AethirWeb Posted August 29, 2011 Share Posted August 29, 2011 I really should have put this before Jeff made GeneForge 5. I think GeneForge is sort of incomplete, I only have access to fifteen creations, I think bout 21-30 is very nice. Wellie maybe more strains of creations like for example (Note: I haven't played a lot and I don't know if some strains actually can be created) ------------Fire Creation Ideas---------- Electriyoa (Genus of Fyora, shoots lightning and damages anyone who uses melee on it. Electrivoa has however a small pol of HP and quick dissolves itself in the large mass of lightning) Stalker (Genus of Roamer, Stalkers have less chance to be attacked but have lower HP and their attacks are lower ranged. They 1 hit K.O certain creations unless they have been attacked or buffed.) Electrodrayk (Like the Electrivoa it's lightning based and has a low lifespan) Surge Kyshakk (Surge Kyshakks are suicidal and tend to random attack additional monsters) Ur-Drakon (Yep you heard me, UR-DRAKON are pretty cool. Maybe they can have the ability to use Fire, Ice, and Lightning and buffs from time to tile. Probably a really overpowered idea but it was worth a try) -----------------Battle Creation Ideas----------- Genjk, A Genjk is it's own special genus it's a multiple armed servile and that fifth and powerfulest battle creation the war thingy. Genik are sort if weak but start off with more AP even without buffs. Battle Beta, Battle Gamma, Battle Omega (I saw a few Betas and Gammas they were really odd, so I thought maybe we could make them. And my idea if a Battle Omega. these guys pack a huge punch able to take on Kyshakks. But they start with lower AP and they're very ignorant so your gonna need lots of Int for it) Ghoul (Genus of Rotghorth, these guys are devoid of any Acid and instead are fused with dark energies which give random debuffs to any target it's attacking. However their damage is really low and rely on their special "Dark Aura" to take out HP) Siege Ogre (A Genus of the fifth battle creation. Siege Ogres have more strength and larger size. Resulting in higher attack and HP. However they're easier to defeat so they have the lowest defense possible.) ----------------Magic Creations-------- Implosion Artila (Genus of Artila, these guys have the unique ability to shoot magic implosion beams. These beams deal damage to about a quarter of the target's mana. So it'd be VERY useful on mages. For example say a Shaper had 200 HP and 400 mana, when attacked HALF of the shaper's HP is already taken out) Head Squid (A reference to Headcrabs, these guys shoot out charming bolts. So they take over any enemy except bosses and uniques or very intelligent monsters at a 60% rate) Lightning Bolt (Genus of Wing Bolt, Lightning Bolts have high AP and use less AP on attacks. About two per shot) MindTaker/Beholder/Seer/Oracle (Genus of Gazer, the name isn't chosen yet but feel free to vote on which is best or give a better name' The MindTaker is an super advanced Gazer, able to casts ,multiple de-buffs and attacks. Making enough match for a Drakon. Mind Takers are very intelligent and follows a different system. Instead to keep it under your service you must follow at least 70% of it's request, like if someone insulting your MindTaker he might want you to kill the guy. If you have denied seven requests he'll go rogue and try to kill you. If you fail to kill him and his HP reaches 10% he will run away and hunt you when you meet again -----------Other Creations-------- Servile, a nice addition eh? A servile can be equipped with items and trained as if was another player character. Be sure that when you give him too much knowledge and treat him bad the he'll join the rebels or run away. Spawner, Nuff' said Jeff Vogel, the almighty Jeff Vogel. This creation demands all if your essence and energy and shaping knowledge, Jeff Vogel can't die, e de-buffed and gives you 9001 leadership and mechanics. Jeff Vogel sends null elemental attacks and debuff with all debuffs and gives you a buff aura. If you deny or question Jeff Vogel you instantly lose the game and Jeff sends GeneForge to your recycle bin. (Okay this is just a joke ) Quote Link to comment Share on other sites More sharing options...
Randomizer Posted August 29, 2011 Share Posted August 29, 2011 There are 31 creations in Geneforge 5, the 5 in each of the three shaping types and then each of those 15 have an advanced version if you have 3 to shape that creation plus the almighty ornk. Quote Link to comment Share on other sites More sharing options...
