Garrulous Glaahk MissSea Posted May 10, 2011 Share Posted May 10, 2011 I saw the previous post about locations of the blue ore (those beige pillars), but I'm having trouble with quantity requirements. I keep going back to the smith to turn in my ore, and he says he doesn't have enough. I reverted back to an earlier save and noted one location after the water run where I missed a pillar. Do we have a final count as to how many blue ore deposits are required? I currently have four. Thanks, MissSea Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted May 10, 2011 Share Posted May 10, 2011 Also, is there any way to get to the boss area again to grab that last chunk of ore or two? The gate by the water and the gate by the stairs down are both closed now that Dikiyoba has left and returned to the zone. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk MissSea Posted May 10, 2011 Author Share Posted May 10, 2011 There are a few cheats posted about how to bypass the gates. Check out one on someone who forgot to defeat Merula. It's a pain that these gates shut automatically, huh? Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Soul of Wit Posted May 10, 2011 Share Posted May 10, 2011 Blue ore is available elsewhere (underground) in the depths. I do know that I redeemed the quest and later found 2-3 more. I'm guessing the requirement is 4 or 5?? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted May 10, 2011 Share Posted May 10, 2011 Originally Posted By: MissSea It's a pain that these gates shut automatically, huh? Yes, especially since it makes no sense from a story point of view and it's pretty easy to avoid from a design point of view. Dikiyoba was hoping for a non-cheat alternative, but a simple cheat will work too. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 10, 2011 Share Posted May 10, 2011 You need 5 and there are 2 extras so if you do the bat cave and Neray you shouldn't need to go back. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk MissSea Posted May 10, 2011 Author Share Posted May 10, 2011 Many thanks! Glad to see Jeff planned ahead for those of us who were stressing over not getting dead by the advancing water and thus failed to grab the extra one or two ores in the caverns. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted May 11, 2011 Share Posted May 11, 2011 Originally Posted By: Dikiyoba Originally Posted By: MissSea It's a pain that these gates shut automatically, huh? Yes, especially since it makes no sense from a story point of view and it's pretty easy to avoid from a design point of view. Dikiyoba was hoping for a non-cheat alternative, but a simple cheat will work too. I remember Jeff posting something about this early one. I recall that he was aware of this and was planning on fixing it, and provided the SDF code as a temporary fix. I think I just realized why Jeff really uses the term "sdf." It may stand for Stuff Done Flag, but it's really because you can just roll your fingers along and type it effortlessly sdf. sdf. sdf. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Marak Posted May 11, 2011 Share Posted May 11, 2011 I was going to say that I had 6 when I turned the quest in successfully but if Randomizer says you only need 5 I'm quite inclined to believe him. Also, as others have said, there are pillars scattered around 2 or 3 underground locations in that zone, if you can't get back into the Merula area. Quote Link to comment Share on other sites More sharing options...
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