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Compiling Open Source Editor


Ishad Nha
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I initially could not compile the Open Source Editor on Dev-C++, I got the following error:

427 dlogtool.cpp

implicit declaration of function `int atoi(...)'

The error was corrected by adding this to the

start of dlogtool.cpp:

#include "stdlib.h"

 

So far so good, but then I could not get the linking to work. Can anyone tell me what is an undefined reference and how can I correct it?

There are a few problems with the Editor that I would like to correct.

 

Linking Errors reported were as follows:

c:\dev-c++\examples\blades of exile source

code\blscened.o(.text+0x350):blscened.cpp: undefined reference to

`load_sounds(void)'

c:\dev-c++\examples\blades of exile source

code\blscened.o(.text+0x22f7):blscened.cpp: undefined reference to

`play_sound(short)'

c:\dev-c++\examples\blades of exile source

code\dlogtool.o(.text+0x949):dlogtool.cpp: undefined reference to

`play_sound(short)'

c:\dev-c++\examples\blades of exile source

code\dlogtool.o(.text+0x440d):dlogtool.cpp: undefined reference to

`play_sound(short)'

c:\dev-c++\examples\blades of exile source

code\dlogtool.o(.text+0x4771):dlogtool.cpp: undefined reference to

`play_sound(short)'

c:\dev-c++\examples\blades of exile source

code\graphics.o(.text+0x606):graphics.cpp: undefined reference to

`play_sound(short)'

c:\dev-c++\examples\blades of exile source

code\graphutl.o(.text+0xed6):graphutl.cpp: more undefined references to

`play_sound(short)' follow

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  • 5 weeks later...

I'm pretty sure "undefined reference" means that it can't find a function. Assuming the function actually is defined, this means either it needs to be declared extern or it needs a prototype (also extern I think) in the file that references it (or a file #included by that file, obviously).

 

I think I haven't missed any possibilities here...

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  • 3 weeks later...

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