Well-Actually War Trall Ishad Nha Posted January 8, 2010 Share Posted January 8, 2010 The N:R manual says that "Your bonus for a spell is your intelligence plus your skill in that spell circle." Thus Druidism by itself has no effect, but it does enable you to increase levels in a given circle. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug goblindolf Posted January 8, 2010 Share Posted January 8, 2010 Since the manual seems to conflict with the in game information, I did the following tests with darts of ice to see if druidism increases its damage or not. Test 1: against spectral wolves (0 resistance) intel 18, druidism 10, war circle 9 Damage: 70,65,60,66,69,66,68,74,64,65,69,70 average 67.1 Test 2: against spectral wolves intel 18, druidism 40, war circle 9 Damage: 94,103,98,94,101,100,99,102,106,98,100,102 average 99.75 Test 3: against spectral wolves intel 40, druidism 18, war circle 9 Damage: 96, 95, 92, 102, 101, 99, 95, 100, 101, 106, 92, 100 average 98.25 Test 4: against spectral wolves intel 22, druidism 23, war circle 22 Damage: 100, 106, 94, 96, 93, 96,99 ,99, 91, 109, 103, 98 average: 98.6 I guess for darts of ice at least, all 3 seem to increase damage equally. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted January 8, 2010 Share Posted January 8, 2010 There are frequently accuracy issues with Spiderweb manuals. This might not be surprising. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Enobarbus World Posted January 9, 2010 Share Posted January 9, 2010 And with the in-game information, too. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug goblindolf Posted January 10, 2010 Share Posted January 10, 2010 So i've just finished the game as roman and i'm debating whether or not to kill raven for the all circle scroll on my celt playthrough. I remember reading that he is mentioned in the ending, but after killing him with my roman party the following was in the ending "spiders pass, and a huge strange looking bird." The bird comment sounds like raven to me, even though I killed him, so does killing him really affect the ending at all? I mean hes dead and hes still passing through the gate (at least for romans). Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug goblindolf Posted January 10, 2010 Share Posted January 10, 2010 Does killing raven even set any flags so the game knows it was done? Found this in the Raven file in data. beginstate DEAD_STATE; erase_char(39); erase_char(41); message_dialog("This awesome creature, this God to a faraway people, has been destroyed. Once again, the power of humanity is supreme.",""); Im guessing 39 and 41 are his summons, but thats all that seems to be done from what I can see. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Enobarbus World Posted January 10, 2010 Share Posted January 10, 2010 It's possible his death triggers flag-setting in the town script for the Aerie. It's also possible that there is some kind of hard-coded flag set, particularly since he is mentioned in the ending. But there may well be no impact at all. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted January 10, 2010 Share Posted January 10, 2010 Killing Raven marks you as a murderer and that automatically turns the Faerie Bazaar and the Hollow Hills hostile. I don't know if that really shows up in the ending. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug goblindolf Posted January 10, 2010 Share Posted January 10, 2010 the Hollow hills and the Faerie Bazaar didn't seem to care when I killed Raven with my roman party. I ended up walking up to both their leaders and killing them later on for the crones Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted January 12, 2010 Share Posted January 12, 2010 Characters 39 and 41 are his summoned hostile monsters, Raven Guardians, found to the left and right of Raven. He himself is creature 10. (I know this because the N:R towns all use the BoA format exactly.) Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug goblindolf Posted January 13, 2010 Share Posted January 13, 2010 Is it possible to get sever seal from anywhere but the bazaar? I didn't start with any skillpoints in spirit circle, and it costs 2800 gold to buy the spell from the bazaar, which is a bit much for my low level party Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted January 14, 2010 Share Posted January 14, 2010 Yes, the Stone Circle south of the Bazaar will give you this for free when you approach the altar. If you are Celt, I have never played as a Roman. There are other places where you can buy it: Castle Aethdoc and Annwn Spirit Homes. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug goblindolf Posted January 16, 2010 Share Posted January 16, 2010 Does anyone know if there are more than 2 druid bracelets in the game? I know of one in hagfen and one from the spiders. And is there more than 1 mauling leather in the game? I'm sure I ended up finding more than 1 on my roman playthrough. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted January 27, 2010 Share Posted January 27, 2010 I only ever found on in Hagfan. It's been a while since I played though. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast VCH Posted April 1, 2010 Share Posted April 1, 2010 There's a third bracelet on Mt. Vesuvius Quote Link to comment Share on other sites More sharing options...