The Mystic Posted September 6, 2011 Share Posted September 6, 2011 Those are cool ideas, but as Randomizer pointed out, there's already a large selection of creations you can make. Adding more would most likely only add confusion, and possibly take several games to balance with everything else. Quote Link to comment Share on other sites More sharing options...
Vempele Posted September 6, 2011 Share Posted September 6, 2011 You can already create Ur-Drakons, Battle Betas, Lightning Bolts (Unstable Firebolts) and Siege Ogres (Shock Tralls). Keeping Mehken is sort of like creating a servile (the essence cost is the 1 Int you lose). Quote Link to comment Share on other sites More sharing options...
Tirien Posted September 6, 2011 Share Posted September 6, 2011 A spawner, being immobile, would be useless, and the hordes of creations it would make would be game-breaking, even more so than creating Jeff Vogel. Why couldnt Richard White have been a creation? Quote Link to comment Share on other sites More sharing options...
ĐªгŦĦ Єяŋϊε Posted September 6, 2011 Share Posted September 6, 2011 how about mutant attack ornks? Quote Link to comment Share on other sites More sharing options...
Trenton. Posted September 6, 2011 Share Posted September 6, 2011 Ahh, but what if we re-shape the spawner, or put it on a movable platform with wheels that it controls, the platform also has its built in essence pool? Quote Link to comment Share on other sites More sharing options...
A less presumptuous name. Posted September 6, 2011 Share Posted September 6, 2011 Then it's called a Shaper. Quote Link to comment Share on other sites More sharing options...
Tirien Posted September 6, 2011 Share Posted September 6, 2011 Huh. Shaping shapers who then shape more shapers that shape yet more shapers.... PS: The word shaper has lost all meaning to me due to repetiveness. Quote Link to comment Share on other sites More sharing options...
Trenton. Posted September 6, 2011 Share Posted September 6, 2011 The world will be filled with freakishly looking shapers on wheels, and regular humans. Then theyre will come geneforge 6. A force more powerfull than the drakons! Quote Link to comment Share on other sites More sharing options...
nikki. Posted September 6, 2011 Share Posted September 6, 2011 Originally Posted By: Tirien Huh. Shaping shapers who then shape more shapers that shape yet more shapers.... PS: The word shaper has lost all meaning to me due to repetiveness. In the early Avernum games you could get an effect similar to this by summoning vampires. Vampires would then cast summoning spells and had a chance of bringing more vampires into the battle, who would then get the chance to cast a summoning spell, and you see where I'm going with this? Quote Link to comment Share on other sites More sharing options...
Tirien Posted September 6, 2011 Share Posted September 6, 2011 That explains where all the Twilight fans came from. Quote Link to comment Share on other sites More sharing options...
Dantius Posted September 7, 2011 Share Posted September 7, 2011 Originally Posted By: Tirien That explains where all the Twilight fans came from. We were discussing badass Nosferatu-esque vampires, not the sparkly DANTIUS PLEASE THINK BEFORE YOU TYPE kind. Do endeavor to keep the different types straight in the future. Quote Link to comment Share on other sites More sharing options...
Dikiyoba Posted September 7, 2011 Share Posted September 7, 2011 Originally Posted By: Nikki Originally Posted By: Tirien Huh. Shaping shapers who then shape more shapers that shape yet more shapers.... PS: The word shaper has lost all meaning to me due to repetiveness. In the early Avernum games you could get an effect similar to this by summoning vampires. Vampires would then cast summoning spells and had a chance of bringing more vampires into the battle, who would then get the chance to cast a summoning spell, and you see where I'm going with this? And then when they get tired of summoning their vampire buddies, they call up their ogre mage minions, who in turn summon giant rates or snakes or whatever. Thankfully, that's where the madness ends, but you've probably died or reloaded by this point anyway. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Randomizer Posted September 7, 2011 Share Posted September 7, 2011 You left off the demons that kept bringing in their buddies from home. Quote Link to comment Share on other sites More sharing options...
