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These games need a time machine to be good..


dwilson
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These games have some potential with storytelling but lack so many other areas its sad. I bought and played Avernum/Exile 1 years ago and enjoyed the game until I got farther. Once you get further in these games they become pointlessly frustrating as the creator simply edits it be to impossible on easy. I came back now to try the next thing on the list-nothing's changed. Same good story, NO literal polish to mechanics. 2nd game I tried was Geneforge 2. I read the forums and gave it a shot seeing as its the most popular game in the series. It started out nice and then like other game become one dead baby after another.

 

1#The story is good so I will just him that.

2#The worlds he creates are excellent too.

3#The creator needs a class in common sense class with game balancing. He has enemies which are blue and they hit me for damage. Sometimes with swords and sometimes with thrown. The damage is never even close to the same which makes the game frustrating, unpredictable and unbalanced.

4#The creator has no common sense with power in his games. He claims shapers are all powerful yet creations middle in the game can kill me with 1 shot with full armor and magic equips. That shouldn't happen. When my character is this all-powerful good or bad guy, that would mean each of the characters are hacks.

5#This guy makes some rooms have impossible outcomes. He would send plants to get like 3 attacks each, each with 2 attacks per round, only fight or flight to get through it. There are 10 plants in the room. Get the hell outta here. This guy is not with all of us if he thinks that is realistic. He claims there are multiple ways around each puzzle.

6#Combat tactics are nonexistent. You basically will be switching your tactics for every enemy which is more than confusing. You got to remember if someone is red and their sword is darkish red then they prefer melee and don't go with missiles.

To top this off, I did most of each games on easy and still had a terribly frustrating time.

These games are good if your a sado-masochist and enjoy pain and frustration.

 

I did a little spelunking on a few forums where the new games are hosted. After all these years, his new games still suffer from ALL of the same balancing issues and abnormal issues. So this guy is writing cheap games, never making them feasible for general public and the only gamers that can play it is that fat, turkey-gobbler-neck loser from the simpsons.

 

Umm.... yeah. Pretty [censored]ing sad.

 

He should get a time-machine and resurrect Gary Gygax. He's a nerd but was an ACTUAL human being. The others are just wasted, disused experiments that no one cares about. Gygax might set this guy straight. Bet the first friggin thing he does when he sees this is put his hands to his face.

 

So check your neck and make sure you don't have one and check your arms to make sure you don't get bat wings either. They suck too.

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These games have some potential with storytelling but lack so many other areas its sad. I bought and played Avernum/Exile 1 years ago and enjoyed the game until I got farther. Once you get further in these games they become pointlessly frustrating as the creator simply edits it be to impossible on easy. I came back now to try the next thing on the list-nothing's changed. Same good story, NO literal polish to mechanics. 2nd game I tried was Geneforge 2. I read the forums and gave it a shot seeing as its the most popular game in the series. It started out nice and then like other game become one dead baby after another.

 

1#The story is good so I will just him that.

2#The worlds he creates are excellent too.

3#The creator needs a class in common sense class with game balancing. He has enemies which are blue and they hit me for damage. Sometimes with swords and sometimes with thrown. The damage is never even close to the same which makes the game frustrating, unpredictable and unbalanced.

4#The creator has no common sense with power in his games. He claims shapers are all powerful yet creations middle in the game can kill me with 1 shot with full armor and magic equips. That shouldn't happen. When my character is this all-powerful good or bad guy, that would mean each of the characters are hacks.

5#This guy makes some rooms have impossible outcomes. He would send plants to get like 3 attacks each, each with 2 attacks per round, only fight or flight to get through it. There are 10 plants in the room. Get the hell outta here. This guy is not with all of us if he thinks that is realistic. He claims there are multiple ways around each puzzle.

6#Combat tactics are nonexistent. You basically will be switching your tactics for every enemy which is more than confusing. You got to remember if someone is red and their sword is darkish red then they prefer melee and don't go with missiles.

To top this off, I did most of each games on easy and still had a terribly frustrating time.

These games are good if your a sado-masochist and enjoy pain and frustration.

 

I did a little spelunking on a few forums where the new games are hosted. After all these years, his new games still suffer from ALL of the same balancing issues and abnormal issues. So this guy is writing cheap games, never making them feasible for general public and the only gamers that can play it is that fat, turkey-gobbler-neck loser from the simpsons.

 

Umm.... yeah. Pretty [censored]ing sad.

 

He should get a time-machine and resurrect Gary Gygax. He's a nerd but was an ACTUAL human being. The others are just wasted, disused experiments that no one cares about. Gygax might set this guy straight. Bet the first friggin thing he does when he sees this is put his hands to his face.

 

So check your neck and make sure you don't have one and check your arms to make sure you don't get bat wings either. They suck too.

 

what

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and the only gamers that can play it is that fat, turkey-gobbler-neck loser from the simpsons.

Hmm. Turkey is ok, but I'm much more a fan of gobbling down pumpkin pie with lots of whipped cream. I'm not fat, though, so this is still a paradox. I've beaten most of the games, after all.

