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Nethergate 2.0!, 2.0!,2.0!


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Quote:
Originally written by Croikle:
From the newsletter:
Quote:

We are about to begin beta testing of the Windows version of Geneforge 4: Rebellion, so it should be available in 2-3 months. After that, we will begin work on a new, more modern version of an old classic.
Yes, we are making Nethergate 2.0!
This makes me happy, though I haven't finished the original. Maybe I should do that when I've got some free time, since I did get the game. Anyone else excited? (what a silly question to ask....)
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Quote:
Originally written by Synergy67:
We wish...for a fish (my precious.)

It might bear mentioning that Nethergate 2.0 should not be confused with Nethergate 2. No need to give the troops false hope.

-S-
False hope? How could there possibly ever be a Nethergate 2? The ending of the first one was rather final. :p
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You play as some very bewildered sidhe who get dumped into an entirely different setting. I'm seeing space ships and blasters against faerie magic and crystal wands.

 

Okay, so it's a bad idea.

 

—Alorael, who still thinks there's a little mileage in prequels. Or same-vein-quels.

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You could do a prequel with the first Romans sent to map out the area for that fort versus the Celts trying to discourage them. The ending wouldn't be as great but this could explain why the Sidhe split into two factions and answer some of the questions about how various NPCs got where they are.

 

I predict the people that most want to be beta testers are the ones that want the game and don't want to wait a day longer.

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While the Celts were blue, nekkid, and cool, Jeff has younger audiences to worry about. Besides, your characters aren't berserking all the time.

 

That reminds me that the there's a certain berserker skill that leaves a lot to be desired.

 

—Alorael, who also thinks that there's something wrong with the fact that every party of Celts ends up entirely clad in druid robes. Spiky-haired, blue crazy swordsmen don't do robes!

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