Trenton. Posted September 7, 2011 Share Posted September 7, 2011 I dont remember that demons summoned more demons, of course, unless they casted Daemon, where one Demon appears, or a major summoning spell, where you can summon multiple imps. Quote Link to comment Share on other sites More sharing options...
kuo Posted September 12, 2011 Share Posted September 12, 2011 Players should be able to shape all creations in the game. What we do not have: Golem Unbound One Mines Turrets Spinecores Serviles Pylons Battle Gamma Burnout Kyshakk (Appeared briefly in 4th) Rodhizon (Was availible in 2nd, not anymore) Worms Rats Quote Link to comment Share on other sites More sharing options...
Trenton. Posted September 12, 2011 Share Posted September 12, 2011 The turrents and Pylons would be good when your defending a particular spot actually. I would love that you could shape a servile. Of course this is said five gabillion times before. Quote Link to comment Share on other sites More sharing options...
ĐªгŦĦ Єяŋϊε Posted September 13, 2011 Share Posted September 13, 2011 why do you like serviles so much? Quote Link to comment Share on other sites More sharing options...
Malical Posted September 13, 2011 Share Posted September 13, 2011 A servile sounds pointless. Why have one of them when I can use a battle beta instead? Plus serviles have a higher rouge chance. Quote Link to comment Share on other sites More sharing options...
ĐªгŦĦ Єяŋϊε Posted September 13, 2011 Share Posted September 13, 2011 Originally Posted By: Malical A servile sounds pointless. Why have one of them when I can use a battle beta instead? Plus serviles have a higher rouge chance. rogue Quote Link to comment Share on other sites More sharing options...
kuo Posted September 15, 2011 Share Posted September 15, 2011 Why we would like a servile: You could have a servile and actually train it and stuff. I forgot one thing. We need to shape... SERVANT MINDS! Oh, and Warped Creators. I'm only listing things that are in the game but we can't shape. Oh, and we should be able to shape in combat... Quote Link to comment Share on other sites More sharing options...
Death Knight Posted September 15, 2011 Share Posted September 15, 2011 Guangong eh? It seems like i am not the only rotk fan here Whoever can get Jeff Vogel as a playable character in any of these games deserves a medal. Quote Link to comment Share on other sites More sharing options...
Malical Posted September 15, 2011 Share Posted September 15, 2011 The reason we see serviles as good are because they are both good at melee and magic. But a creation servile can't use magic. Basically making them into a tank creature (battle alpha/beta). If Jeff had made it so that creatures can use magic (like he does in Avadon) then I agree, a servile would be a nice addition. Having a servile means that you can create one of the few widespread creations out there. Unfortunately, Geneforge is done so creatures will never be able to use magic. Servile is not needed. Quote Link to comment Share on other sites More sharing options...
kuo Posted September 19, 2011 Share Posted September 19, 2011 Now that I've played Geneforge 5, it's time to expand my list... Exploding Kyshakks Constructs Podlings Guardian Roamers Stinging Clawbugs Charged (Fyora, Artila, Thahd) Quote Link to comment Share on other sites More sharing options...
Trenton. Posted September 20, 2011 Share Posted September 20, 2011 I think there was a charged thahd in geneforge 4, but they replaced it with the corrupted thahd in geneforge 5. Quote Link to comment Share on other sites More sharing options...
ĐªгŦĦ Єяŋϊε Posted September 20, 2011 Share Posted September 20, 2011 my thad got corrupted Quote Link to comment Share on other sites More sharing options...
Pyrrhus Posted November 11, 2011 Share Posted November 11, 2011 there seem to be a lot of creations already. All of the mentioned creations seem to be just more powerful versions of the current ones. We already have those. Quote Link to comment Share on other sites More sharing options...
Lord_Shaper Posted November 11, 2011 Share Posted November 11, 2011 Originally Posted By: The Fire Shaper there seem to be a lot of creations already. All of the mentioned creations seem to be just more powerful versions of the current ones. We already have those. Which is why we need new artwork and creations. I was disapointed that there were no naval levels- I wanted to see a wingbolt vs ship level. But alas. Quote Link to comment Share on other sites More sharing options...
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