Tenderfoot Thahd Frostbyte Posted April 16, 2004 Posted April 16, 2004 1.Ive learnt these spells Mild Healing Purge Venom Alertness Healing Recovery Unshacle Mind Total Healing Battle Rage Shielding Lance of Fire Quicksilver feet Beast Ceremony Darts of Ice Call Aid Bite of the serpent Coils of the Serpent charmbeast Are there some other spells that can be learnt by celts in the demo? 2.Can you learn any nether spells or mystery skills in the demo? Quote
Chittering Clawbug Odile von Rothborne Posted April 16, 2004 Posted April 16, 2004 You can't learn the Nether Spells in the demo. Sorry. Quote
Seasoned Roamer Koranuso Posted April 16, 2004 Posted April 16, 2004 you cant learn nether or ??? spells but you can learn Spitit Circle Spells in demo i found out. but you have to do this from start. when you start a new game click edit your characters stats.....then delete every stat theyve been givin and add enough to get the first 2-3 levels of spirit circle....you will then be given those spells automatically without having to buy them....and the repel spirit one is nice. i also notice that you dont have HeartShock which is a very powerful War circle spell you can learn in the demo....its where the crones are....go to the northeat crone room and there is a secret passage in the wall that takes ya to a small room with an alter. be careful as there are some whights and youll need a war circle skill of 7 to learn it. man its amazing what i remember of this game from just playing the demo when i was like 10. but it was like my first rpg i ever played and i lovwed it. i just wish i had the money to buy the full version. Quote
Tenderfoot Thahd Frostbyte Posted April 17, 2004 Author Posted April 17, 2004 I started back from the arrival but even with the 7 in craft circle I could not get break barrier.Anyway thanks a lot. Quote
Tenderfoot Thahd suiraCLAW Posted July 28, 2004 Posted July 28, 2004 Start out with much spells (as you play the demo) for more fun. Use the trick below to get more and more spells. - set the inteligence up 2 - set the druidisme skill up 1 - set the warfare cirkle up 1 - set the healing cirkle up 1 - lower inteligence And for much spells at the begin do this: - use the trick above - set warfare and healing up 4 - set beast and craft up 4 - set spirit cirkle up 4 - use the rest for spear. Quote
Hatchling Cockatrice Lilith Posted July 29, 2004 Posted July 29, 2004 You can't start with more than the first 6 spells in any circle regardless of your skill level. For Celts, I recommend starting having every druid start with 6 in War Circle (for Darts of Ice), and having at least one start with 3 in Spirit Circle (for Spirit Ceremony). Starting all Druids with 1 in Spirit Circle for Repel Spirit is a pretty good idea; wights and shades are pretty common and tough early on. Quote
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