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Starting stats for a singleton


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I'm interested in starting up a singleton from the beginning (and perhaps using him to play through Alcritas' scenarios). What sort of stat allocation should I start with?

 

I figured 4 each for Strength, Dexterity, and Intelligence, and 3 for Mage and Priest, would work well to start with, but I just noticed that Magery has its own low-level blessing spell ("Strength"). What have you guys found to be the most effective skill layout for a beginning singleton?

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It's best to start with as many spell levels as you can, since you get free spell points that way. After that, you'll need 4 intelligence so that your spells don't suck, and plenty of Strength so that you start gaining some health as you level up (don't invest any skill points in health directly: you can't afford it). Consider getting at least one point of Luck as soon as possible. Dexterity isn't important: you get more bang for your buck out of weapon skills, as long as you can decide what weapon type to use.

 

It's not absolutely necessary to start with 4 intelligence, by the way: you can fight entirely with field spells like Flame Cloud for a level or two if you have to, since those don't depend on intelligence.

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