Garrulous Glaahk Geneforgeisformeyukkyu Posted May 7, 2011 Share Posted May 7, 2011 After playing for a while, at one location, attempting to open doors lead to my opening of my inventory. This issue was fixed with the backtoavadon cheat. However, another problem was that the junk bag was full of "unused" dagger. I could not use the junk bag at all, except to withdraw the unused daggers or permanently decide to place my items into the bag. Edit: New bug - I cannot drop any items onto the ground anymore and get the message "can't drop anymore items here ( store some items in a different area.)" Now that I open chests or coffins, I see no items even if I hadn't explored it beforehand. This now applies to every chest I open ;-;. Either it is me or every time I save, a little bit of the data becomes corrupted. Click to reveal.. The above occurred in the Dhorla Woods in the Crypt Reinstalling does not help. Oh well, just started a new game, wasn't that far anyways. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug AaronC Posted May 7, 2011 Share Posted May 7, 2011 I've had a couple. One that doesn't go away is sometimes I get stuck with the message "Use Ability before you do that" but no ability is queued. Ususally going into combat then out gets rid of it, but sometimes it even happens during combat. Also, twice got stuck in a loop of combat ending and beginning. Vanvelle? (the hunter who takes you on a spider killing tour in beraza woods I think) got stuck on the last thicket to clear and just kept going in and out of combat, had to enter a building and come back to reset her. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 7, 2011 Share Posted May 7, 2011 Ability bugs occur when you try to use an ability when the game isn't ready to take the command. Something is still being done like a spell effect graphic. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Øther Posted May 8, 2011 Share Posted May 8, 2011 I once saw an enemy do that. They used an ability, and then I guess REALLY wanted to use a second one. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted May 8, 2011 Share Posted May 8, 2011 I've discovered that selling items in your junk bag sometimes deletes most of the worthless items in it and sometimes doesn't. There could be more to it than that, but Dikiyoba hasn't experimented enough to figure out what. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 8, 2011 Share Posted May 8, 2011 I've seen it too, but though that it was just worthless items remained. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer yarrmateys Posted May 8, 2011 Share Posted May 8, 2011 yeah, i had the junk bag problem too. most of the stuff is sold, but some persistently stayed, like the bricks you get from the brick spawner item. i had to throw them out one by one and litter the floor with them. also another, though very minor graphical one i noticed was that if you hold shift to see the names while your characters are off screen, the "roster" image will turn all green, or sometimes purple for no reason. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Tcheedchee Posted May 8, 2011 Share Posted May 8, 2011 Another one: Not sure, if it's a bug. It comes with one of the scarabs. The scarab offers the ability "group mental cure", but the ability doesn't show up in the ability pane. I've checked all the health ability icons as well. There is one that offers cure of 1 curse effect, but none that cures mental effects. Bug or misinterpretation? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted May 8, 2011 Share Posted May 8, 2011 Originally Posted By: yarrmateys yeah, i had the junk bag problem too. most of the stuff is sold, but some persistently stayed, like the bricks you get from the brick spawner item. i had to throw them out one by one and litter the floor with them. +1. I've found that, in general, items with no sell value aren't sold through the junk bag, with a few possible exceptions. Originally Posted By: yarrmateys [A]lso another, though very minor graphical one i noticed was that if you hold shift to see the names while your characters are off screen, the "roster" image will turn all green, or sometimes purple for no reason. I too have this coloring issue. Are you by any chance using an older Apple computer. Jeff has mentioned that this is linked to PPC machines. Originally Posted By: Tcheedchee Another one: Not sure, if it's a bug. It comes with one of the scarabs. The scarab offers the ability "group mental cure", but the ability doesn't show up in the ability pane. I've checked all the health ability icons as well. There is one that offers cure of 1 curse effect, but none that cures mental effects. Bug or misinterpretation? All new abilities gained by scarabs should show up on the bottom row of the abilities panel. I never had any issues with that. Are you looking in the abilities panel and not the training screen? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted May 8, 2011 Share Posted May 8, 2011 Sorry for the double post, I didn't see this and I'm too lazy to put a quote into an edit. Originally Posted By: Geneforgeisformeyukkyu Edit: New bug - I cannot drop any items onto the ground anymore and get the message "can't drop anymore items here ( store some items in a different area.)" Now that I open chests or coffins, I see no items even if I hadn't explored it beforehand. This now applies to every chest I open ;-;. Either it is me or every time I save, a little bit of the data becomes corrupted. I know similar issues have been encountered in earlier games. There seems to some limit on the number of items that can exist in a given zone. If you drop too many daggers and other useless things in an area, it will mess up the game and cause other items in the zone to poof. Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora capnkaroo Posted May 8, 2011 Share Posted May 8, 2011 BUG: After a battle ends (by pressing F), the camera can no longer be centered over the first character by hitting 1. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer yarrmateys Posted May 9, 2011 Share Posted May 9, 2011 Quote: I too have this coloring issue. Are you by any chance using an older Apple computer. Jeff has mentioned that this is linked to PPC machines. nope. a 32 bit windows xp. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Tcheedchee Posted May 9, 2011 Share Posted May 9, 2011 Originally Posted By: Master1 All new abilities gained by scarabs should show up on the bottom row of the abilities panel. I never had any issues with that. Are you looking in the abilities panel and not the training screen? Well, yeah, I did look at the abilities panel. I talk about THE ONE and only ability panel, which you get, when you type 'a' (for abilities ) during combat. Or which you use to reset your quick spell bars. Why shouldn't there be a bug, which you havn't encountered? Anyway, any advice how to get the scarab to function? Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Soul of Wit Posted May 10, 2011 Share Posted May 10, 2011 The abilities gained from a scarab are in the bottom row of the abilities panel and sometimes appear as grayed-out icons for me. They do show text when I hover over them (and function as expected.) The only problem that I can think of is not installing them in the Scarab section of the inventory. They have no effect in regular inventory. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Tcheedchee Posted May 10, 2011 Share Posted May 10, 2011 Well, I also did install the scarab in the scarab slot. But yes, there is one grayed-out icon in the scarab section of the ability panel. And that describes at least the ability I've been missing, although not in the right amount. The scarab I'm talking about is the Opaline Scarab Click to reveal.. Ability Group Mental Cure, 2 mental effects In the grayed out Scarab-abilities-icon (u) I find only Click to reveal.. cure of ONE mental effect but it's close. I'd accept it as the icon for the opaline scarab, if I could only use it... Still: IF my character can equip the Opaline Scarab, and it doesn't show any red warning about missing abilities or class restrictions, why can't my char use it? I did some testing, because I started to think, that the malfunction might have to do with the specialisations tree, but I wasn't successful in proving that. I switched the scrab to all other chars, but it doesn't change much. They can't use it either. It doesn't seem that there exists a classrestriction. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted May 10, 2011 Share Posted May 10, 2011 Originally Posted By: Tcheedchee Originally Posted By: Master1 All new abilities gained by scarabs should show up on the bottom row of the abilities panel. I never had any issues with that. Are you looking in the abilities panel and not the training screen? Well, yeah, I did look at the abilities panel. I talk about THE ONE and only ability panel, which you get, when you type 'a' (for abilities ) during combat. Or which you use to reset your quick spell bars. Why shouldn't there be a bug, which you havn't encountered? Um... sorry? I was trying to be helpful; there is no reason to get snippy. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Soul of Wit Posted May 10, 2011 Share Posted May 10, 2011 Originally Posted By: Tcheedchee Well, I also did install the scarab in the scarab slot. But yes, there is one grayed-out icon in the scarab section of the ability panel. And that describes at least the ability I've been missing, although not in the right amount. The scarab I'm talking about is the Opaline Scarab Click to reveal.. Ability Group Mental Cure, 2 mental effects In the grayed out Scarab-abilities-icon (u) I find only Click to reveal.. cure of ONE mental effect but it's close. I'd accept it as the icon for the opaline scarab, if I could only use it... Still: IF my character can equip the Opaline Scarab, and it doesn't show any red warning about missing abilities or class restrictions, why can't my char use it? I did some testing, because I started to think, that the malfunction might have to do with the specialisations tree, but I wasn't successful in proving that. I switched the scrab to all other chars, but it doesn't change much. They can't use it either. It doesn't seem that there exists a classrestriction. I did notice the discrepancy between the text on the scarab and the text in the ability screen. I've never actually tested to see which applies in actual use. As far as I have noticed, all scarabs work as soon as installed and have no restrictions of any kind. Some group abilities require you to be near the "healee". I'm not sure if that is the issue you're having? