Seasoned Roamer Cala Posted March 17, 2011 Share Posted March 17, 2011 Sorry if this has been caught already! Also, I couldn't find a 'bug' forum, and tech support didn't seem right, so apologies if I'm posting this in the wrong place! I refused Elder Okan's request for exterminating rats in that cave (his first mission), and Nathalie expressed her disappointment. The problem with this was, my party was Shima and Sev. Not sure how she managed that one! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 17, 2011 Share Posted March 17, 2011 That creeps in from time to time when the dialog flag doesn't catch the current party members. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Chelsea Posted March 17, 2011 Share Posted March 17, 2011 I had a similar experience, although I don't remember where. Someone made a comment about having a Holklandan in my group, but Shima wasn't with me. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody madrigan Posted March 17, 2011 Share Posted March 17, 2011 I saw something a bit off in connection with the companion quests also. When I did Sevilin's quest, I refused to kill the bandit leader. Later on, when we were expelling the titans from the Wretch Lands, he said that he was really happy because his friends had been avenged. This is perhaps a few days of in-world time after he said he would never forgive me for refusing to avenge his friends. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted March 17, 2011 Share Posted March 17, 2011 Jeff's system for dialogue gives certain options when different members are with you. It's quite reasonable to expect a few hiccups. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody madrigan Posted March 17, 2011 Share Posted March 17, 2011 Originally Posted By: Master1 Jeff's system for dialogue gives certain options when different members are with you. It's quite reasonable to expect a few hiccups. I agree. But if there is a version 1.0.2 Jeff might want to fix these little things. If he doesn't it won't affect my opinion of the game. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted March 17, 2011 Share Posted March 17, 2011 The Nathalie and Sevilin issues will be fixed in the next update. If people find dialogue inconsistencies like these, I will totally fix them. The more specific you are about where you are when they happen, the better. For example, I wasn't able to find that Holklandan issue. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 17, 2011 Share Posted March 17, 2011 Holklandan might be in Beraza Woods with Huntsman Gable since if you have Shima with you there is a dialog about it. But I never had it come up. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody madrigan Posted March 18, 2011 Share Posted March 18, 2011 I have another one. We're in the Beraza Woods with Monitor Shigaz, and Shigaz says that Sevilin and Jenell have to stay behind. Sevilin says something like what the heck, I am finally redeemed and now I have to wait here? Again, this was after I refused to kill the bandit who had ambushed him prior to the game. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Cala Posted March 18, 2011 Author Share Posted March 18, 2011 I'm glad to be of help and glad to see this topic has brought other issues to light as well. The characters in Avadon are so detailed and interesting that I hate to see interactions thrown off by weird little inconsistencies. I'll continue to keep an eye out! Maybe this topic can be kept alive as a location for reporting this sort of thing. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted March 18, 2011 Share Posted March 18, 2011 Just out of curiosity, does the make-up of your party ever significantly influence your game play? Do their custom dialogues ever trigger any flags? Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast VCH Posted March 18, 2011 Share Posted March 18, 2011 Originally Posted By: Master1 Just out of curiosity, does the make-up of your party ever significantly influence your game play? Do their custom dialogues ever trigger any flags? I was worried it might when I began the game. But I don't think so, know that I've finished playing. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 18, 2011 Share Posted March 18, 2011 Party make up will give extra dialog in some places where there is hostility between the Pact members. You can always pick an option to keep going usually by being your arrogant self. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan jlsgaladriel Posted March 20, 2011 Share Posted March 20, 2011 I'm not sure if this rises to the level of a dialogue "bug," but it's a bit odd: After doing the "Goldcrag Reptiles" quest for Elder Okan, even if one works for free, when the PC asks if Okan needs more help he replies, "We do, but we have not saved up more money." Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast VCH Posted March 20, 2011 Share Posted March 20, 2011 Originally Posted By: jlsgaladriel I'm not sure if this rises to the level of a dialogue "bug," but it's a bit odd: After doing the "Goldcrag Reptiles" quest for Elder Okan, even if one works for free, when the PC asks if Okan needs more help he replies, "We do, but we have not saved up more money." Yeah, I remember wanting to say "I'll do the next one free too you old fool". Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted March 20, 2011 Share Posted March 20, 2011 Or you could pay me what you were going to pay me for this last job. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Cala Posted March 21, 2011 Author Share Posted March 21, 2011 Originally Posted By: jlsgaladriel I'm not sure if this rises to the level of a dialogue "bug," but it's a bit odd: After doing the "Goldcrag Reptiles" quest for Elder Okan, even if one works for free, when the PC asks if Okan needs more help he replies, "We do, but we have not saved up more money." I can see that being a function of ensuring you don't get a difficult quest too early in the game... but you're right, it doesn't really make sense. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Chelsea Posted April 4, 2011 Share Posted April 4, 2011 I found another inconsistency. It is possible to report Sevilin to Hand Callan about the outcome of the fight with Cahil before the fight takes place. At this point, I have Sevilin back in my party after he left for the Kva, but haven't entered the mines yet. When talking to Hand Callan, my options about Sevilin are to say that the matter is settled (which it isn't), or to say that Sevilin is annoyed about the pardon (which I'm not supposed to know yet). Quote Link to comment Share on other sites More sharing options...
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