Garrulous Glaahk Bushwhacker2k Posted February 10, 2013 Share Posted February 10, 2013 I've encountered what are likely the most dreaded enemies in Avernum 1, Mung Demons and Gazers. Is there ANY good way to deal with these guys? Any encounter I've had with them was long and drawn out and afterwards I had to make an effort to get somewhere to rest... and then the dumbfounding didn't even wear off right away! Forget simply being dumbfounded and unable to cast spells, I don't have any mana after being dumbfounded anyway! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted February 10, 2013 Share Posted February 10, 2013 Focus on them as your highest-priority target and keep your spellcasters as far away as possible. That's about it. They're annoying enemies. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted February 10, 2013 Share Posted February 10, 2013 They will usually go after the nearest spellcaster, so giving your warriors a point of priest spells can work as a diversion. Harehunter 1 Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted February 10, 2013 Share Posted February 10, 2013 mung demons (and bats too I think) steal casters mana. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Bremen Posted August 3, 2013 Share Posted August 3, 2013 Restoration Brews clear dumbfound. You should have a ton of these from cycling the witch for skill potions. Also, buy some mage levels (from the Hidden Tower) for your fighters, so they will get targeted instead of Mages. Mung demons die pretty fast - 5-6 repel spirit from a priest, or a few rounds of attacks from a decent fighter. Gazers have no hp, just wait-move in and they shouldn't even get a shot off. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Harehunter Posted August 4, 2013 Share Posted August 4, 2013 Given the choice between buying Mage skill vs Priest skill for your fighters, I would choose Priest skill, because you can still use it once you don the heavy armor. And having the ability to heal oneself takes a load off the priest in your party. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted August 5, 2013 Share Posted August 5, 2013 If you are at 0HP it may not heal much but it will possibly stop you being killed by the next blow. If front rank fighters have Haste at level 3 they can haste the party while the Mage and Priest get cracking with serious spells. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Brocktree Posted August 7, 2013 Share Posted August 7, 2013 When I read the topic of the thread, I thought the OP was dumbfounded in regards to how good a game Avernum 1 is. Bushwhacker2k 1 Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Skladzien Posted August 20, 2013 Share Posted August 20, 2013 Unshackle mind helps too. It wears off DF effect. In gremlin's gold and gremlin cave it is a must otherwise your warrior would kill the rest of party (with alien blade, gloves of strenght and boots of speed warrior can deal 200+ dmg in single turn what is enough to slay any caster in my team because of poison effect). Edit: i probably messed two effects right? DF isn't one cast by gremlins, it is the one that disables castiing abilitirs and can be obtained from erika books. Sorry for mess. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted August 20, 2013 Share Posted August 20, 2013 Well, Unshackle Mind does cure dumbfounding. The trick is having a non dumbfounded caster to cast it. Unshackling crystals work, too. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Harehunter Posted August 25, 2013 Share Posted August 25, 2013 "The trick is having a non dumbfounded caster to cast it." So true. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.