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 10, 2011 Share Posted May 10, 2011 Healing area effect scarabs have a range. I'm not sure what it is but I've had a few times where a character was out of range. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Micawber Posted May 10, 2011 Share Posted May 10, 2011 Except that apparently the scarab icon is always grayed out for Tcheedchee. Which does sound like a bug, except that no one else is able to reproduce it. In my game I had the opaline scarab in one of my slots and was able to use it several times without any problems. (Pesky monsters... always charming my fighters... grrr) Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Soul of Wit Posted May 11, 2011 Share Posted May 11, 2011 Originally Posted By: Micawber Except that apparently the scarab icon is always grayed out for Tcheedchee. Which does sound like a bug, except that no one else is able to reproduce it. In my game I had the opaline scarab in one of my slots and was able to use it several times without any problems. (Pesky monsters... always charming my fighters... grrr) It's grayed out for me, too. It also works. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Tcheedchee Posted May 11, 2011 Share Posted May 11, 2011 Originally Posted By: Randomizer Healing area effect scarabs have a range. I'm not sure what it is but I've had a few times where a character was out of range. I have my doubts about that, because on misjudgement of ranges other effects are simply just wasted. For example the war chant. Chars out of range just don't get it. @Soul of Wit: Thanks for checking. Do you mean it's grayed out for you too, but the curing does work despite of that? (I'd really like to have that mental cure-spell.) Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Soul of Wit Posted May 11, 2011 Share Posted May 11, 2011 Originally Posted By: Tcheedchee @Soul of Wit: Thanks for checking. Do you mean it's grayed out for you too, but the curing does work despite of that? (I'd really like to have that mental cure-spell.) Yes, the spell does work. I know that it has removed at least one effect. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Marak Posted May 11, 2011 Share Posted May 11, 2011 The weird bug I keep encountering is having a pet out, going up a flight of stairs, and immediately going into combat mode because of some nearby enemy. In this case, my Pet is still stuck on the previous floor. When its turn comes up, I can't move it (no matter where I click I get the 'Character cannot reach that space' error) and it can't attack (I get the 'Character cannot target opponent it can't see' error). I actually ended up having to use consumables that I wouldn't normally have to expend because I was "missing" my Meat Shield and was unable to summon a new one ('you cannot summon a new Pet with one already active' error) for several rounds. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody madrigan Posted May 11, 2011 Share Posted May 11, 2011 Originally Posted By: Soul of Wit It's grayed out for me, too. It also works. This happens for me also. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Skwish-E Posted May 11, 2011 Share Posted May 11, 2011 I never tried to use the greyed out ability from a scarab. Now I must quit work early to go home and try... l8r! Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Tcheedchee Posted May 13, 2011 Share Posted May 13, 2011 Yeah, it really works, – even though the icon is grayed out… Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted May 13, 2011 Share Posted May 13, 2011 I think Jeff didn't have icon graphics ready for all of the abilities, so some of the scarab abilities just use that generic sword icon. It always looks grayed out, but it doesn't appear at all if you don't have the ability. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Geneforgeisformeyukkyu Posted May 14, 2011 Author Share Posted May 14, 2011 After a certain amount of saves in only one slot, the game data tends to become corrupt. It seems that in the WW when fighting the boss and his shaman, I found that I couldn't read the info on my items, and that the monsters did not attack me until I initiated combat mode first. At least I get to explore a lot of places and loot the items Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Superba Posted May 16, 2011 Share Posted May 16, 2011 Just a small thing: Shaman Unni and Lady Anja wants the same thing, I gave the item to Unni before asking Anja, but I got the quest from Anja anyway when I talked to her, and the quest is still there. Is it possible to fix this? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 16, 2011 Share Posted May 16, 2011 You can talk to both and whichever one doesn't get the totem yells at you before removing the quest from the list as completed. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Superba Posted May 16, 2011 Share Posted May 16, 2011 Yeah, I know this :-) The rage of Anja is fun. I made the quest(s) with different parties and in different dialogue ways, but still the quest sticks when Anja gives it after it's completed with Unni. It's not important, just a suggestion, but maybe the dialogue could be setted to avoid reporting the "double quest" when one of the two is completed. Quote Link to comment Share on other sites More sharing options...
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