Curious Artila demaco Posted December 8, 2010 Share Posted December 8, 2010 Can someone tell me where is the exact location of secret library in Temple of Brigantia? This one copied from synergy list: SECRET AREA — Maureen’s library — C S — east from N-S passage — LEARN SPELLS: Beastskin, Simulacrum (bookshelf) [[Rune Reading 18], Capture Mind Scroll — bookshelf I searched trough 5 times but couldn't find it. Is it near the room full of pots, or near the blessing pool, or past the crypts? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted December 8, 2010 Share Posted December 8, 2010 In the south east corner of town 11, behind a secret door, you will find a room with statues of deer. A corridor contains the secret door, at the north of the corridor is a great big pit, at the south is a teleporter. To enter this room you must be scanned by two of the statues. It may be you will pass if your reputation is good enough. There is another secret door in the room containing Maureen. When you enter this town, keep going south and then west. Maureen's room is nowhere near the places you mentioned. Quote Link to comment Share on other sites More sharing options...
Curious Artila demaco Posted December 8, 2010 Share Posted December 8, 2010 Thanks for the help, i was able to find it. Quote Link to comment Share on other sites More sharing options...
Curious Artila Guillaume Posted November 11, 2017 Share Posted November 11, 2017 (edited) Anybody remembers where the Animal Horn is ? I see on Schrodinger guide that it is suppoed to be east of the Stone Circle but I can't find it... I beleive it is lure out the wolf of the Dark Wolf quest ? Edited November 11, 2017 by Guillaume Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Ess-Eschas Posted November 11, 2017 Share Posted November 11, 2017 Hello Guillaume, The guide you're looking at is a little misleading about this. The 'animal horn' it refers to is an item made out of the horn of an animal, not the actual name of the item. The item's name is 'Spiral Horn'. You can find it in the Grove of Bones in the zone called 'Western Shadowvale' (which is to the west of Spire Woods if you're having trouble finding it). The grove is a patch of brown ground covered with some skeletons and almost entirely surrounded by trees. It's on the eastern side of the river. You can use the Spiral Horn at the stone circle in the 'Southeastern Shadowvale' zone. Note that it's a piece of horn, and not an instrument! I think the quest you're referring to is the Wolf of the Fen quest. For that, you just need any horn you can find (an instrument, this time). There are quite a few around the vale. If you're having problems finding them, you can look at this list: http://spiderwebforums.ipbhost.com/topic/8263-synergy-list-—-nethergate-resurrection-items/ Quote Link to comment Share on other sites More sharing options...
Curious Artila Guillaume Posted November 12, 2017 Share Posted November 12, 2017 That's right ! I got this Spiral horn a while ago, and I'll keep my eyes open for a real horn. Thanks ! Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Simulated Knave Posted July 1, 2019 Share Posted July 1, 2019 What, exactly, does Cursed at Birth DO in Resurrection? To-hit penalty? Resistance penalty? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted July 1, 2019 Share Posted July 1, 2019 3 hours ago, Simulated Knave said: What, exactly, does Cursed at Birth DO in Resurrection? To-hit penalty? Resistance penalty? I can't find data for Resurrection specifically, but some players have conducted experiments on it in other games. In original recipe Nethergate, it decreased your to-hit chance by 10%, but also provided immunity to charm and sleep, which seems like a bug. In Avernum 1, it also decreased your to-hit chance by 10%, and it also seemed to increase your chance of being hit by some status effects by about 30%. So I'd guess that in Resurrection, it probably decreases your to-hit chance and status effect resistance. Quote Link to comment Share on other sites More sharing options...
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