 

I can't shake the feeling, though, that adding time travel to the mix won't help this paradox one bit.

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I think he goes through half the game and then decides to make it suck big time about halfway through. He goes to the store and buys ice-cream and beer and then eats and drinks to his hearts content. Halfway through when he is good and drunk-"You know what, that blue guy is going to do an extra Strength damage of 4 so if he deals a double strike it will kill the player instead of just crippling him, MWWWYWAHHAAHAHHHHAHAHA

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[quote

4#The creator has no common sense with power in his games. He claims shapers are all powerful yet creations middle in the game can kill me with 1 shot with full armor and magic equips. That shouldn't happen. When my character is this all-powerful good or bad guy, that would mean each of the characters are hacks.

 

This is why we create meatshields, to protect Shapers that can die if you glare at them menacingly.

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Wow, so much pent up rage and frustration on a relatively inexpensive computer game. I'm glad that you like Gary Gygax who was critical in the founding of the RPG industry, but if you think that his rules did not have the same issues that you brought up in 3, 4, 5, 6, you don't know his rules. Most of us used a whole bunch of house rules and ignored certain results in order to have an enjoyable playing experience. The original D&D, AD&D (1st ed) and D&D (Basic, Expert, etc) all have highly variable damage, supposedly all powerful wizards that can't take a hit, rooms with impossible outcomes (Tomb of Horrors), and you have to change combat tactics depending on the abilities of the enemy. Oh by the way, that last one is just like real life and most of us would find a game where you do not change tactics boring.

I do not care what you think of SW games or Jeff as a person, but there is no need to get insulting and show your prejudices. And by the way, I have completed the last three SW games on normal difficulty, and, since I run regularly I do not have a turkey neck or bat wings.

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I think he goes through half the game and then decides to make it suck big time about halfway through. He goes to the store and buys ice-cream and beer and then eats and drinks to his hearts content. Halfway through when he is good and drunk-"You know what, that blue guy is going to do an extra Strength damage of 4 so if he deals a double strike it will kill the player instead of just crippling him, MWWWYWAHHAAHAHHHHAHAHA

Some games have the problem that halfway through the game, Jeff makes a major balance change. Avernum 5 is the best example because Jeff started asking beta testers how they fought specific fights and didn't like the answers. So Avernum games after that point reduced increasing health with spells, no more summon as many monsters as you want, terror wands could make boss monster cower in the corner, and other game exploits.

 

Games are balanced for normal difficulty and most games where it isn't a scripted fight can be fought with one set of tactics.

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To top this off, I did most of each games on easy and still had a terribly frustrating time.

These games are good if your a sado-masochist and enjoy pain and frustration.

 

I did a little spelunking on a few forums where the new games are hosted. After all these years, his new games still suffer from ALL of the same balancing issues and abnormal issues. So this guy is writing cheap games, never making them feasible for general public and the only gamers that can play it is that fat, turkey-gobbler-neck loser from the simpsons.

 

Umm.... yeah. Pretty [censored]ing sad.

 

He should get a time-machine and resurrect Gary Gygax. He's a nerd but was an ACTUAL human being. The others are just wasted, disused experiments that no one cares about. Gygax might set this guy straight. Bet the first friggin thing he does when he sees this is put his hands to his face.

 

So check your neck and make sure you don't have one and check your arms to make sure you don't get bat wings either. They suck too.

 

Um, was this supposed to piss us off?

.

.

.

.

.

 

Consider trying again.

 

-----

If you are to complain to these forums, try addressing it in a more unaggressive way. But then, if you're trying to infuriate us, you haven't scratched a bit.

-----

Have you read the CoC? Read it plz lol

-----

-Nightwatcher

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Most people here find Jeff's games pretty easy on Easy/Casual, especially in the second half of the game; but I think Jeff knows that some people still have a lot of trouble with them. He sees this as a serious problem and tries hard to fix it, but it's not as easy as you'd think.

 

RPGs are all about building up your character over many levels. There have to be a lot of options, or it's boring. But that means that, by the middle of the game, there are really a lot of different character builds and equipment sets. Jeff's biggest problem seems to be that quite a few of these possible builds are bad. Most people seem to avoid those bad branches of the build tree, but some people do get stuck in them. If this happens to you, then the games do indeed become really hard. You might not know it, but you're character is totally gimped. You're playing on Easy, but you're playing with both hands tied behind your back and your head in a bucket, because you've been making bad skill choices for ten levels or so.

 

Maybe what Jeff's games most lack is some kind of ongoing tutorial or hint system to advise novice players on character building.

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Most people here find Jeff's games pretty easy on Easy/Casual, especially in the second half of the game; but I think Jeff knows that some people still have a lot of trouble with them. He sees this as a serious problem and tries hard to fix it, but it's not as easy as you'd think.

