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Eranthe, Debtor quest... (possible spoilers)


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Wow!!! Wha' hoppen??? This lady has mad turret skills and she really doesn't want to be bothered!

 

Any hints as to how a level 26/27 party of two Tinkermages and a tank can get past the spectacular array of turrets and several batches of really snotty shades? I've tried building bait turrets and just running forward to shred the shades, but unless I cheat like the dickens I can't even stay alive.

 

Am I here too early d'ya think?

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It's easier at higher levels. But run for the far gate and start fighting from there before the turrets activate at that end. Torment difficulty can clear one or two turrets so you don't take as much damage. On normal I can clear the four turrets to make a better safe zone.

 

Build your turrets not near the gate so they will divert attacks and you can recharge them.

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Worked well as a flying wedge, although I did start building near the entrance. It lured the shades and the turret attacks and as long as I was able to destroy/rebuild my turrets I was able to advance with a few healing and recovery potions until the lady eventually let me through. Thanks! :)

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