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Best crafting items:cash ratio?


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Assume that the player's party has a large supply of crafting items (fine leather, fine steel, and focusing crystals -- the herbs are presumably earmarked for wisdom crystals). None of the craftable options appeal to the party in terms of new equipment (either the party's stuff is better or they already crafted the pieces they want):

 

What is the best way to monetize the items?

 

There is the quest to turn in a set of all 3 for some coins and XP, but I'm pretty sure that quest pays less than you'd get for selling the items outright, especially assuming 4x Negotiator. I'd only do it for the XP and to get a quest out of the list.

 

The Dragonskin Gloves which can be made in Formello provide a noteworthy boost to overall value -- they cost something like 850 coins to make (sale value of leather and crystals plus 300 coins) and sell for 1150 or so (assuming Negotiator, again).

 

What other ways are there to improve the price of your crafting materials?

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There is the quest to turn in a set of all 3 for some coins and XP, but I'm pretty sure that quest pays less than you'd get for selling the items outright, especially assuming 4x Negotiator. I'd only do it for the XP and to get a quest out of the list.

In fact, it pays better than selling the components. Haven't looked at crafting and selling items but given the number of components required and the forging price I'm skeptical.

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