Jump to content

Non lethal solutions to Quests (Halrik's Farm)


wisnoskij
 Share

Recommended Posts

Hello all,

 

I am just starting my very first Spiderweb game, but one thing was bothering me.

Is there any benefit for using non-lethal solutions, in general, and how about on average.

 

Take Halrik's Farm example. Either kill the village, get your reward and loot and experience, or do the right thing and lose out on the extra loot and experience.

Is there any advantage to being a somewhat nice, less killy player, or just disadvantages?

 

Have the developers done a good job of balancing the different modes, so that you in general get equal rewards, or are you mostly put at a disadvantage by not killing everything you can?

Link to comment
Share on other sites

Some of your decision is how do you want to role play your characters. Do you want to go through the game being a good guy and helping people for little or no reward or do you want to get everything of value?

 

Another part is whether you can win the fight or take a non-lethal path to avoid death or using items that could be saved for the unavoidable fights. You get less experience now, but with a level 30 cap you will lose out on experience at the end whatever you do.

 

You get less money and sometimes equipment by not fighting, but it doesn't make too much difference.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...