/0/0/100 Def Courage 100 --Venom Turret 25/0/0/0/100/0/100 --Burning Turret 25/0/0/0/0/100/100 --Submission Turret 25/0/0/40/0/50/100 --Reaper Turret 25/0/0/0/0/0/100 Flaming Shrub 25/100/0/0/0/0/100 --Spraying Shrub, Swamp Shrub 25/0/100/0/0/0/100 Def Courage 100 Pylon 60/70/90/30/0/20/100 Def Courage 100 --Energy Spire 60/70/90/30/0/20/100 Spinecore 25/0/0/0/0/0/100 Def Courage 100 --Venomous Spinecore 25/0/0/0/100/0/100 --Burning Spinecore 25/0/0/0/100/100/100 --Stunning Spinecore 25/0/0/100/0/0/100 --Reaper Spinecore 25/0/0/0/0/0/100 Searing Artila 0/0/0/50/0/50/?100 Def Courage 70, Nimble 20 CREATURE TYPE 4 (Undead) Shade, Specter, Warrior Specter 30/0/100/0/100/100/80 (100?) Def Courage 100, Nimble 10 --Specter Sage, Icy Specter, Infernal Specter, Ghost, Shaper Shade 30/0/100/0/100/100/80 (100?) Nimble 25 CREATURE TYPE 2 (Human) Scout (melee), Fighter 40/25/25/25/0/0/0 Def Courage 75, Parry 2 --Warrior, Elite Warrior, Blademaster, Guard, Scout (missile) 40/25/25/25/0/0/0 Nat Armor 15, Parry 3 Apprentice Mage 0/25/25/40/0/20/0 --Wizard, Researcher, Shaila 0/25/25/40/0/20/0 NOT SURE (not listed) --Golem 50/70/90/40/100/0/100 Nat Armor 20, Def Courage 100 --Golem type 2 50/70/90/40/100/0/100 Nat Armor 30, Def Courage 100 --Agent 50/30/30/60/0/0/70 --Guardian 60/30/30/0/0/0/70 --Shaper 40/50/50/50/0/0/70 0/0/0/0/0/0/0 Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted August 24, 2015 Author Share Posted August 24, 2015 CREATURE TYPE 3 (Mindless-- immune to mind-affecting e.g. daze, terror, charm) Turret 25/0/0/0/0/0/100 --Venom Turret 25/0/0/0/100/0/100 --Burning Turret 25/0/0/0/0/100/100 --Submission Turret 25/0/0/40/0/50/100 --Reaper Turret 25/0/0/0/0/0/100 Flaming Shrub 25/100/0/0/0/0/100 --Spraying Shrub, Swamp Shrub 25/0/100/0/0/0/100 Pylon 60/70/90/30/0/20/100 --Energy Spire 60/70/90/30/0/20/100 Spinecore 25/0/0/0/0/0/100 Venomous Spinecore 25/0/0/0/100/0/100 Good job. What about physical resistance, is it the same as stun resistance, not listed, or the stun resistance is actually physical? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice questionmarket superscrip Posted August 24, 2015 Share Posted August 24, 2015 The stun resistance listed looks like it's actually physical resistance. The actual order of resistance types in G4 files is Physical Magic Fire Discipline (resists are handled exclusively through species type though) Poison Acid Ice Mental I don't think there is any separate stun resistance stat. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hyena of Ice Posted August 25, 2015 Share Posted August 25, 2015 That doesn't make any sense. What is the "Natural Armor" stat, then? Edit: I also plan to add some other stuff to the stats later, namely Natural Armor, regen rate, Parry%, and nimbleness. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice questionmarket superscrip Posted August 25, 2015 Share Posted August 25, 2015 The natural armor stat is an artifact of previous games where it was actually used. You'll notice that all of those natural armor lines are commented out! I don't remember if it was taken out in G4 or G3, and I don't know if it was actually removed from the codebase or simply commented out in the defs, but it does seem to behave the same way as resistances 0, as far as I can tell. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted August 25, 2015 Author Share Posted August 25, 2015 The natural armor stat is an artifact of previous games where it was actually used. You'll notice that all of those natural armor lines are commented out! I don't remember if it was taken out in G4 or G3, and I don't know if it was actually removed from the codebase or simply commented out in the defs, but it does seem to behave the same way as resistances 0, as far as I can tell. Natural armor works in G1 and G2, x natural armor reduce all damage taken by dx (a dice from 1 to x). Then later geneforges there are different types of damage, and armor reduction is percentage based, so natural armor is no longer used. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice questionmarket superscrip Posted August 25, 2015 Share Posted August 25, 2015 Oh, wow. So it was the old, Exile-style of armor! Crazy. I didn't realize even G1 dealt in that at all. Quote Link to comment Share on other sites More sharing options...
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