Garrulous Glaahk Fael Posted March 16, 2011 Share Posted March 16, 2011 Am I missing something? This seems like the most boring fight in computer game history. Three freakin' hours... on Normal. Presumably it takes a week on Hard, and if you try it on Torment you need to worry about whether or not you're going to be able to finish it before the heat death of the universe. You find the switch, open the room to south, go in, and take out the two sentinels. Who can basically only be damaged by Nathalie (and a little bit by Shima's razordisks) and are completely immune to wands, scrolls, anything Jenelle can do, etc. And who regen a round or two after they're killed. Redbeard can only be significantly damaged when both sentinels are dead (you can chip away at him for 5-15 points per hit when one sentinel is dead). So, basically, you spend four rounds killing sentinels (figuring Nathalie's misses and her speed rounds about cancel out), then you get one round where you can pound on Redbeard. Assuming you're not dazed or terrified, which you probably are. About half the time your best fighters are out for whatever reason and you waste much of your one round of opportunity. Of course, the above also assumes that you can get Nathalie and Shima on the two squares where you can actually see both sentinels. But, since Redbeard does both fear and knockback, you probably can't, so you'll end up wasting more rounds maneuvering Nathalie and Shima into position. So, it's really more like one round in twelve or fifteen that I was getting a decent attack in on Redbeard. Now I do know that I seriously screwed up by putting all of Nathalie's stat points into Int and End, which meant that she was the last party member to act every round. She actually needs the highest Dex so that she can go first and the rest of the party can act after she kills the last sentinel and before they regen. However, fixing that means going back to a save prior to the final Bereza Woods sequence... which would take as much (though not really more) time as fighting Redbeard with her acting last. Is there something else I'm doing wrong? Some aspect of strategy that's not occurring to me that would make this battle epically challenging rather than epically boring? Or is it actually supposed to take hours and hours and make you want to slit your wrists? (And, just to be clear -- my complaints isn't that it's too hard, my complaint is that it's too long.) Quote Link to comment Share on other sites More sharing options...
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