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Stat increases while levelling


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I've noticed that each time a character levels, they gain two points to divide among strength, dexterity, intelligence, and endurance. The first point is added automatically, and you then get to choose where the second point goes.


Is there any logic behind how the automatic point gets assigned? I noticed my blademaster get intelligence one level, while my sorceress got strength. I suspect that the system simply rotates through the stats for each character, but I haven't played enough to confirm if this is the pattern. It could very well be entirely random as well, but that doesn't seem to fit with Jeff's typical game design.


Can anyone confirm that the stats are levelled sequentially, or tell me what (if any) pattern governs how these stats increase?

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