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Posted

I would take issue with the highly non-linear statement; it is also spelled wrong. Non-linear implies you get to pick a side, and you have side quests to do when you want, but the main storyline has a set order that cannot be done any other way.

 

In E3/A3 it was theoretically possible to skip some of the monster plagues altogether. That is what I call non-linear. Nethergate has you do the same five/six chapters in order.

 

Several endings is iffy also. I believe you really get three (Romans win, Romans where Celts still get wands and beat Romans in end, and Celts win but are forced to migrate). I would call this, 'a few' not 'several'.

 

Otherwise, all right. A little uneven in the amount of detail, but okay.

Posted

I'm partway through rewriting the section on plot.

 

Edit: Feel free to add your own additions to the Nethergate article in the meantime though. It'll take some time before I get around to finishing the rewrite - and I'll be sure to merge anything useful first.

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