Unflappable Drayk adc. Posted February 9, 2012 Share Posted February 9, 2012 Well, this was just my idea if geneforge 5 became an MMORPG: 1.) Monthly event and item updates (some items might be rare after an event ends) 2.) Interact with other people 3.) Attack/Trade with other people 4.) Become a clan/cult/rebel/shaper leader (or create one) 5.) Entity Room Limit (depends on size of an area) 6.) Give quests to other people (or post in a job board) 7.) Free to play 8.) Buy/Sell houses 9.) Teach other people with your skills for money 10.) Conquer area by area 11.) Make a huge creation project (similar to the "Unbound project" in Geneforge 4 except you will be the one designing your own) 13.) I skipped 12.) 14.) Create a new type of creation (pure new creation, not an altered, charged or a stock from an existing creation, in better words, not an upgrade of an existing creation) 15.) Java powered 16.) Shaping of spawners 17.) Building of your own fort, safehouse etc. 18.) Maximum creation space: 8 (can bring creations to the nearest tender, if creations are beyond 8, creation tending will also cost you some gold depending on that person. If he/she logs out, your creations from the tender will start to follow you instead and will not be charged at all.) 20.) Skipped 19.) 21.) V.I.P. Membership (to support the game) 22.) Each player will have a different character save file (example if a player hasn't finished a quest, and another has done it. Will have less corruption in game.) 23.) Player can choose to have a secondary class for extra money (merchant, innkeeper, creation tender, message envoy, etc.) 24.) Get to choose your character from 4 species (human, drakon, servile, gazer *could add slithzerkai... maybe*) 25.) After dying, you will be respawned to where you started (if you don't have a house) or to your house. 26.) Still 3rd person view 27.) Wish this game doesn't lag too much 28.) Create your own rules and regulations 29.) Ranks 31.) Skipped 30.) 32.) Special character classes (arcane engineer, carpenter, chemist etc.) will have special GUIs (Gaming User Interface). Like for example: carpenters will have a special crafting interface that will enable them to make doors, cabinets, caches and more. 33.) Oh, and yes, there will be no cheats ===================================================== These are just some of my ideas if Geneforge 5 became an MMORPG. Unfortunately, this is almost impossible to make, scripts won't do good here and it will require monthly downloads of new events/creations. Only if Spiderweb Software was rich as Carlos Slim Helu, they could probably make these. But one day, it might come true and it will be my most favorite game ever. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Yuna Corne Posted February 10, 2012 Share Posted February 10, 2012 ...Why would you add slithzerikai? Completely different universes. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk adc. Posted February 10, 2012 Author Share Posted February 10, 2012 Avernum meets Geneforge? lol, anyway, could be possible but probably spiderweb won't do it. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted February 14, 2012 Share Posted February 14, 2012 The possibility of Averforge/Genevernum has long since been discussed to death; the same is true for Jeff making MMORPGs. To summarize it all for you: Sorry, not happening. Welcome to Spiderweb Software. Please leave your sanity at the door. Everything will be much clearer. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt MMXPERT-seraph of thermodynamics Posted February 15, 2012 Share Posted February 15, 2012 the slith species suggestion was the only thing leading to Avernum, his idea was not a combination of games, but an MMORPG. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk adc. Posted February 15, 2012 Author Share Posted February 15, 2012 Sad to say it couldn't be made, well this was just one of my suggestions even though it might (5% chance) or might not (95% chance) happen. Anyway, thanks for replying to my first post!!! Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted February 16, 2012 Share Posted February 16, 2012 Originally Posted By: MMXPERT the slith species suggestion was the only thing leading to Avernum, his idea was not a combination of games, but an MMORPG. Yes, I saw that. Still, I've seen several threads discussing the possibility of MMOs and/or various cross-universe ideas. I was merely pointing out that the possibility of those ideas being realized were approximately, if not precisely, nil. