Rotghroth Rhapsody Prince of Kitties Posted May 7, 2008 Share Posted May 7, 2008 I'm interested in starting up a singleton from the beginning (and perhaps using him to play through Alcritas' scenarios). What sort of stat allocation should I start with? I figured 4 each for Strength, Dexterity, and Intelligence, and 3 for Mage and Priest, would work well to start with, but I just noticed that Magery has its own low-level blessing spell ("Strength"). What have you guys found to be the most effective skill layout for a beginning singleton? Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast keira Posted May 7, 2008 Share Posted May 7, 2008 I would suggest starting off with a good warrior. Then, when he levels up, give him spells and all that other good stuff. This usually works great, at least in my personal experience. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Prince of Kitties Posted May 7, 2008 Author Share Posted May 7, 2008 What about a singleton character for An Apology? Priest skills, to use Wound on the runes? (Although melee is stupid-powerful at high levels, I find it pretty inadequate at low levels, at least without some hasting and blessing to back it up.) Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Khoth Posted May 8, 2008 Share Posted May 8, 2008 It's ages since I played, but I think the last time I made a singleton I took Frrrr, gave him 5 points of mage and priest skill and put the rest in strength. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted May 8, 2008 Share Posted May 8, 2008 It's best to start with as many spell levels as you can, since you get free spell points that way. After that, you'll need 4 intelligence so that your spells don't suck, and plenty of Strength so that you start gaining some health as you level up (don't invest any skill points in health directly: you can't afford it). Consider getting at least one point of Luck as soon as possible. Dexterity isn't important: you get more bang for your buck out of weapon skills, as long as you can decide what weapon type to use. It's not absolutely necessary to start with 4 intelligence, by the way: you can fight entirely with field spells like Flame Cloud for a level or two if you have to, since those don't depend on intelligence. Quote Link to comment Share on other sites More sharing options...
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