Kyshakk Koan Hume Posted July 14, 2012 Share Posted July 14, 2012 Very disappointed to see that + creation strength items don't work. Creations get neither chance to hit or damage bonus. A fyroa does less than 10 damage with a native str of 2, and 5 from items. I have reported this bug to Jeff years ago, and he promised to fix it in the next release. Now I am playing the Gog version and it is still there. Haven't tested if this bus also exists in there Geneforge games. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk The Reincarnated Baron von Steuben Posted July 15, 2012 Share Posted July 15, 2012 Are you absolutely sure it is a bug? Could it just be that fire creations don't work as efficiently against other fire creations? Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted July 16, 2012 Author Share Posted July 16, 2012 Pefectly sure. Equipting empathy blade (the sword from the boss of the first island, which give 1 creation str and 1 creation dex) reduce their chance to hit each other by 5%. Boosting creation strength by essence by 2 of that fyroa almost doubled its damage. This bug is very disappointing for shapers. Because creation strength is by far the most important stat of creations. The best equipments for shapers are best largely because of its bonus in creation strength. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted July 16, 2012 Author Share Posted July 16, 2012 This bug has also been tested to exist in Geneforge 1. Jeff seem to have used the same script. It is likely creation strength boosting items have never worked. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted July 16, 2012 Share Posted July 16, 2012 I think they were fixed in a later game -- maybe G4? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk MrRoivas Posted July 17, 2012 Share Posted July 17, 2012 Didn't work in G4 either. If it was fixed, it was only for G5. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Death Knight Posted July 17, 2012 Share Posted July 17, 2012 I have to argue with strength being the most important. A 5% chance of dodge/tohit from each point in dex is very important, it helps both to hit and dodge. This is very important for some creations that cant tank as well as some of the big guys. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted July 17, 2012 Share Posted July 17, 2012 I think Dex only affects dodge for creations, and Str does to-hit. IIRC. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted July 18, 2012 Author Share Posted July 18, 2012 Right, creation strength affects both damage and chance to hit. Usually the 4th tier and 5th tier creations have no difficulty in hitting, but the first three tiers need extra strength to hit tougher foes. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Death Knight Posted July 19, 2012 Share Posted July 19, 2012 Oh, I didn't know that. When I read it under dex it stated that it affects chance to hit. Then in that case dex is not as needed as i thought. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted July 19, 2012 Share Posted July 19, 2012 Yes, the creation dex tooltip was inaccurate for a large number of games. I don't remember when it was fixed. Quote Link to comment Share on other sites More sharing options...
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