Garrulous Glaahk Learned Noremac Posted January 1, 2014 Share Posted January 1, 2014 So, I'm going to attempt to play through Geneforge 1 with a fun little twist, and I'd like to use this thread to get advice and support from people. Basically, this will a playthrough in which there will be many, many, many Ornks. Rules for this Playthrough -I must play as a Shaper -The only creation type I am allowed to make is the Ornk -I cannot play the character like an Agent--this means I must actually invest in Shaping skills so that I actually use Ornks as my primary means of combat prowess. -The difficulty will be set to Tricky. -Because the Ornk canister is difficult to access, as an absolute last resort, the difficulty may be turned down in order to allow access to the Ornk canister. Once the canister has been obtained and I have returned to Vakkiri, however, the difficulty must stay at Tricky. Relevant Ornk facts -The Ornk canister is located in the Servile Warren at the east end of the island -Ornks have only a melee attack, which according to the G2 FAQ is slightly stronger than the Fyora's melee attack. -Ornks have the "ability" to walk very slowly. They still use up action points at the same speed. -Ornks have the lowest "courage" of any creation the player can make, according to the G2 FAQ. It's not 100% clear what courage does, but it probably has to do with fleeing/going rogue. -Ornks are considered Battle Shaping creations, though I believe they can be made with 0 Battle Shaping skill regardless. Expect this stat to get whored. -Ornks are delicious, look like pigs, and moo like cows. The power of these abilities is not to be underestimated. My plan so far is to go through the tutorial areas, then do some minor Vakkiri quests to boost my level a tiny bit(anything combat oriented is out, though). Then, I will attempt to sneak all the way across the island to the Servile Warren in order to get the canister. I aim to avoid combat whenever possible, which hopefully will be most of the time. At that point I'll head back to Vakkiri and play the game as normal. My current planned route has me going along the southern areas to Southbridge, through Kazg Ruins into the Warren. My main concerns at the moment is Southbridge itself--I don't believe that there's any way to not fight those turrets, but I'm hoping that careful positioning can help me fight them 1 at a time. Alternatively, I may try hasting myself and running across the bridge in 1 round, but my guess is that the bridge will be too long for this. According to the FAQ, Kazg Ruins people will not attack me if I don't attack them, though they will be hostile--I hope this is true, but if it's not, Serviles are easy to outrun because they have slow walking. The Warren itself is also a problem--if I remember correctly, the area is designed with Guardian Roamer "patrols" that in theory should be avoidable with stealth, but according to the FAQ there's a Spectral Vlish at the end. So I will have to defeat that somehow, or else avoid it. Any advice is appreciated. Right now I am conflicted as to how to spend the skill points before I get to the Warren--should I not get any Battle Shaping until I get the canister? I should note I may not get to this for a few days regardless. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.