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Has Enough of Trait?


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It is now possible to test whether or not the party has a given number of PCs possessing a certain trait. The "Have Woodsman?" node has been changed to a "Has Enough of Trait?" node.

 

The only function modified was specials.c and run_ifthen_special. Note that the number is capped at the party size. Such that if the party has a size of 4, the designer can only demand a maximum of 4 of that trait. If more are requested, the amount needed is set to 4.

 

Specifics of the node:

 

ex1a: Which Trait (-1 defaults to regular Have Woodsman? check to preserve compatability)

ex1b: Special to jump to if met

ex2a: How many party members need trait?

ex2b: Unused

 

Comments?

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  • 4 weeks later...
Quote:
Originally written by CommonGenius.com:
So if the designer demands 5 woodsmen, and the party has only 4 pcs all with the woodsman trait, the demand succeeds? Is that a reasonable interpretation of the designer's intent?
The designer can always check first to make sure the party has at least 5 active characters.
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