 

RPGs are all about building up your character over many levels. There have to be a lot of options, or it's boring. But that means that, by the middle of the game, there are really a lot of different character builds and equipment sets. Jeff's biggest problem seems to be that quite a few of these possible builds are bad. Most people seem to avoid those bad branches of the build tree, but some people do get stuck in them. If this happens to you, then the games do indeed become really hard. You might not know it, but you're character is totally gimped. You're playing on Easy, but you're playing with both hands tied behind your back and your head in a bucket, because you've been making bad skill choices for ten levels or so.

 

Maybe what Jeff's games most lack is some kind of ongoing tutorial or hint system to advise novice players on character building.

 

That's partly why you have forums and for those who don't have access or whish to access internet pages there are some indications, for example in GI, where a player should invest, although I must admit this is sometimes not enough.

 

These games have some potential with storytelling but lack so many other areas its sad. I bought and played Avernum/Exile 1 years ago and enjoyed the game until I got farther. Once you get further in these games they become pointlessly frustrating as the creator simply edits it be to impossible on easy. I came back now to try the next thing on the list-nothing's changed. Same good story, NO literal polish to mechanics. 2nd game I tried was Geneforge 2. I read the forums and gave it a shot seeing as its the most popular game in the series. It started out nice and then like other game become one dead baby after another.

 

1#The story is good so I will just him that.

2#The worlds he creates are excellent too.

3#The creator needs a class in common sense class with game balancing. He has enemies which are blue and they hit me for damage. Sometimes with swords and sometimes with thrown. The damage is never even close to the same which makes the game frustrating, unpredictable and unbalanced.

4#The creator has no common sense with power in his games. He claims shapers are all powerful yet creations middle in the game can kill me with 1 shot with full armor and magic equips. That shouldn't happen. When my character is this all-powerful good or bad guy, that would mean each of the characters are hacks.

5#This guy makes some rooms have impossible outcomes. He would send plants to get like 3 attacks each, each with 2 attacks per round, only fight or flight to get through it. There are 10 plants in the room. Get the hell outta here. This guy is not with all of us if he thinks that is realistic. He claims there are multiple ways around each puzzle.

6#Combat tactics are nonexistent. You basically will be switching your tactics for every enemy which is more than confusing. You got to remember if someone is red and their sword is darkish red then they prefer melee and don't go with missiles.

To top this off, I did most of each games on easy and still had a terribly frustrating time.

These games are good if your a sado-masochist and enjoy pain and frustration.

 

I did a little spelunking on a few forums where the new games are hosted. After all these years, his new games still suffer from ALL of the same balancing issues and abnormal issues. So this guy is writing cheap games, never making them feasible for general public and the only gamers that can play it is that fat, turkey-gobbler-neck loser from the simpsons.

 

Umm.... yeah. Pretty [censored]ing sad.

 

He should get a time-machine and resurrect Gary Gygax. He's a nerd but was an ACTUAL human being. The others are just wasted, disused experiments that no one cares about. Gygax might set this guy straight. Bet the first friggin thing he does when he sees this is put his hands to his face.

 

So check your neck and make sure you don't have one and check your arms to make sure you don't get bat wings either. They suck too.

 

Plotwise, in G2 you stand up against creatures designed to battle against Shapers and Shaper forces. A few apprentices are doomed to have their behinds bleached. I am not surprised at all that things are getting hard because frankly this game is hard. It's not a walk in the park. Yes it's unpredictable, yes there are flaws, but if you feel that the game is being too rough, then try stealthing your way, picking on casual rogues and so on. Become Batman! :)

 

Also, if you feel so frustrated, angry and bitter, here's a word of advice: go write a book. Or a journal about your life. I write and it makes me feel better, but a journal is even more private.

 

Cordially,

 

Upon mars.

 

P.S: Welcome to spiderweb software. Please leave your sanity on the coat hanger and follow us where one is never the master of his own house.

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So check your neck and make sure you don't have one and check your arms to make sure you don't get bat wings either. They suck too.

 

Hmm, let me see.

 

Neck ... check.

Left arm ... check.

Right arm ... check.

Bats wings ... oh crud, what happened to my bat wings?! Now how am I going to fly out of my cave every night??

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To prove that they're one of the people who needs a high five in the face with a chair, obviously.

 

 

Or that they're related to Alcander.

 

Nope. I want this topic stickied on top so when I soon turn myself over to the dark side, I would open my laptop, go to this link http://spiderwebforu...ine-to-be-good/, channel my hatred and swipe someone's head off with my lightsaber, preferably the person who posted this.

-----

-Nightwatcher

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lol wasn't this topic supposed to be locked? All that happened here was an exsanguination of hatred. I just read the topic again, and saw the OP never came online ever again.

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Hmph. Fine Alorael, you won.

-----

-Nightwatcher

Edited by ナイトウォッチャー
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Hey now. You can disagree, but threats of violence are not okay on Spiderweb. Knock it off.

 

—Alorael, who is moderately impressed by the ability of this thread, spawned by vitriol, to sustain itself on rebound vitriol. Not everyone has to love Spiderweb, but the appropriate response is really a shrug.

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