Burgeoning Battle Gamma Cmiller Posted December 20, 2012 Share Posted December 20, 2012 Hello Spiderweb Software fans , I decided i would like to replay good old fashioned Geneforge 1. And i was wondering if this following strategy will work, or if it will get me killed constantly. I will be play on torment as a Shaper. My main character development will involve the use of Magic Shaping, Fire Shaping, Blessing magic, and a little battle magic like searing orbs and firebolt. Early in the game I'll do the usual a somewhat large army of Feoras, then later Cryoas. Then I'll follow those up with Drayks. However, I'm wondering if its possible to obsolete my use of mental magic with Terror Vlish, thus saving me a lot of skill points which i could spend in other areas like spellcraft to increase the power of searing orbs and the effect of my healing spell and make my buffs last a long time. And even use some spare skill points in primary stats of intelligence which could get me an extra cyrodrayk or two late in the game. However, with this game being in Torment is there any other advice you guys can give me so that I won't screw up big time and either lower the difficulty, cheat, or even restart. You get the idea. I personally have never played a Spiderweb Software game on Torment. Any help would be great. I know the tricks about using the Terrain to my advantage and saving a lot, and returning back to town when need be. I'd just like some advice with how I can manupulate every trick of the trade. And will the strategy i mentioned above work. It'd be a bonus if an experienced player could add onto my strategy, and hopefully improve it before i play. Any help would be great. Thanks. Cmiller Quote Link to comment Share on other sites More sharing options...
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