Kyshakk Koan RaustBlackDragon Posted August 20, 2012 Share Posted August 20, 2012 How exactly does cleave work? From what I understand, it completely bypasses all evasion, parrying, etc (which I really think should be classified as a bug), but what's the range for it? How should I position my two melee fighters so that they don't get cleaved when the other gets attacked? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted August 20, 2012 Share Posted August 20, 2012 There needs to be a space between them so they aren't in adjacent tiles. Your shadowwalker can still backstab foes that are adjacent to both of them. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan RaustBlackDragon Posted August 20, 2012 Author Share Posted August 20, 2012 But I've been cleaved by spearmen when my shadow walker and blade master had an empty space between them. Is that a bug, or a super-cleave, or what? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted August 21, 2012 Share Posted August 21, 2012 They still count as adjacent even if they're only connected by a corner. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan RaustBlackDragon Posted August 21, 2012 Author Share Posted August 21, 2012 That's not the case though. Here's the layout: X = my guys Y = enemy O = empty space OXO OYO OOX Y is attacking the top X and the lower X gets cleaved. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody The Reverend Posted August 21, 2012 Share Posted August 21, 2012 Originally Posted By: RaustBlackDragon That's not the case though. Here's the layout: X = my guys Y = enemy O = empty space OXO OYO OOX Y is attacking the top X and the lower X gets cleaved. I've also seen cleaving where the cleaved character has an empty space between themselves and the originally attacked character. I've seen it happen with both my attacks and enemies' attacks. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted August 21, 2012 Share Posted August 21, 2012 It could be that the effective range is 2 spaces rather than 1. I don't think I've seen that happen myself, though. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan RaustBlackDragon Posted August 21, 2012 Author Share Posted August 21, 2012 Regardless, I don't view this as a game mechanic. I view it as a flagrant bug that might actually merit a patch. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted August 21, 2012 Share Posted August 21, 2012 A patch isn't very likely, but you could try emailing Spiderweb Software with a report and see what happens. You might at least get a confirmation of whether it's intended behaviour. Make sure to specify what platform you're playing the game on (Mac, Windows, etc.) - sometimes the game behaves in subtly different ways between different ports. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted August 21, 2012 Share Posted August 21, 2012 I think you may be vulnerable to cleaving as long as you're adjacent to the target or the attacker. —Alorael, who believes he brought this up back in the Avadon beta and was told it worked as intended. The intention was probably for it to be dangerous and painful and not easily avoided. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk adc. Posted August 21, 2012 Share Posted August 21, 2012 Originally Posted By: RaustBlackDragon That's not the case though. Here's the layout: X = my guys Y = enemy O = empty space OXO OYO OOX Y is attacking the top X and the lower X gets cleaved. I believe it isn't a bug. Or maybe it is? I do know bosses have unusual and impossible powers, which makes them cleave anywhere they want. But for a regular spearman? I don't know. --------- -A Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan RaustBlackDragon Posted August 21, 2012 Author Share Posted August 21, 2012 It was a wretch spearman, btw. And you don't even have to be next to the cleaver either, check this out: Those two wretch spearmen/assassins missed my shadow-walker, and my sorceress got cleaved twice. Are they special, like bosses, or do cleaves just normally work that way? Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody The Reverend Posted August 21, 2012 Share Posted August 21, 2012 Originally Posted By: Lilith It could be that the effective range is 2 spaces rather than 1. I don't think I've seen that happen myself, though. I think this may in fact be the explanation. I'm not certain, but I think I've seen my shadowwalker's razordisk cleaves hit enemies who were 2 spaces from the original target. I always assumed this was the intended mechanic and not a bug. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan RaustBlackDragon Posted August 21, 2012 Author Share Posted August 21, 2012 That's not the part I consider a bug actually, it's the fact that cleaves are un-dodgeable that I consider a bug, and the large range simply turns what would normally be a minor annoyance into a big problem. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody The Reverend Posted August 21, 2012 Share Posted August 21, 2012 Originally Posted By: RaustBlackDragon That's not the part I consider a bug actually, it's the fact that cleaves are un-dodgeable that I consider a bug, and the large range simply turns what would normally be a minor annoyance into a big problem. Ah, yes. I agree with you there - it's annoying that a high-dex character who normally is almost unhittable can easily be hit by a cleave. Quote Link to comment Share on other sites More sharing options...
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