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd AscendedForger Posted February 16, 2012 Share Posted February 16, 2012 What about having references from other universes as easter eggs? Not an outright crossover and probably not having any affect on actual gameplay (except maybe equipment) or the main plot, but just little side references. I could see Jeff deciding to add, say, a well-hidden statue of a creation in an Avernum game. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt MMXPERT-seraph of thermodynamics Posted February 16, 2012 Share Posted February 16, 2012 wyrms look like artilas enough said. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt BMA Posted February 19, 2012 Share Posted February 19, 2012 Originally Posted By: Retsnom the Monster Avernum meets Geneforge? lol, anyway, could be possible but probably spiderweb won't do it. When it all started, Geneforge was way more graphy than Avernum. But Avernum began to have a heavy Geneforge influence, starting from Avernum 4. Its like Spiderweb took all the Geneforge graphics,removed the shaper insignia, and textured them onto the new Avernum engine. Since then, Avernum has stayed one step ahead of the former, it being always released earlier and having an extra number in the series. Avernum 4 also introduced the concept of "Vahnatai Shapers". Spiderweb all-arounders who have played both series can easily distinguish a Spiderweb game from any other one in the planet Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted February 19, 2012 Share Posted February 19, 2012 Originally Posted By: BMA Avernum 4 also introduced the concept of "Vahnatai Shapers". Actually, it didn't do that at all. Vahnatai mages have been called Shapers ever since Exile 2. The most likely explanation is that Jeff just likes the word. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Ceiling Durkheim Posted February 19, 2012 Share Posted February 19, 2012 Can this become a discussion of Vahnatai creationism? Pretty please with ice cream and Girl Scout cookies and chocolate egg salad chupacabra-wiches on top? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted February 19, 2012 Share Posted February 19, 2012 Originally Posted By: Othar Trygvassen: Gentleman Can this become a discussion of Vahnatai creationism? Pretty please with ice cream and Girl Scout cookies and chocolate egg salad chupacabra-wiches on top? no Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt BMA Posted February 20, 2012 Share Posted February 20, 2012 Originally Posted By: Lilith Vahnatai mages have been called Shapers ever since Exile 2. Wow, do you really go as far back as that ? I've never really fancied the exile games; the graphics are too flat-looking , even for my taste (I'm the only one in my neighbourhood who can relish top-down RPGs). Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Ceiling Durkheim Posted February 20, 2012 Share Posted February 20, 2012 @BMA: A fair number of us do. Back when I was a lad, all we had were flat-looking games (this statement is not actually true, but there were a lot more of them then). Then Nethergate came out, and everything changed. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slarti Posted February 20, 2012 Share Posted February 20, 2012 Yes, there are a good handful of us here who have been playing SW games since the mid '90's. And there are even some of us who prefer the Exile 2 graphics to more recent graphics. Hi! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted February 22, 2012 Share Posted February 22, 2012 Even if you don't have any such preference, A2 also calls them shapers. If you don't go back as far as the original Avernum trilogy, you don't really have any grounds for saying what a game introduced. —Alorael, who thinks the word shaper is very important and appropriate to Geneforge. It gets no or almost no mention in the text of the Avernum series. Maybe if Jeff could pick a different word he would now, but his choice was made long before Geneforge was even a consideration. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Ceiling Durkheim Posted February 22, 2012 Share Posted February 22, 2012 @Alorael: He could always retcon the nomenclature in Avernum: Crystal Souls. Quote Link to comment Share on other sites More sharing options...
Curious Artila Eamon Posted February 22, 2012 Share Posted February 22, 2012 Us really old gamers will say... Graphics, who needs graphics? At least half of the games I played as a kid did not have any graphics. I can play a modern game with top notch graphics and then go and play Exile II with no loss of fun. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Tracer Bullet Posted February 23, 2012 Share Posted February 23, 2012 Originally Posted By: Eamon Us really old gamers will say... Graphics, who needs graphics? At least half of the games I played as a kid did not have any graphics. I can play a modern game with top notch graphics and then go and play Exile II with no loss of fun. West of House You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here. > Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted February 23, 2012 Share Posted February 23, 2012 You mean like in the screen shot Khoth posted for a beta of Avernum: Escape from the Pit: Revamped Avernum! Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt BMA Posted February 23, 2012 Share Posted February 23, 2012 @Eamon: You're right. If a game can boast of absorbing gameplay and an interesting storyline, the effects (audio & video) aren't important. But Spiderweb has been developing both over the years.The idea is to appeal to the mainstream (crude?) gaming audience, who would consider themselves to be too honour-bound to play an 'interactive novel'. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk adc. Posted February 24, 2012 Author Share Posted February 24, 2012 The storyline is what really matters. Even if the whole Geneforge saga was in a book, I would surely buy that. The audio/video quality is very important in a game, but not as much as that of a storyline. Imagine playing skyrim without the proper story. Just like Avernum 3. Avernum 3 is very flat-looking and mostly 2d. But when it comes to the whole storyline, it is fun and enjoyable. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Tracer Bullet Posted February 24, 2012 Share Posted February 24, 2012 Absolutely. I'm a huge Infocom fan, and I love the possibilities that IF (interactive fiction) holds - I just can't see why there's no market for it. For comparison, I consider this game to have absolutely stellar graphics... Quote Link to comment Share on other sites More sharing options...
Curious Artila Eamon Posted February 24, 2012 Share Posted February 24, 2012 Oh I definitely enjoy the new graphics in Spiderweb's software. But back on Geneforge as a MMORPG I think you could use the engine for Ultima Online as it has the same view point. Not sure how the game play would translate into that engine though. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk adc. Posted February 24, 2012 Author Share Posted February 24, 2012 Gentlemen... Illegally shape an Unbound without the proper shaping vats/machinery are available now!!! at http://www.spiderwebforums.com/forum/ubbthreads.php?ubb=showflat&Number=258935 Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt MMXPERT-seraph of thermodynamics Posted February 28, 2012 Share Posted February 28, 2012 great, now make me able to shape shapers Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk adc. Posted February 29, 2012 Author Share Posted February 29, 2012 shape shapers? that was exactly my experiment right now! lol Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt MMXPERT-seraph of thermodynamics Posted February 29, 2012 Share Posted February 29, 2012 Great minds think alike! Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk adc. Posted February 29, 2012 Author Share Posted February 29, 2012 I have successfully able to shape shapers. But it looks really awkward for a shaper to be a servant. So, I renamed it shaper mercenary instead. You can find these in one of my creation madness posts Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt BMA Posted February 29, 2012 Share Posted February 29, 2012 Thats all right, just don't consider them as servants. It would be great to have a group of seven shapers from the council, going on a rebel rampage. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt MMXPERT-seraph of thermodynamics Posted March 1, 2012 Share Posted March 1, 2012 rebel shapers like yourself, awesome. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk adc. Posted June 14, 2012 Author Share Posted June 14, 2012 I want to make the New Arrivals see this. Heads Up!!!. Tell me what you think... ------------- -Nightwatcher Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Nioca Posted June 14, 2012 Share Posted June 14, 2012 Please don't necro threads just for the sake of bringing old topics back to life. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk adc. Posted June 14, 2012 Author Share Posted June 14, 2012 Alright, alright. I didn't know that was included on the rules. If any mod reads this... they can put it back where they want it (just not on the veeeeeerrry back). ------------ -__-' ,Nightwatcher Quote Link to comment Share on other sites More sharing options...
Curious Artila shoopypit Posted June 17, 2012 Share Posted June 17, 2012 I don't like MMOs. Sooooo ya. I wouldn't like to see this. However, Jeff selling out to bioware to make a geneforge game that looks like mass effect? AND he still writes the whole game himself? F••• YES Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Trenton. Posted June 18, 2012 Share Posted June 18, 2012 Language! Remember, these are forums for young whipersnappers too xD To see geneforge turn into something like PotCo would be awesome. With different moves and the 3D enviroment you can turn around and look at... Quote Link to comment Share on other sites More sharing options...
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